Fix issues with hero deaths in EI S03 (#9595)

Avoid adding duplicate "last breath" events (HERODEATH macros), and don't call [endlevel] in "die" event ( as it's already called in "last_breath").
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Thewodoros 2024-11-20 20:08:36 +03:00 committed by GitHub
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@ -321,9 +321,6 @@
#po: star wars reference
message= _ "We will watch your career with great interest..."
[/message]
[endlevel]
result=defeat
[/endlevel]
[/event]
[event]
name=last breath
@ -335,10 +332,6 @@
speaker=Mal-Tar
message= _ "Wait, please, not like this!"
[/message]
# add in the herodeaths. Don't do these before, since we want special behavior for the achievement
{HERODEATH_GWEDDRY}
{HERODEATH_DACYN}
[/event]
[event]
name=die