Updating windows packaging stuff...
...and adding the dev-cpp project files for official windows releases.
This commit is contained in:
parent
f04c111b27
commit
52366a4768
5 changed files with 4599 additions and 10 deletions
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@ -8,10 +8,10 @@ Dim fso, shell
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'on error resume next
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'Initialization
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SourceDirectory = "C:\Entwicklung\Wesnoth\wesnoth-1.3.14\"
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SourceDirectory = "C:\Entwicklung\Wesnoth\wesnoth-1.3.19\"
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DLLDirectory = "C:\Entwicklung\Wesnoth\DLL\mingw\"
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PythonDirectory = "C:\Entwicklung\Wesnoth\DLL\python\"
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DestinationDirectory = "C:\Entwicklung\Wesnoth\Release 1.3.14\"
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DestinationDirectory = "C:\Entwicklung\Wesnoth\Release 1.3.19\"
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GetTextDirectory = "D:\Programme\GnuWin32\bin\"
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Set fso = CreateObject("Scripting.FileSystemObject")
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Set shell = CreateObject("WScript.Shell")
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@ -32,8 +32,8 @@ Call fso.CopyFile(DLLDirectory + "gettextlib.dll", DestinationDirectory)
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Call fso.CopyFile(DLLDirectory + "gettextpo.dll", DestinationDirectory)
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Call fso.CopyFile(DLLDirectory + "gettextsrc.dll", DestinationDirectory)
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Call fso.CopyFile(DLLDirectory + "jpeg.dll", DestinationDirectory)
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Call fso.CopyFile(DLLDirectory + "libiconv2.dll", DestinationDirectory)
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Call fso.CopyFile(DLLDirectory + "intl.dll", DestinationDirectory)
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Call fso.CopyFile(DLLDirectory + "iconv.dll", DestinationDirectory)
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Call fso.CopyFile(DLLDirectory + "libintl3.dll", DestinationDirectory)
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Call fso.CopyFile(DLLDirectory + "libogg-0.dll", DestinationDirectory)
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Call fso.CopyFile(DLLDirectory + "libpng12-0.dll", DestinationDirectory)
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Call fso.CopyFile(DLLDirectory + "libvorbis-0.dll", DestinationDirectory)
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@ -3,17 +3,19 @@
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[Setup]
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AppName=Battle for Wesnoth
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AppVerName=Battle for Wesnoth 1.3.14
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AppVerName=Battle for Wesnoth 1.3.19
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AppPublisher=David White
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AppPublisherURL=http://www.wesnoth.org
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AppSupportURL=http://www.wesnoth.org
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AppUpdatesURL=http://www.wesnoth.org
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DefaultDirName={pf}\Wesnoth
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DefaultGroupName=Wesnoth
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LicenseFile=C:\Entwicklung\Wesnoth\Release 1.3.14\COPYING
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OutputBaseFilename=wesnoth-1.3.14-windows
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DefaultDirName={pf}\Wesnoth 1.3.19
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DefaultGroupName=Wesnoth 1.3.19
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LicenseFile=C:\Entwicklung\Wesnoth\Release 1.3.19\COPYING
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OutputBaseFilename=wesnoth-1.3.19-windows
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Compression=lzma
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SolidCompression=yes
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UsePreviousAppDir=no
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UsePreviousGroup=no
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WizardImageFile=WindowsInstallerGraphic.bmp
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WizardSmallImageFile=windows_installer_w_881.bmp
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@ -24,7 +26,7 @@ Name: "english"; MessagesFile: "compiler:Default.isl"
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Name: "desktopicon"; Description: "{cm:CreateDesktopIcon}"; GroupDescription: "{cm:AdditionalIcons}"; Flags: unchecked
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[Files]
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Source: "C:\Entwicklung\Wesnoth\Release 1.3.14\*"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs createallsubdirs
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Source: "C:\Entwicklung\Wesnoth\Release 1.3.19\*"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs createallsubdirs
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[Icons]
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Name: "{group}\Battle for Wesnoth (Fullscreen)"; Filename: "{app}\wesnoth.exe"; Parameters: "--fullscreen"; WorkingDir: "{app}"; IconFilename: "{app}\wesnoth.ico"
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1459
packaging/windows/editor_release.dev
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1459
packaging/windows/editor_release.dev
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File diff suppressed because it is too large
Load diff
2629
packaging/windows/wesnoth_release.dev
Normal file
2629
packaging/windows/wesnoth_release.dev
Normal file
File diff suppressed because it is too large
Load diff
499
packaging/windows/wesnothd_release.dev
Normal file
499
packaging/windows/wesnothd_release.dev
Normal file
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@ -0,0 +1,499 @@
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[Project]
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FileName=wesnothd_jh.dev
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Name=wesnothd_jh
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UnitCount=45
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Type=1
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Ver=1
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ObjFiles=
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Includes=src
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Libs=
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PrivateResource=
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ResourceIncludes=
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MakeIncludes=
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Compiler=
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CppCompiler=-DUSE_GZIP_@@_-fasynchronous-unwind-tables_@@_-fexceptions_@@_-mthreads_@@_
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Linker=-lboost_iostreams_@@_-lmingw32_@@_-lSDLmain_@@_-lSDL_@@_-lSDL_net_@@_-lintl_@@_-lzdll_@@_-lwsock32_@@_
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IsCpp=1
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Icon=
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ExeOutput=
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ObjectOutput=object/wesnothd
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OverrideOutput=1
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OverrideOutputName=wesnothd.exe
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HostApplication=
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Folders=misc,serialization,server
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CommandLine=
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UseCustomMakefile=0
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CustomMakefile=
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IncludeVersionInfo=0
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SupportXPThemes=0
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CompilerSet=0
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CompilerSettings=0000000000010000000100
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[Unit1]
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FileName=src\server\server.cpp
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CompileCpp=1
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Folder=server
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit2]
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FileName=src\server\game.cpp
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CompileCpp=1
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Folder=server
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit3]
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FileName=src\server\game.hpp
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CompileCpp=1
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Folder=server
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit4]
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FileName=src\server\input_stream.cpp
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CompileCpp=1
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Folder=server
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit5]
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FileName=src\server\input_stream.hpp
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CompileCpp=1
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Folder=server
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit6]
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FileName=src\server\metrics.cpp
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CompileCpp=1
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Folder=server
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit7]
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FileName=src\server\metrics.hpp
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CompileCpp=1
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Folder=server
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit8]
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FileName=src\server\player.cpp
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CompileCpp=1
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Folder=server
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit9]
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FileName=src\server\player.hpp
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CompileCpp=1
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Folder=server
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit10]
