replace {DAWN}...{SECOND_WATCH} with {DEFAULT_SCHEDULE}

This commit is contained in:
Gunter Labes 2007-10-11 05:59:56 +00:00
parent aef29a0cc7
commit 51c4b8bdd1
109 changed files with 109 additions and 654 deletions

View file

@ -4,12 +4,7 @@
id="1_Defend_the_Forest"
map_data="{campaigns/An_Orcish_Incursion/maps/defend_the_forest.map}"
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
type="Elvish Lord"

View file

@ -4,12 +4,7 @@
id="2_Assassins"
map_data="{campaigns/An_Orcish_Incursion/maps/assassins.map}"
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
type="Elvish Lord"

View file

@ -4,12 +4,7 @@
id="3_Wasteland"
map_data="{campaigns/An_Orcish_Incursion/maps/wasteland.map}"
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
type="Elvish Lord"

View file

@ -4,12 +4,7 @@
id="4_Valley_of_Trolls"
map_data="{campaigns/An_Orcish_Incursion/maps/valley_of_trolls.map}"
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
#define AVOID_CAVEDOORS
# The edges of the cave passages and mountains on both troll lairs.

View file

@ -4,12 +4,7 @@
id="5_Linaera_the_Quick"
map_data="{campaigns/An_Orcish_Incursion/maps/linaera_the_quick.map}"
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
type="Elvish Lord"

View file

@ -4,12 +4,7 @@
id="6_A_Detour_through_the_Swamp"
map_data="{campaigns/An_Orcish_Incursion/maps/a_detour_through_the_swamp.map}"
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
type="Elvish Lord"

View file

@ -4,12 +4,7 @@
id="7_Showdown"
map_data="{campaigns/An_Orcish_Incursion/maps/showdown.map}"
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
type="Elvish Lord"

View file

@ -11,12 +11,7 @@
{STORY_SAVING_HALAL}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
side=1

View file

@ -16,12 +16,7 @@
[time_area]
x=12-24,12-21,12-20,14-18,16-18
y=19-20,18,17,16,15
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[/time_area]
[side]

View file

@ -11,12 +11,7 @@
{STORY_RETURN_TO_HALAL}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
side=1

View file

@ -6,12 +6,7 @@
turns=16
{campaigns/Eastern_Invasion/utils/intro.cfg}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=Escape_Tunnel

View file

@ -6,12 +6,7 @@
next_scenario=Elven_Alliance
turns=18
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}

View file

@ -6,12 +6,7 @@
{TURNS 24 22 20}
next_scenario=Northern_Outpost
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}

View file

@ -5,12 +5,7 @@
map_data="{campaigns/Eastern_Invasion/maps/The_Undead_Border_Patrol.map}"
turns=18
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}

View file

@ -8,12 +8,7 @@
victory_when_enemies_defeated=no
{DEFAULT_MUSIC_PLAYLIST}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{campaigns/Eastern_Invasion/utils/deaths.cfg}

View file

@ -7,12 +7,7 @@
next_scenario=Crossing
{TURNS 18 16 14}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{campaigns/Eastern_Invasion/utils/deaths.cfg}

View file

@ -6,12 +6,7 @@
turns=24
next_scenario=Ogre
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}

View file

@ -7,12 +7,7 @@
next_scenario=Ogre
{DEFAULT_MUSIC_PLAYLIST}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{campaigns/Eastern_Invasion/utils/deaths.cfg}

View file

@ -8,12 +8,7 @@
next_scenario=Xenophobia
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
victory_when_enemies_defeated=no

View file

@ -6,12 +6,7 @@
{TURNS 40 36 32}
next_scenario=Lake
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}

View file

@ -6,12 +6,7 @@
turns=12
next_scenario=The_Drowned_Plains
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}

View file

@ -6,12 +6,7 @@
{TURNS 28 26 24}
next_scenario=Approaching_Weldyn
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}

View file

@ -6,12 +6,7 @@
turns=24
next_scenario=Throne
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}

View file

@ -6,12 +6,7 @@
turns=1
next_scenario=Weldyn_Attack
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}

View file

@ -6,12 +6,7 @@
turns=-1
next_scenario=Epilog
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}

View file

@ -6,12 +6,7 @@
turns=30
next_scenario=Epilog
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}

