battle_calcs.lua: remove some debug code

This commit is contained in:
mattsc 2013-10-31 08:17:47 -07:00
parent 8689543d9a
commit 526debf3e9

View file

@ -1498,7 +1498,6 @@ function battle_calcs.get_attack_combos_subset(units, enemy, cfg)
end
end
end
--DBG.dbms(blocked_hexes)
-- For sides other than the current, we always use max_moves,
-- for the current side we always use current moves
@ -1565,7 +1564,6 @@ function battle_calcs.get_attack_combos_subset(units, enemy, cfg)
end
end
--DBG.dbms(attacks)
-- Reset moves for all units
for i,u in ipairs(units) do
@ -1586,7 +1584,6 @@ function battle_calcs.get_attack_combos_subset(units, enemy, cfg)
a.rating = battle_calcs.attack_rating(units[a.unit_i], enemy, { x, y })
end
table.sort(attacks, function(a,b) return a.rating > b.rating end)
--DBG.dbms(attacks)
end
-- To simplify and speed things up in the following, the field values
@ -1598,7 +1595,6 @@ function battle_calcs.get_attack_combos_subset(units, enemy, cfg)
n_reach = n_reach + 1
reachable_hexes[k] = n_reach
end
--DBG.dbms(reachable_hexes)
-- If cfg.max_time is set, record the start time
-- For convenience, we store this in cfg
@ -1614,7 +1610,6 @@ function battle_calcs.get_attack_combos_subset(units, enemy, cfg)
local combos_str, current_combo, hexes_used = {}, {}, {}
add_attack(attacks, reachable_hexes, n_reach, attack_combos, combos_str, current_combo, hexes_used, cfg)
--DBG.dbms(attack_combos)
-- Minor cleanup
cfg.start_time = nil