[WC] renamed aristocrats to artisans
reasons: Community suggested name change
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2 changed files with 7 additions and 7 deletions
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@ -24,7 +24,7 @@
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{MULTIPLAYER_SIDE_THE_GANG}
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{MULTIPLAYER_SIDE_THE_SCOURGE}
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{MULTIPLAYER_SIDE_THE_ALLIANCE}
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{MULTIPLAYER_SIDE_THE_ARISTOCRATS}
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{MULTIPLAYER_SIDE_THE_ARTISANS}
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{MULTIPLAYER_SIDE_THE_EMPIRE}
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[load_resource]
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id = "wc2_era_res"
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@ -1,13 +1,13 @@
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#textdomain wesnoth-units
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#textdomain wesnoth-wc
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# Dunefolk + Dwarves
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#define MULTIPLAYER_SIDE_THE_ARISTOCRATS
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#define MULTIPLAYER_SIDE_THE_ARTISANS
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[multiplayer_side]
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id=The_Aristocrats
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name=_"The Aristocrats"
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id=The_Artisans
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name=_"The Artisans"
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recruit=Dune Rover,Dune Burner,Dwarvish Thunderer,Dune Soldier,Dwarvish Fighter,Dune Skirmisher,Dwarvish Ulfserker,Dwarvish Scout,Dune Herbalist,Dune Herbalist,Dune Rider,Gryphon Rider,Falcon
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image={IMG_ARISTOCRATS}
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image={IMG_ARTISANS}
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type=random
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leader= Dune Explorer,Dune Swordsman,Dune Spearguard,Dune Skirmisher,Dune Apothecary,Dune Scorcher,Dwarvish Steelclad,Dwarvish Thunderguard
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random_leader= Dune Explorer,Dune Swordsman,Dune Spearguard,Dune Skirmisher,Dune Apothecary,Dune Scorcher,Dwarvish Steelclad,Dwarvish Thunderguard
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@ -25,5 +25,5 @@
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[/multiplayer_side]
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#enddef
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#define IMG_ARISTOCRATS
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#define IMG_ARTISANS
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"misc/blank-hex.png~BLIT(units/dunefolk/soldier/swordsman.png~RC(magenta>teal)~CROP(0,13,57,59),15,0)~BLIT(units/dwarves/stalwart.png~RC(magenta>teal)~FL()~CROP(11,0,61,67),0,5)" #enddef
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