View file

@ -21,12 +21,7 @@ Men let weapons fall from nerveless fingers and horses reared in terror as that
[/part]
[/story]
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}

View file

@ -6,12 +6,7 @@
{SCENARIO_MUSIC "battle.ogg"}
{TURNS 16 14 12}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=02_Blackwater_Port
victory_when_enemies_defeated=no

View file

@ -6,12 +6,7 @@
{SCENARIO_MUSIC "loyalists.ogg"}
{TURNS 12 12 9}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=03_The_Isle_of_Alduin

View file

@ -6,12 +6,7 @@
{SCENARIO_MUSIC "battle.ogg"}
{TURNS 27 24 21}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=05a_Muff_Malals_Peninsula

View file

@ -6,12 +6,7 @@
{SCENARIO_MUSIC "revelation.ogg"}
{TURNS 27 24 21}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=06_The_Siege_of_Elensefar

View file

@ -7,12 +7,7 @@
{SCENARIO_MUSIC "revelation.ogg"}
{TURNS 27 24 21}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[event]
name=prestart

View file

@ -6,12 +6,7 @@
{SCENARIO_MUSIC "knolls.ogg"}
{TURNS 40 32 29}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=07_Crossroads

View file

@ -51,12 +51,7 @@
{BIGMAP_CROSSROADS}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
type=Commander

View file

@ -6,12 +6,7 @@
{SCENARIO_MUSIC "wanderer.ogg"}
{TURNS 31 28 25}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=09_The_Valley_of_Death

View file

@ -6,12 +6,7 @@
{SCENARIO_MUSIC "northerners.ogg"}
turns=12
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=10_Gryphon_Mountain

View file

@ -6,12 +6,7 @@
{SCENARIO_MUSIC "knolls.ogg"}
{TURNS 27 24 21}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=11_The_Ford_of_Abez

View file

@ -6,12 +6,7 @@
{SCENARIO_MUSIC "loyalists.ogg"}
{TURNS 27 24 21}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=12_Northern_Winter

View file

@ -6,12 +6,7 @@
{SCENARIO_MUSIC "wanderer.ogg"}
{TURNS 50 40 40}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=13_The_Dwarven_Doors

View file

@ -6,12 +6,7 @@
{SCENARIO_MUSIC "knolls.ogg"}
{TURNS 33 30 27}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[story]
[part]

View file

@ -8,12 +8,7 @@
next_scenario="20a_North_Elves"
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{BIGMAP_SNOW_PLAINS}

View file

@ -8,12 +8,7 @@
next_scenario=20a_North_Elves
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{BIGMAP_SWAMP_OF_DREAD}

View file

@ -6,12 +6,7 @@
{SCENARIO_MUSIC "revelation.ogg"}
{TURNS 21 18 15}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=21_Elven_Council

View file

@ -12,12 +12,7 @@
{BIGMAP_UNDERGROUND_CHANNELS}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[event]
name=prestart

View file

@ -12,12 +12,7 @@
{BIGMAP_ELVEN_COUNCIL}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
type=Commander

View file

@ -9,12 +9,7 @@
next_scenario=23_Test_of_the_Clans
bonus=yes
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[event]
name=prestart

View file

@ -6,12 +6,7 @@
{SCENARIO_MUSIC "northerners.ogg"}
{TURNS 53 50 47}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=24_Battle_for_Wesnoth

View file

@ -6,12 +6,7 @@
# Music is defined in prestart due to a story music key
turns=60
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=25_HttT_Epilogue

View file

@ -20,12 +20,7 @@
[/part]
[/story]
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
type=Bandit

View file

@ -32,12 +32,7 @@
[/part]
[/story]
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
type=Bandit

View file

@ -60,12 +60,7 @@
{TURNS4 51 41 31 26}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=infested_caves

View file

@ -99,12 +99,7 @@
{TURNS4 40 36 30 24}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{PLACE_IMAGE scenery/dwarven-doors-closed.png 18 3}
next_scenario=clearing_the_mines

View file

@ -159,12 +159,7 @@
{TURNS4 24 21 18 15}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
victory_when_enemies_defeated=no
next_scenario=introductions

