Updated changelogs.

This commit is contained in:
Lari Nieminen 2008-12-22 07:30:04 +00:00
parent dacb4a7a68
commit 531b9bb828
2 changed files with 54 additions and 10 deletions

View file

@ -1,9 +1,22 @@
Version 1.5.6+svn:
* Campaigns:
* Eastern Invasion
* Gave the undead flag to relevant sides.
* Converted to the new gold carryover system.
* Gave the undead flag to relevant sides.
* Fixed Dacyn and Owaec not being loyal.
* In 'Mal-Ravanal's Capital', reworked how the prisoner knights work: now
they're placed on the map in cages with guards next to them, and the
player must kill the guard to release the prisoner.
* Heir to the Throne
* Added an idle animation for L2 Princess.
* Fixed the dwarves attacking the player in 'The Lost General'.
* In 'Bay of Pearls', the player receives recruitment of all lvl1 mermen
units if both enemy leaders are defeated, and only Mermen Fighters if
only one of them is.
* Fixed not being able to recruit mermen in 'Isle of the Damned'.
* Liberty
* Converted to the new gold carryover system.
* Gave the undead flag to relevant sides.
* The Rise of Wesnoth
* Fixed a good amount of funny inconsistencies with Familiar's
unit type.
@ -11,9 +24,13 @@ Version 1.5.6+svn:
* Lady Outlaw does not lose her experience on 'Return to Oldwood'.
* Restored missing leading animations for Noble Commander and
Noble Lord, and gave leading animations to Wesfolk Outcast line.
* Liberty
* Gave the undead flag to relevant sides.
* Under the Burning Suns:
* Sceptre of Fire
* In 'Searching for the Runecrafter', the turn limit is now increased when
finding Thursagan.
* In 'Gathering Materials', all enemy sides now fight each other.
* Two Brothers
* Converted to the new gold carryover system.
* Under the Burning Suns
* Made Elyssa loyal+quick instead of quick+intelligent.
* Gave the Shyde/Star appropriate healing frames.
* Added updated Desert Hunter sprites.
@ -22,8 +39,7 @@ Version 1.5.6+svn:
to start Wesnoth contains "editor" somewhere in its name (useful
for symlinks).
* Graphics:
* New or updated unit frames: Gryphon Rider, Gryphon Master,
Revenant.
* New or updated unit frames: Gryphon Rider, Gryphon Master, Revenant.
* New portraits for Peasant, Swordsman, Spearman.
* Language and i18n:
* Renamed the --dummylocales parameter to --dummy-locales.
@ -32,6 +48,8 @@ Version 1.5.6+svn:
German, Hungarian, Italian, Lithuanian, Polish, Slovak, Spanish, Turkish
* Terrain:
* New graphic variations for Oasis (Dd^Do) terrain.
* Added a new invisible impassable overlay terrain, which can be painted on
top of any (non-layered) terrain to make the hex impassable.
* Unit changes and balancing:
* Decreased the range attack of the Drake Flare from 7-4 to 6-4.
* Decreased the range attack of the Drake Flamehart from 9-4 to 8-4.
@ -71,7 +89,7 @@ Version 1.5.6+svn:
respectively, in [endlevel] or [campaign] tags. end_text_duration
is measured in milliseconds. (feature #10449)
* [modify_turns] now works in scenarios without a turn limit. (bug #12715)
* Direct modifications to a unit using [unstore_unit] will now be kept
* Direct modifications to a unit using [unstore_unit] will now be kept
when advancing to the next scenario.
* Miscellaneous and bug fixes:
* Compressed start-of-scenario saves are properly recognized by the
@ -118,7 +136,7 @@ Version 1.5.6:
* Under the Burning Suns
* Made use of the undead flag for undead sides
* All known bugs (e.g. in Keratur's appearances and related to Kaleh's
AMLAs) have been fixed.
AMLAs) have been fixed.
* Garak now gets into a duel of champions in "A Stirring In The Night".
* The Quenoth elf graphics have been refreshed; most of their sprites
now match the size of other 2.0 sprites and have been team-colored.

View file

@ -4,8 +4,25 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.5.6+svn:
* Campaigns
* Eastern Invasion
* Converted to the new gold carryover system.
* Gave the undead flag to relevant sides.
* Fixed Dacyn and Owaec not being loyal.
* In 'Mal-Ravanal's Capital', reworked how the prisoner knights work: now
they're placed on the map in cages with guards next to them, and the
player must kill the guard to release the prisoner.
* Heir to the Throne:
* Added an idle animation for L2 Princess.
* Fixed the dwarves attacking the player in 'The Lost General'.
* In 'Bay of Pearls', the player receives recruitment of all lvl1 mermen
units if both enemy leaders are defeated, and only Mermen Fighters if
only one of them is.
* Fixed not being able to recruit mermen in 'Isle of the Damned'.
* Liberty
* Converted to the new gold carryover system.
* The Rise of Wesnoth:
* Fixed many funny inconsistencies related to Familiar's unit
type.
@ -14,6 +31,15 @@ Version 1.5.6+svn:
* Restored missing leading animations for Noble Commander and
Noble Lord, and gave leading animations to Wesfolk Outcast
line.
* Sceptre of Fire
* In 'Searching for the Runecrafter', the turn limit is now increased when
finding Thursagan.
* In 'Gathering Materials', all enemy sides now fight each other.
* Two Brothers
* Converted to the new gold carryover system.
* Under the Burning Suns:
* Made Elyssa Loyal and Quick instead of Quick and Intelligent.
@ -85,9 +111,9 @@ Version 1.5.6:
you some concrete benefit in 'Tides of War'. Also, the Council of Westin
now always appears, but the exact turn depends on the length of
Gerrick's defense.
* Under the Burnings Suns:
* Under the Burnings Suns:
* All known bugs (e.g. in Keratur's appearances and related to Kaleh's
AMLAs) have been fixed.
AMLAs) have been fixed.
* Garak now gets into a duel of champions in "A Stirring In The Night".
* The Quenoth elf graphics have been refreshed; most of their sprites
now match the size of other 2.0 sprites and have been team-colored.