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FileName=src\server\proxy.cpp
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CompileCpp=1
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Folder=server
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit11]
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FileName=src\server\proxy.hpp
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CompileCpp=1
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Folder=server
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[VersionInfo]
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Major=0
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Minor=1
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Release=1
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Build=1
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LanguageID=1033
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CharsetID=1252
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CompanyName=
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FileVersion=
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FileDescription=Developed using the Dev-C++ IDE
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InternalName=
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LegalCopyright=
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LegalTrademarks=
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OriginalFilename=
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ProductName=
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ProductVersion=
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AutoIncBuildNr=0
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[Unit12]
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FileName=src\config.hpp
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CompileCpp=1
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Folder=misc
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit13]
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FileName=src\config.cpp
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CompileCpp=1
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Folder=misc
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit14]
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FileName=src\tstring.hpp
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CompileCpp=1
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Folder=misc
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit15]
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FileName=src\tstring.cpp
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CompileCpp=1
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Folder=misc
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit16]
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FileName=src\network_worker.hpp
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CompileCpp=1
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Folder=misc
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit17]
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FileName=src\network.cpp
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CompileCpp=1
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Folder=misc
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit18]
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FileName=src\network.hpp
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CompileCpp=1
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Folder=misc
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit19]
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FileName=src\network_worker.cpp
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CompileCpp=1
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Folder=misc
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit20]
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FileName=src\serialization\string_utils.hpp
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CompileCpp=1
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Folder=serialization
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit21]
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FileName=src\serialization\string_utils.cpp
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CompileCpp=1
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Folder=serialization
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit22]
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FileName=src\serialization\preprocessor.hpp
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CompileCpp=1
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Folder=serialization
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit23]
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FileName=src\serialization\preprocessor.cpp
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CompileCpp=1
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Folder=serialization
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit24]
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FileName=src\serialization\parser.hpp
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CompileCpp=1
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Folder=serialization
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit25]
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FileName=src\serialization\parser.cpp
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CompileCpp=1
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Folder=serialization
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit26]
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FileName=src\log.hpp
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CompileCpp=1
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Folder=misc
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit27]
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FileName=src\log.cpp
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CompileCpp=1
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Folder=misc
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit28]
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FileName=src\game_config.hpp
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CompileCpp=1
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Folder=misc
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit29]
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FileName=src\game_config.cpp
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CompileCpp=1
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Folder=misc
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit30]
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FileName=src\gettext.hpp
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CompileCpp=1
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Folder=misc
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit31]
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FileName=src\gettext.cpp
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CompileCpp=1
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Folder=misc
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit32]
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FileName=src\thread.hpp
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CompileCpp=1
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Folder=misc
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit33]
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FileName=src\thread.cpp
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CompileCpp=1
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Folder=misc
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit34]
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FileName=src\serialization\binary_wml.hpp
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CompileCpp=1
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Folder=serialization
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit35]
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FileName=src\serialization\binary_wml.cpp
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CompileCpp=1
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Folder=serialization
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit36]
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FileName=src\filesystem.hpp
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CompileCpp=1
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Folder=misc
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit37]
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FileName=src\filesystem.cpp
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CompileCpp=1
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Folder=misc
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit38]
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FileName=src\serialization\tokenizer.hpp
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CompileCpp=1
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Folder=serialization
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit39]
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FileName=src\serialization\tokenizer.cpp
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CompileCpp=1
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Folder=serialization
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit40]
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FileName=src\loadscreen_empty.cpp
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CompileCpp=1
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Folder=misc
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit41]
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FileName=src\loadscreen.hpp
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CompileCpp=1
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Folder=misc
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit42]
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FileName=src\color_range.hpp
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CompileCpp=1
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Folder=misc
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit43]
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FileName=src\color_range.cpp
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CompileCpp=1
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Folder=misc
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit44]
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FileName=src\serialization\binary_or_text.hpp
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CompileCpp=1
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Folder=serialization
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit45]
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FileName=src\serialization\binary_or_text.cpp
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CompileCpp=1
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Folder=serialization
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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Loading…
Add table
Reference in a new issue