View file

@ -436,12 +436,7 @@
map_data="{campaigns/Northern_Rebirth/maps/stolen_gold.map}"
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
turns=36

View file

@ -15,12 +15,7 @@
map_data="{campaigns/Northern_Rebirth/maps/eastern_flank.map}"
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{TURNS4 49 42 36 30}

View file

@ -129,12 +129,7 @@
map_data="{campaigns/Northern_Rebirth/maps/get_the_gold.map}"
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{TURNS4 40 35 30 25}

View file

@ -24,12 +24,7 @@
map_data="{campaigns/Northern_Rebirth/maps/showdown.map}"
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
turns=-1

View file

@ -11,12 +11,7 @@
map_data="{campaigns/Northern_Rebirth/maps/epilogue.map}"
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=null
music=elf-land.ogg

View file

@ -8,12 +8,7 @@
{DEFAULT_MUSIC_PLAYLIST}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
type=Dwarvish Fighter

View file

@ -9,12 +9,7 @@
{DEFAULT_MUSIC_PLAYLIST}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
type=Dwarvish Fighter

View file

@ -8,12 +8,7 @@
{DEFAULT_MUSIC_PLAYLIST}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
type=Dwarvish Fighter

View file

@ -9,12 +9,7 @@
{DEFAULT_MUSIC_PLAYLIST}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
type=Dwarvish Fighter

View file

@ -8,12 +8,7 @@
{DEFAULT_MUSIC_PLAYLIST}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
type=Dwarvish Fighter

View file

@ -8,12 +8,7 @@
{DEFAULT_MUSIC_PLAYLIST}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
type=Dwarvish Fighter

View file

@ -8,12 +8,7 @@
{DEFAULT_MUSIC_PLAYLIST}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
type=Dwarvish Fighter

View file

@ -8,12 +8,7 @@
{DEFAULT_MUSIC_PLAYLIST}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
type=Dwarvish Fighter

View file

@ -10,12 +10,7 @@
{DEFAULT_MUSIC_PLAYLIST}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
type=Dragoon

View file

@ -9,12 +9,7 @@
{DEFAULT_MUSIC_PLAYLIST}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
type=Dwarvish Fighter

View file

@ -7,12 +7,7 @@
{DEFAULT_MUSIC_PLAYLIST}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
[side]
type=Dwarvish Fighter

View file

@ -6,12 +6,7 @@
{TURNS 34 30 26}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario="Toward_Mountains_of_Haag"
{SCENARIO_MUSIC "northerners.ogg"}

View file

@ -6,12 +6,7 @@
turns=18
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario="Toward_Mountains_of_Haag"
{SCENARIO_MUSIC "loyalists.ogg"}

View file

@ -6,12 +6,7 @@
{TURNS 28 24 20}
victory_when_enemies_defeated=yes
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario="To_the_harbour_of_Tirigaz"

View file

@ -27,12 +27,7 @@
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Black_Flag.map}"
{TURNS 30 25 20}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario="Desert_Of_Death"
{SCENARIO_MUSIC "frantic.ogg"}

View file

@ -5,12 +5,7 @@
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Desert_Of_Death.map}"
{TURNS 22 20 18}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario="Silent_Forest"

View file

@ -5,12 +5,7 @@
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Silent_Forest.map}"
{TURNS 40 38 36}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario="Shan_Taum_The_Smug"

View file

@ -5,12 +5,7 @@
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Shan_Taum_The_Smug.map}"
turns=20
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario="Saving_Inarix"
{SCENARIO_MUSIC "northerners.ogg"}

View file

@ -13,12 +13,7 @@
{TURNS 28 24 20}
{SCENARIO_MUSIC "battle.ogg"}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=Blasted_Elves

View file

@ -5,12 +5,7 @@
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Dwarvish_Stand.map}"
{TURNS 35 30 27}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{SCENARIO_MUSIC "battle.ogg"}
next_scenario=back_home

View file

@ -5,12 +5,7 @@
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Back_Home.map}"
{TURNS 45 40 35}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario="Civil_War"
{SCENARIO_MUSIC "knolls.ogg"}

View file

@ -87,12 +87,7 @@
victory_when_enemies_defeated="yes"
{SCENARIO_MUSIC "frantic.ogg"}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario="Northern_Alliance"

