Removed unused functions hotkeys::get_scope_*.

This commit is contained in:
Guillaume Melquiond 2009-08-16 10:08:24 +00:00
parent 52c5b10dc3
commit 564f87ea34
2 changed files with 0 additions and 14 deletions

View file

@ -202,8 +202,6 @@ hotkey::hotkey_item null_hotkey_;
std::string hotkey_tag_name = "hotkey";
const std::string scope_strings_[] = {"general", "game", "editor"};
const std::string scope_labels_[] = {"Common", "Game", "Editor"};
std::vector<bool> scope_active_(hotkey::SCOPE_COUNT, false);
}
@ -227,16 +225,6 @@ bool is_scope_active(scope s)
return scope_active_[s];
}
const std::string& get_scope_string(scope s)
{
return scope_strings_[s];
}
const std::string& get_scope_label(scope s)
{
return scope_labels_[s];
}
static void key_event_execute(display& disp, const SDL_KeyboardEvent& event, command_executor* executor);
const std::string CLEARED_TEXT = "__none__";

View file

@ -105,8 +105,6 @@ enum HOTKEY_COMMAND {
void deactivate_all_scopes();
void set_scope_active(scope s, bool set = true);
bool is_scope_active(scope s);
const std::string& get_scope_string(scope s);
const std::string& get_scope_label(scope s);
class hotkey_item {
public: