Update RELEASE_NOTES

This commit is contained in:
gfgtdf 2015-06-28 20:41:27 +02:00
parent 19dab7c63d
commit 5116ce72bc

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@ -24,7 +24,7 @@ The carryover report layout was improved.
[section="SP MP Unification patches fixed"]
[list]
[*] It is now easier to create multiplayer campaigns becasue most mp related features like eras, changeing scenario settings are now disables by default for mp campaigns (use force_map_settings=no to enable). This means that you just have to write a normal campaign with multiple human controllers.
[*] It is now easier to create multiplayer campaigns becasue most mp related features like eras, changeing scenario settings are now disables by default for mp campaigns (use force_lock_settings=no to enable). This means that you just have to write a normal campaign with multiple human controllers.
[*] [modification]s can now also be used in sp by default
[*] [modification]s now must specify a type=mp/hybrid/sp attribute. [modification]s inside a #ifdef MULTIPLAYER must have type=mp specified.
[*] [options] isare now recognized inside [campaign]
@ -34,8 +34,7 @@ The carryover report layout was improved.
[section="Other wml changes"]
[list]
[*] share_view=yes/no and share_maps=yes/no were replaced by share_vision=all/shroud/none TODO: Remove if not merged until next 1.13 version
[*] [set_menu_item] now has a synced=yes(default)/no attribute. if synced=no this menu item will also be avaiable off turn and will not be sended to other clients. Note: you shall not change the gamestate in [commands] of unsynced wml mneu items. TODO: Remove if not merged until next 1.13 version
[*] [set_menu_item] now has a synced=yes(default)/no attribute. if synced=no this menu item will also be avaiable off turn and will not be sended to other clients. Note: you shall not change the gamestate in [commands] of unsynced wml mneu items.
[/list]
[/section]