updated changelog

This commit is contained in:
Pauli Manninen 2004-05-11 12:25:14 +00:00
parent 51abdb0d85
commit 540c2e8345

View file

@ -2,10 +2,11 @@ CVS HEAD:
* added 'search' action which goes through labels and unit names, hotkey is '/'
* added 'continue move' action, hotkey is 't'
* made game more responsive when AI or another player is playing.
* made village placement fairer in random map generation
* 'end of turn' sanity check
* UI cleanups
* added experience gauge, meld with hit points gauge
* support different resolutions for 'fullscreen' and 'windowed'
* UI cleanups
* added and improved village images, healing images
* resized ellipses
* Elvish Outrider made 3rd level unit, increased hitpoins and ranged attack damage
@ -23,6 +24,7 @@ CVS HEAD:
* multiplayer improvements
* added scrolling and wrapping support for chat in lobby
* shared vision option
* Wesbowl
* editor improvements:
* added revert from disk functionality
* selection of terrain is kep through undo and redo operations
@ -40,9 +42,11 @@ CVS HEAD:
* fixed bug where 'cancel' button would appear under multiplayer games
* fixed preferences widgets disappearing when changing video mode
* fixed tooltips from game setup appearing in-game
* fixed hotkey not updating immidiately in the hotkeys dialog when changed
* made input of search strings and messages use a textbox that overlays the map, which allows these operations to be performed asynchronously
* added caching of data files to speed game loading
* removed old castle images
* wesnoth_zip
Version 0.7.6:
* added and improved unit images, leadership and healing images