updated German translation
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5 changed files with 5 additions and 46 deletions
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@ -72,7 +72,7 @@ Version 1.9.0+svn:
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* Language and i18n:
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* Updated fonts: DejaVu 2.32
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* Updated translations: Chinese (Simplified), Chinese (Traditional), French,
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Hungarian, Indonesian, Japanese, Polish, Vietnamese
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German, Hungarian, Indonesian, Japanese, Polish, Vietnamese
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* Multiplayer:
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* Updated most of the maps taking advantage of the new terrains.
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* Side vision is now switched before the healing phase of the turn (only
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@ -33,7 +33,7 @@ Version 1.9.0+svn:
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* Language and i18n:
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* Updated translations: Chinese (Simplified), Chinese (Traditional), French,
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Hungarian, Indonesian, Japanese, Polish, Vietnamese.
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German, Hungarian, Indonesian, Japanese, Polish, Vietnamese.
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* Multiplayer:
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* Updated most of the maps taking advantage of the new terrains.
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@ -148,9 +148,6 @@ msgstr "B<--config-dir>I<\\ Name>"
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#. type: Plain text
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#: ../../doc/man/wesnoth.6:61
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#, fuzzy
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#| msgid ""
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#| "sets the user configuration directory to I<name> under $HOME or \"My "
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#| "Documents\\eMy Games\" for windows."
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msgid ""
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"sets the user configuration directory to I<name> under $HOME or \"My "
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"Documents\\eMy Games\" for windows. You can also specify an absolute path "
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@ -214,9 +211,6 @@ msgstr "B<-e,\\ --editor>I<\\ Datei>"
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#. type: Plain text
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#: ../../doc/man/wesnoth.6:77
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#, fuzzy
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#| msgid ""
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#| "start the in-game map editor directly. If I<file> is specified, "
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#| "equivalent to B<-e --load>"
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msgid ""
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"start the in-game map editor directly. If I<file> is specified, equivalent "
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"to B<-l --load>"
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@ -347,7 +341,6 @@ msgstr ""
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#. type: TP
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#: ../../doc/man/wesnoth.6:120
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#, fuzzy, no-wrap
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#| msgid "B<--logdomains>"
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msgid "B<--logdomains\\ [filter]>"
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msgstr "B<--logdomains>"
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@ -927,7 +920,6 @@ msgstr "ANDERE"
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#. type: Plain text
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#: ../../doc/man/wesnoth.6:291
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#, fuzzy
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#| msgid "wesnothd"
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msgid "B<wesnothd>(6)."
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msgstr "wesnothd"
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@ -1838,7 +1830,6 @@ msgstr ""
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#. type: Plain text
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#: ../../doc/man/wesnothd.6:286
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#, fuzzy
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#| msgid "wesnoth"
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msgid "B<wesnoth>(6)."
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msgstr "wesnoth"
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@ -1357,7 +1357,6 @@ msgstr "Rechtsklick"
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#. type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
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#: ../../doc/manual/manual.en.xml:621
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#, fuzzy
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#| msgid "Main menu, cancel action"
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msgid "Context menu, cancel action"
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msgstr "Hauptmenü, Aktion abbrechen"
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@ -2006,14 +2005,6 @@ msgstr "Unterhalt"
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#. type: Content of: <book><chapter><section><section><simpara>
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#: ../../doc/manual/manual.en.xml:1034
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#, fuzzy
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#| msgid ""
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#| "Each unit also has an upkeep cost. The upkeep cost is generally equal to "
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#| "the level of the unit, unless the unit has the \"Loyal\" trait (<link "
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#| "linkend=\"traits\">see below</link>). Units that are not initially "
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#| "recruited - i.e. the leader or those that join voluntarily — usually have "
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#| "the Loyal trait. Upkeep is only paid if the total upkeep of a side’"
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#| "s units is greater than the number of villages that side controls. Upkeep "
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#| "paid is the difference between the number of villages and the upkeep cost."