View file

@ -8,12 +8,7 @@
victory_when_enemies_defeated="yes"
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
{SCENARIO_MUSIC "battle.ogg"}
next_scenario=Epilogue

View file

@ -8,12 +8,7 @@
victory_when_enemies_defeated="yes"
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=null

View file

@ -6,12 +6,7 @@
{TURNS 31 28 25}
{campaigns/The_Rise_Of_Wesnoth/utils/trow-intro.cfg}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=The_Fall

View file

@ -5,12 +5,7 @@
map_data="{campaigns/The_Rise_Of_Wesnoth/maps/The_Fall.map}"
{TURNS 23 20 17}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=A_Harrowing_Escape

View file

@ -5,12 +5,7 @@
map_data="{campaigns/The_Rise_Of_Wesnoth/maps/A_Harrowing_Escape.map}"
{TURNS 48 45 42}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=The_River_Road

View file

@ -7,12 +7,7 @@
{campaigns/The_Rise_Of_Wesnoth/utils/trow-nohome.cfg}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=The_Oldwood
bonus=yes

View file

@ -7,12 +7,7 @@
{campaigns/The_Rise_Of_Wesnoth/utils/trow-nohome.cfg}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=The_Oldwood
bonus=yes

View file

@ -5,12 +5,7 @@
map_data="{campaigns/The_Rise_Of_Wesnoth/maps/The_Oldwood.map}"
{TURNS 35 32 29}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=Temple_in_the_Deep
bonus=yes

View file

@ -4,12 +4,7 @@
name= _ "Return to Oldwood"
map_data="{campaigns/The_Rise_Of_Wesnoth/maps/The_Oldwood.map}"
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=Clearwater_Port
bonus=yes

View file

@ -5,12 +5,7 @@
map_data="{campaigns/The_Rise_Of_Wesnoth/maps/Clearwater_Port.map}"
turns=32
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=Fallen_Lich_Point
victory_when_enemies_defeated=no

View file

@ -5,12 +5,7 @@
map_data="{campaigns/The_Rise_Of_Wesnoth/maps/Fallen_Lich_Point.map}"
{TURNS 39 36 33}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=Sewer
victory_when_enemies_defeated=no

View file

@ -4,12 +4,7 @@
name= _ "Southbay in Winter"
map_data="{campaigns/The_Rise_Of_Wesnoth/maps/Southbay_in_Winter.map}"
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=A_Final_Spring
bonus=yes

View file

@ -5,12 +5,7 @@
map_data="{campaigns/The_Rise_Of_Wesnoth/maps/A_Final_Spring.map}"
{TURNS 39 36 33}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=Peoples_in_Decline
bonus=yes

View file

@ -7,12 +7,7 @@
{campaigns/The_Rise_Of_Wesnoth/utils/trow-noisle.cfg}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=Rough_Landing
bonus=yes

View file

@ -5,12 +5,7 @@
map_data="{campaigns/The_Rise_Of_Wesnoth/maps/Rough_Landing.map}"
{TURNS 35 32 29}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=A_New_Land
bonus=yes

View file

@ -5,12 +5,7 @@
map_data="{campaigns/The_Rise_Of_Wesnoth/maps/A_New_Land.map}"
turns=48
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=Elf_Lords
bonus=yes

View file

@ -5,12 +5,7 @@
map_data="{campaigns/The_Rise_Of_Wesnoth/maps/The_Dragon.map}"
{TURNS 39 36 33}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=Elf_Lords
victory_when_enemies_defeated=no

View file

@ -5,12 +5,7 @@
map_data="{campaigns/The_Rise_Of_Wesnoth/maps/A_Beach.map}"
{TURNS 35 32 29}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=Elf_Lords
bonus=yes

View file

@ -5,12 +5,7 @@
map_data="{campaigns/The_Rise_Of_Wesnoth/maps/Cursed_Isle.map}"
{TURNS 37 34 31}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=Elf_Lords
victory_when_enemies_defeated=no

View file

@ -5,12 +5,7 @@
map_data="{campaigns/The_Rise_Of_Wesnoth/maps/The_Vanguard.map}"
{TURNS 41 38 35}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DEFAULT_SCHEDULE}
next_scenario=Return_of_the_Fleet
bonus=yes

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