Moved the {DEBUG...} macro from interface-utils.cfg to debug-utils.cfg.

This commit is contained in:
Anonymissimus 2010-10-21 16:09:20 +00:00
parent 36c5b61073
commit 537e899cd4
2 changed files with 14 additions and 14 deletions

View file

@ -11,6 +11,20 @@
[/message]
#enddef
#define DEBUG TEXT
# Logs a WML debug message to consol and the in-game chat.
# It does nothing unless the 'wml' log domain is set to debug
# level at application startup (usually with --log-debug=wml),
# or in-game with the :log command (e.g. :log debug wml).
#
# Example:
# ! {DEBUG "inconsistency: $unit.id is not loyal!"}
[wml_message]
logger=debug
message={TEXT}
[/wml_message]
#enddef
#define TIMED_ACTIONS TITLE CONTENT_WML
# Measure (in milliseconds) the time arbitrary event WML takes to
# execute.

View file

@ -392,20 +392,6 @@
{FADE_STEP 0 5}
#enddef
#define DEBUG TEXT
# Logs a WML debug message to consol and the in-game chat.
# It does nothing unless the 'wml' log domain is set to debug
# level at application startup (usually with --log-debug=wml),
# or in-game with the :log command (e.g. :log debug wml).
#
# Example:
# ! {DEBUG "inconsistency: $unit.id is not loyal!"}
[wml_message]
logger=debug
message={TEXT}
[/wml_message]
#enddef
#define LOG TEXT
# Logs a WML message to console and the in-game chat. It does
# nothing unless the 'wml' log domain is set to log level at