Updating windows packaging stuff...

...and adding the dev-cpp project files for official windows releases.
This commit is contained in:
Jörg Hinrichs 2008-02-25 21:11:31 +00:00
parent f04c111b27
commit 52366a4768
5 changed files with 4599 additions and 10 deletions

View file

@ -8,10 +8,10 @@ Dim fso, shell
'on error resume next
'Initialization
SourceDirectory = "C:\Entwicklung\Wesnoth\wesnoth-1.3.14\"
SourceDirectory = "C:\Entwicklung\Wesnoth\wesnoth-1.3.19\"
DLLDirectory = "C:\Entwicklung\Wesnoth\DLL\mingw\"
PythonDirectory = "C:\Entwicklung\Wesnoth\DLL\python\"
DestinationDirectory = "C:\Entwicklung\Wesnoth\Release 1.3.14\"
DestinationDirectory = "C:\Entwicklung\Wesnoth\Release 1.3.19\"
GetTextDirectory = "D:\Programme\GnuWin32\bin\"
Set fso = CreateObject("Scripting.FileSystemObject")
Set shell = CreateObject("WScript.Shell")
@ -32,8 +32,8 @@ Call fso.CopyFile(DLLDirectory + "gettextlib.dll", DestinationDirectory)
Call fso.CopyFile(DLLDirectory + "gettextpo.dll", DestinationDirectory)
Call fso.CopyFile(DLLDirectory + "gettextsrc.dll", DestinationDirectory)
Call fso.CopyFile(DLLDirectory + "jpeg.dll", DestinationDirectory)
Call fso.CopyFile(DLLDirectory + "libiconv2.dll", DestinationDirectory)
Call fso.CopyFile(DLLDirectory + "intl.dll", DestinationDirectory)
Call fso.CopyFile(DLLDirectory + "iconv.dll", DestinationDirectory)
Call fso.CopyFile(DLLDirectory + "libintl3.dll", DestinationDirectory)
Call fso.CopyFile(DLLDirectory + "libogg-0.dll", DestinationDirectory)
Call fso.CopyFile(DLLDirectory + "libpng12-0.dll", DestinationDirectory)
Call fso.CopyFile(DLLDirectory + "libvorbis-0.dll", DestinationDirectory)

View file

@ -3,17 +3,19 @@
[Setup]
AppName=Battle for Wesnoth
AppVerName=Battle for Wesnoth 1.3.14
AppVerName=Battle for Wesnoth 1.3.19
AppPublisher=David White
AppPublisherURL=http://www.wesnoth.org
AppSupportURL=http://www.wesnoth.org
AppUpdatesURL=http://www.wesnoth.org
DefaultDirName={pf}\Wesnoth
DefaultGroupName=Wesnoth
LicenseFile=C:\Entwicklung\Wesnoth\Release 1.3.14\COPYING
OutputBaseFilename=wesnoth-1.3.14-windows
DefaultDirName={pf}\Wesnoth 1.3.19
DefaultGroupName=Wesnoth 1.3.19
LicenseFile=C:\Entwicklung\Wesnoth\Release 1.3.19\COPYING
OutputBaseFilename=wesnoth-1.3.19-windows
Compression=lzma
SolidCompression=yes
UsePreviousAppDir=no
UsePreviousGroup=no
WizardImageFile=WindowsInstallerGraphic.bmp
WizardSmallImageFile=windows_installer_w_881.bmp
@ -24,7 +26,7 @@ Name: "english"; MessagesFile: "compiler:Default.isl"
Name: "desktopicon"; Description: "{cm:CreateDesktopIcon}"; GroupDescription: "{cm:AdditionalIcons}"; Flags: unchecked
[Files]
Source: "C:\Entwicklung\Wesnoth\Release 1.3.14\*"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs createallsubdirs
Source: "C:\Entwicklung\Wesnoth\Release 1.3.19\*"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs createallsubdirs
[Icons]
Name: "{group}\Battle for Wesnoth (Fullscreen)"; Filename: "{app}\wesnoth.exe"; Parameters: "--fullscreen"; WorkingDir: "{app}"; IconFilename: "{app}\wesnoth.ico"