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msgid ""
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"Each unit also has an upkeep cost. The upkeep cost is generally equal to the "
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"level of the unit, unless the unit has the \"Loyal\" trait (<link linkend="
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@ -3678,13 +3669,6 @@ msgstr "Kämpfen"
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#. type: Content of: <book><chapter><section><simpara>
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#: ../../doc/manual/manual.en.xml:2045
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#, fuzzy
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#| msgid ""
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#| "If you move next to an enemy unit, you may attack it. Click on your unit "
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#| "that is next to an enemy unit, and click on the enemy you want to attack "
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#| "— this will bring up a window that presents further options for the "
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#| "fight. Every unit has one or more weapons it can attack with. Some "
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#| "weapons, such as swords, are melee weapons, and some weapons, such as "
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#| "bows, are ranged weapons."
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msgid ""
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"If you move next to an enemy unit, you may attack it. Click on your unit "
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"that is next to an enemy unit, and click on the enemy you want to attack – "
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@ -3705,13 +3689,6 @@ msgstr ""
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#. type: Content of: <book><chapter><section><simpara>
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#: ../../doc/manual/manual.en.xml:2051
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#, fuzzy
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#| msgid ""
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#| "If you attack with a melee weapon, the enemy you attack will be able to "
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#| "strike back at you with its melee weapon. If you attack with a ranged "
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#| "weapon, the enemy will be able to strike back with its ranged weapon. If "
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#| "an enemy does not have a weapon of the same type as the one you attack "
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#| "with, they will be unable to strike back and do any damage to you in that "
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#| "fight."
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msgid ""
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"If you attack with a melee weapon, the enemy you attack will be able to "
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"strike back at you with a melee weapon. If you attack with a ranged weapon, "
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@ -4656,10 +4633,6 @@ msgstr "Zu Beginn eines Szenarios"
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#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
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#: ../../doc/manual/manual.en.xml:2426
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#, fuzzy
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#| msgid ""
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#| "First, read the scenario objectives. Sometimes you do not have to kill "
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#| "enemy leaders; instead it is enough that you survive for a certain number "
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#| "of turns, or pick up a particular object"
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msgid ""
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"First, read the scenario objectives. Sometimes you do not have to kill enemy "
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"leaders; instead it is enough that you survive for a certain number of "
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@ -4891,10 +4864,6 @@ msgstr "Allgemeine Spielhinweise"
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#. type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
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#: ../../doc/manual/manual.en.xml:2567
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#, fuzzy
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#| msgid ""
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#| "After slaughtering scenarios (where you take lots of punishment) there "
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#| "are usually \"breathing room\" scenarios where you can rather easily gain "
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#| "some gold and experience (advanced units)"
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msgid ""
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"After slaughtering scenarios (where you take lots of punishment) there are "
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"usually \"breathing room\" scenarios where you can rather easily gain some "
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@ -9,8 +9,8 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.8\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2010-09-13 11:11+0200\n"
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"PO-Revision-Date: 2010-04-02 15:36+0100\n"
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"Last-Translator: Christoph Berg <Christoph.Berg@kpm-sport.de>\n"
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"PO-Revision-Date: 2010-09-13 14:22+0100\n"
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"Last-Translator: Nils Kneuper <crazy-ivanovic AT gmx D O T net>\n"
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"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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@ -6415,7 +6415,6 @@ msgstr "Ich fürchte mich nicht vor Geistern, ich werden den Gürtel nehmen."
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#. [message]: speaker=unit
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#: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:2345
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#, fuzzy
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msgid ""
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"The belt fits perfectly! Somehow I feel stronger and tougher. This is too "
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"easy, there seem to have been no traps set upon the coffin. Today’s my lucky "
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@ -15613,6 +15612,7 @@ msgstr ""
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#. [unit_type]: id=Desert Sentinel, race=elf
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#: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sentinel.cfg:35
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#, fuzzy
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msgid ""
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"Desert Sentinels patrol the sands; they are trained to avoid enemies when it "
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"is advantageous. They can cripple opponents with their bolas and are deadly "
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@ -16439,7 +16439,6 @@ msgstr "Ätherisches Spukgespenst"
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#. [unit_type]: id=ESpectre
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#: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Spectre.cfg:16
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#, fuzzy
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msgid ""
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"Sometimes called the ‘hollow men’, spectres form the right arm of their "
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"master’s power. These abominations are a rightful terror to the living, and "
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