Remove most scenary objects since they IMO don't work

comment out all {SCATTER_IMAGE} macros since the images used don't
really fit the maps
This commit is contained in:
Nils Kneuper 2008-02-17 19:50:03 +00:00
parent 7d815daf3b
commit 54b80a3bfe
3 changed files with 35 additions and 26 deletions

View file

@ -231,6 +231,14 @@
[event]
name=start
#{SCATTER_IMAGE (terrain=Gg,Gs^Fp) 24 scenery/oak-leaning.png}
{PLACE_IMAGE scenery/oak-leaning.png 21 4}
{PLACE_IMAGE scenery/oak-leaning.png 38 19}
{PLACE_IMAGE scenery/oak-leaning.png 30 6}
{PLACE_IMAGE scenery/oak-leaning.png 7 20}
{PLACE_IMAGE scenery/oak-leaning.png 5 5}
{PLACE_IMAGE scenery/oak-leaning.png 34 10}
[message]
speaker=narrator
image="wesnoth-icon.png"

View file

@ -206,7 +206,7 @@
[event]
name=start
{SCATTER_IMAGE (terrain=Gs^Fp) 24 scenery/pine2.png}
#{SCATTER_IMAGE (terrain=Gs^Fp) 24 scenery/pine2.png}
[role]
type=Horseman

View file

@ -204,10 +204,10 @@
{VARIABLE Trigger_Guards1 0}
# random rocks on the outside
{PLACE_IMAGE scenery/rock1.png 32 22}
{PLACE_IMAGE scenery/rock2.png 4 19}
{PLACE_IMAGE scenery/rock3.png 14 27}
{PLACE_IMAGE scenery/rock4.png 27 31}
#{PLACE_IMAGE scenery/rock1.png 32 22}
#{PLACE_IMAGE scenery/rock2.png 4 19}
#{PLACE_IMAGE scenery/rock3.png 14 27}
#{PLACE_IMAGE scenery/rock4.png 27 31}
#placing prison gates
[terrain]
@ -240,15 +240,15 @@
{PLACE_IMAGE "items/dragonstatue.png~FL(horiz)" 26 2}
# The library
{PLACE_IMAGE items/book3.png 2 9}
{PLACE_IMAGE items/book4.png 3 9}
#{PLACE_IMAGE items/book3.png 2 9}
#{PLACE_IMAGE items/book4.png 3 9}
{ITM_GLOWING_BRAZIER 2 10}
#treasure pile
{PLACE_IMAGE items/gold-coins-medium.png 34 4}
{PLACE_IMAGE items/ball-blue.png 34 5}
{PLACE_IMAGE items/ball-green.png 33 4}
{PLACE_IMAGE items/ball-magenta.png 35 4}
{PLACE_IMAGE items/chest-plain-closed.png 34 4}
#{PLACE_IMAGE items/ball-blue.png 34 5}
#{PLACE_IMAGE items/ball-green.png 33 4}
#{PLACE_IMAGE items/ball-magenta.png 35 4}
#evil altar
{PLACE_IMAGE items/altar-evil.png 29 3}
@ -258,25 +258,25 @@
{PLACE_IMAGE scenery/rune6.png 28 3}
# The armory
{PLACE_IMAGE items/brazier.png 10 10}
{PLACE_IMAGE items/brazier.png 12 11}
{PLACE_IMAGE items/axe.png 11 10}
{PLACE_IMAGE items/spear-fancy.png 10 11}
{PLACE_IMAGE items/buckler.png 10 11}
{PLACE_IMAGE items/buckler.png 11 11}
{PLACE_IMAGE "items/axe.png~FL(horiz)" 11 12}
{PLACE_IMAGE "items/bow.png~FL(horiz)" 10 12}
{PLACE_IMAGE items/bow-elven.png 12 10}
{PLACE_IMAGE "items/bow-crystal.png~FL(horiz)" 12 10}
#{PLACE_IMAGE items/brazier.png 10 10}
#{PLACE_IMAGE items/brazier.png 12 11}
#{PLACE_IMAGE items/axe.png 11 10}
#{PLACE_IMAGE items/spear-fancy.png 10 11}
#{PLACE_IMAGE items/buckler.png 10 11}
#{PLACE_IMAGE items/buckler.png 11 11}
#{PLACE_IMAGE "items/axe.png~FL(horiz)" 11 12}
#{PLACE_IMAGE "items/bow.png~FL(horiz)" 10 12}
#{PLACE_IMAGE items/bow-elven.png 12 10}
#{PLACE_IMAGE "items/bow-crystal.png~FL(horiz)" 12 10}
# The supply room
{PLACE_IMAGE items/brazier.png 26 11}
{PLACE_IMAGE items/brazier.png 28 10}
{PLACE_IMAGE items/barrel.png 28 11}
{PLACE_IMAGE items/chest.png 28 12}
{PLACE_IMAGE items/box.png 27 12}
{PLACE_IMAGE items/box.png 27 11}
{PLACE_IMAGE items/potion-green.png 26 10}
#{PLACE_IMAGE items/barrel.png 28 11}
#{PLACE_IMAGE items/chest.png 28 12}
#{PLACE_IMAGE items/box.png 27 12}
#{PLACE_IMAGE items/box.png 27 11}
#{PLACE_IMAGE items/potion-green.png 26 10}
[/event]
[event]
@ -680,6 +680,7 @@
[/gold]
#endif
{REMOVE_IMAGE 34 4}
{PLACE_IMAGE items/chest-plain-open.png 34 4}
[/event]
[event]