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@ -0,0 +1,499 @@
[Project]
FileName=wesnothd_jh.dev
Name=wesnothd_jh
UnitCount=45
Type=1
Ver=1
ObjFiles=
Includes=src
Libs=
PrivateResource=
ResourceIncludes=
MakeIncludes=
Compiler=
CppCompiler=-DUSE_GZIP_@@_-fasynchronous-unwind-tables_@@_-fexceptions_@@_-mthreads_@@_
Linker=-lboost_iostreams_@@_-lmingw32_@@_-lSDLmain_@@_-lSDL_@@_-lSDL_net_@@_-lintl_@@_-lzdll_@@_-lwsock32_@@_
IsCpp=1
Icon=
ExeOutput=
ObjectOutput=object/wesnothd
OverrideOutput=1
OverrideOutputName=wesnothd.exe
HostApplication=
Folders=misc,serialization,server
CommandLine=
UseCustomMakefile=0
CustomMakefile=
IncludeVersionInfo=0
SupportXPThemes=0
CompilerSet=0
CompilerSettings=0000000000010000000100
[Unit1]
FileName=src\server\server.cpp
CompileCpp=1
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit2]
FileName=src\server\game.cpp
CompileCpp=1
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit3]
FileName=src\server\game.hpp
CompileCpp=1
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit4]
FileName=src\server\input_stream.cpp
CompileCpp=1
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit5]
FileName=src\server\input_stream.hpp
CompileCpp=1
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit6]
FileName=src\server\metrics.cpp
CompileCpp=1
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit7]
FileName=src\server\metrics.hpp
CompileCpp=1
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit8]
FileName=src\server\player.cpp
CompileCpp=1
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit9]
FileName=src\server\player.hpp
CompileCpp=1
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit10]
FileName=src\server\proxy.cpp
CompileCpp=1
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit11]
FileName=src\server\proxy.hpp
CompileCpp=1
Folder=server
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[VersionInfo]
Major=0
Minor=1
Release=1
Build=1
LanguageID=1033
CharsetID=1252
CompanyName=
FileVersion=
FileDescription=Developed using the Dev-C++ IDE
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=
AutoIncBuildNr=0
[Unit12]
FileName=src\config.hpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit13]
FileName=src\config.cpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit14]
FileName=src\tstring.hpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit15]
FileName=src\tstring.cpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit16]
FileName=src\network_worker.hpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit17]
FileName=src\network.cpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit18]
FileName=src\network.hpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit19]
FileName=src\network_worker.cpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit20]
FileName=src\serialization\string_utils.hpp
CompileCpp=1
Folder=serialization
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit21]
FileName=src\serialization\string_utils.cpp
CompileCpp=1
Folder=serialization
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit22]
FileName=src\serialization\preprocessor.hpp
CompileCpp=1
Folder=serialization
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit23]
FileName=src\serialization\preprocessor.cpp
CompileCpp=1
Folder=serialization
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit24]
FileName=src\serialization\parser.hpp
CompileCpp=1
Folder=serialization
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit25]
FileName=src\serialization\parser.cpp
CompileCpp=1
Folder=serialization
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit26]
FileName=src\log.hpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit27]
FileName=src\log.cpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit28]
FileName=src\game_config.hpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit29]
FileName=src\game_config.cpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit30]
FileName=src\gettext.hpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit31]
FileName=src\gettext.cpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit32]
FileName=src\thread.hpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit33]
FileName=src\thread.cpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit34]
FileName=src\serialization\binary_wml.hpp
CompileCpp=1
Folder=serialization
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit35]
FileName=src\serialization\binary_wml.cpp
CompileCpp=1
Folder=serialization
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit36]
FileName=src\filesystem.hpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit37]
FileName=src\filesystem.cpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit38]
FileName=src\serialization\tokenizer.hpp
CompileCpp=1
Folder=serialization
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit39]
FileName=src\serialization\tokenizer.cpp
CompileCpp=1
Folder=serialization
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit40]
FileName=src\loadscreen_empty.cpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit41]
FileName=src\loadscreen.hpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit42]
FileName=src\color_range.hpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit43]
FileName=src\color_range.cpp
CompileCpp=1
Folder=misc
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit44]
FileName=src\serialization\binary_or_text.hpp
CompileCpp=1
Folder=serialization
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit45]
FileName=src\serialization\binary_or_text.cpp
CompileCpp=1
Folder=serialization
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=