Strip trailing spaces.

Using Crab_'s idea to use pot updates...

...to test whether translations are affected.
This commit is contained in:
Mark de Wever 2010-07-31 08:05:23 +00:00
parent 22ebe5cb27
commit 509e9e8404
5 changed files with 15 additions and 15 deletions

View file

@ -56,7 +56,7 @@
{STANDING_ANIM_DIRECTIONAL_6_FRAME "units/saurians/ambusher/ambusher"}
{MOVING_ANIM_DIRECTIONAL_12_FRAME "units/saurians/ambusher/ambusher"}
{DEATH_ANIM_DIRECTIONAL_4_FRAME "units/saurians/ambusher/ambusher"}
[attack_anim]
[filter_attack]
name=spear
@ -73,16 +73,16 @@
image="projectiles/spear-n.png"
image_diagonal="projectiles/spear-ne.png"
[/missile_frame]
{ATTACK_ANIM_DIRECTIONAL_9_FRAME "units/saurians/ambusher/ambusher" "throw" {SOUND_LIST:THROW} {SOUND_LIST:THROW}}
[/attack_anim]
[attack_anim]
[filter_attack]
name=spear
range=melee
[/filter_attack]
offset=0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0
start_time=0
{ATTACK_ANIM_QUAD_DIRECTIONAL_10_FRAME "units/saurians/ambusher/ambusher" "melee" spear-miss.ogg spear.ogg}

View file

@ -61,7 +61,7 @@
{STANDING_ANIM_DIRECTIONAL_6_FRAME "units/saurians/augur/augur"}
{MOVING_ANIM_DIRECTIONAL_12_FRAME "units/saurians/augur/augur"}
{DEATH_ANIM_DIRECTIONAL_4_FRAME "units/saurians/augur/augur"}
[healing_anim]
start_time=-300
{HALO_FRAME_SAURIAN}

View file

@ -56,7 +56,7 @@
{STANDING_ANIM_DIRECTIONAL_6_FRAME "units/saurians/flanker/flanker"}
{MOVING_ANIM_DIRECTIONAL_12_FRAME "units/saurians/flanker/flanker"}
{DEATH_ANIM_DIRECTIONAL_4_FRAME "units/saurians/flanker/flanker"}
[attack_anim]
[filter_attack]
name=spear
@ -73,16 +73,16 @@
image="projectiles/spear-n.png"
image_diagonal="projectiles/spear-ne.png"
[/missile_frame]
{ATTACK_ANIM_DIRECTIONAL_9_FRAME "units/saurians/flanker/flanker" "throw" {SOUND_LIST:THROW} {SOUND_LIST:THROW}}
[/attack_anim]
[attack_anim]
[filter_attack]
name=spear
range=melee
[/filter_attack]
offset=0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0
start_time=0
{ATTACK_ANIM_QUAD_DIRECTIONAL_10_FRAME "units/saurians/flanker/flanker" "melee" spear-miss.ogg spear.ogg}

View file

@ -145,12 +145,12 @@ Spears are their preferred weapon, as their powerful hind legs can drive a spear
number=2
icon=attacks/spear.png
[/attack]
{DEFENSE_ANIM_DIRECTIONAL "units/saurians/skirmisher/skirmisher-se-defend2.png" "units/saurians/skirmisher/skirmisher-se-defend1.png" "units/saurians/skirmisher/skirmisher-ne-defend2.png" "units/saurians/skirmisher/skirmisher-ne-defend1.png" hiss-hit.wav }
{STANDING_ANIM_DIRECTIONAL_6_FRAME "units/saurians/skirmisher/skirmisher"}
{MOVING_ANIM_DIRECTIONAL_12_FRAME "units/saurians/skirmisher/skirmisher"}
{DEATH_ANIM_DIRECTIONAL_4_FRAME "units/saurians/skirmisher/skirmisher"}
[attack_anim]
[filter_attack]
name=spear
@ -167,16 +167,16 @@ Spears are their preferred weapon, as their powerful hind legs can drive a spear
image="projectiles/spear-n.png"
image_diagonal="projectiles/spear-ne.png"
[/missile_frame]
{ATTACK_ANIM_DIRECTIONAL_9_FRAME "units/saurians/skirmisher/skirmisher" "throw" {SOUND_LIST:THROW} {SOUND_LIST:THROW}}
[/attack_anim]
[attack_anim]
[filter_attack]
name=spear
range=melee
[/filter_attack]
offset=0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0
start_time=0
{ATTACK_ANIM_QUAD_DIRECTIONAL_10_FRAME "units/saurians/skirmisher/skirmisher" "melee" spear-miss.ogg spear.ogg}

View file

@ -60,7 +60,7 @@
{STANDING_ANIM_DIRECTIONAL_6_FRAME "units/saurians/soothsayer/soothsayer"}
{MOVING_ANIM_DIRECTIONAL_12_FRAME "units/saurians/soothsayer/soothsayer"}
{DEATH_ANIM_DIRECTIONAL_4_FRAME "units/saurians/soothsayer/soothsayer"}
[healing_anim]
start_time=-300
{HALO_FRAME_SAURIAN}