change textdomain from wesnoth-Delfadors_Memoirs to wesnoth-dm
add wesnoth-dm to CMake build system
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parent
bc0f04e783
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98 changed files with 45 additions and 54 deletions
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@ -963,7 +963,9 @@ AC_CONFIG_FILES([Makefile
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po/wesnoth-multiplayer/Makefile.in
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po/wesnoth-anl/Makefile.in
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po/wesnoth-tutorial/Makefile.in
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po/wesnoth-aoi/Makefile.in
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po/wesnoth-did/Makefile.in
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po/wesnoth-dm/Makefile.in
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po/wesnoth-ei/Makefile.in
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po/wesnoth-httt/Makefile.in
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po/wesnoth-l/Makefile.in
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@ -976,8 +978,6 @@ AC_CONFIG_FILES([Makefile
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po/wesnoth-trow/Makefile.in
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po/wesnoth-tsg/Makefile.in
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po/wesnoth-utbs/Makefile.in
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po/wesnoth-aoi/Makefile.in
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po/wesnoth-Delfadors_Memoirs/Makefile.in
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m4/Makefile
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icons/Makefile
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src/Makefile
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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# wmlscope: set export=no
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[textdomain]
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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name=_ "Overture"
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id=01_overture
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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name=_ "This Valley Belongs to Me"
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id=02_this_valley_belongs_to_me
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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name=_ "The Road to Weldyn"
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id=03_road_to_weldyn
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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name=_ "Leollyn"
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id=04_leollyn
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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name= _ "Council in Weldyn"
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id=05_council_in_weldyn
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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name=_ "The Swamps of Illuven"
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id=06_swamps_of_illuven
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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name=_ "Night in the Swamp"
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id=07_night_in_the_swamp
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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name=_ "Ur-thorodor"
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id=08_ur_thorodor
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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# wmlindent: opener "{MEMOIRS_DEAD_HOUSE "
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# wmlindent: closer "{MEMOIRS_DEAD_HOUSE_END"
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# wmlindent: start ignoring
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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name=_"The Gate Between Worlds"
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id=10_the_gate_between_worlds
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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name=_ "Wasteland"
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id=11_wasteland
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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id=12_terror_at_the_ford_of_parthyn
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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id=13_the_return_of_trouble
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name= _ "The return of trouble"
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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id=14_shadows
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name= _ "Shadows in the dark"
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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id=15_save_the_king
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name= _ "Save the King"
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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name= _ "In the King's Council"
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id=16_in_the_kings_council
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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name= _ "19_Dark_sky_over_Weldyn"
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id=17_dark_sky_over_weldyn
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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name=_ "A New Ally"
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id=18_a_new_ally
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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name=_ "The Portal of Doom"
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id=19_the_portal_of_doom
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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id=20_showdown_in_the_northern_swamp
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name= _ "Showdown in the Northern swamp"
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@ -1,4 +1,4 @@
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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id=21_prince_of_Wesnoth
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name= _ "Prince of Wesnoth"
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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id=22_clash_at_the_manor
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name= _ "Clash at the manor"
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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id=23_face_of_the_enemy
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name= _ "Face of the enemy"
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[scenario]
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name=_ "Epilogue"
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id=24_epilogue
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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#
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# Terrain tile types and properties definitions.
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[unit_type]
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[base_unit]
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id=Mage
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[unit_type]
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id=King of Wesnoth
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[base_unit]
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[unit_type]
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[base_unit]
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id=Arch Mage
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[unit_type]
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[base_unit]
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id=Red Mage
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[unit_type]
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[base_unit]
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id=Great Mage
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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[unit_type]
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id=Wose Shaman
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name=_ "Wose Shaman"
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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#define KALENZ
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id=Kalenz
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save_id=Player
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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### cause various messages and defeat on death of major characters
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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#define MEMOIRS_MAP NAME
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map_data="{campaigns/Delfadors_Memoirs/maps/{NAME}}"
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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#define MEMOIRS_GENERATOR_SKELETON X Y END_TURN_NUMBER
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# decorate the hex
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[item]
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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#define MEMOIRS_ITEM_WELL X Y
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[item]
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x={X}
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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#define MEMOIRS_VICTORY_POSITION X Y BONUS
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[item]
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x={X}
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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#define LAND_OF_THE_DEAD
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[time]
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id=land_of_the_dead
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#textdomain wesnoth-Delfadors_Memoirs
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#textdomain wesnoth-dm
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# During the plot of this campaign Delfador changes recall lists more
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# often than most Wesnoth characters change their underwear. This file
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@ -13,6 +13,7 @@ set(TRANSLATION_DIRS
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wesnoth-anl
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wesnoth-aoi
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wesnoth-did
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wesnoth-dm
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wesnoth-editor
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wesnoth-ei
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wesnoth-httt
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SUBDIRS = wesnoth wesnoth-editor wesnoth-test wesnoth-lib wesnoth-units wesnoth-multiplayer wesnoth-anl wesnoth-tutorial wesnoth-aoi wesnoth-did wesnoth-ei wesnoth-httt wesnoth-l wesnoth-low wesnoth-nr wesnoth-sof wesnoth-sotbe wesnoth-tb wesnoth-thot wesnoth-trow wesnoth-tsg wesnoth-utbs wesnoth-Delfadors_Memoirs
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SUBDIRS = wesnoth wesnoth-editor wesnoth-test wesnoth-lib wesnoth-units wesnoth-multiplayer wesnoth-anl wesnoth-tutorial wesnoth-aoi wesnoth-did wesnoth-ei wesnoth-httt wesnoth-l wesnoth-low wesnoth-nr wesnoth-sof wesnoth-sotbe wesnoth-tb wesnoth-thot wesnoth-trow wesnoth-tsg wesnoth-utbs wesnoth-dm
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PO4A_SUBDIRS = wesnoth-manpages
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PO4A_OPTIONS = --rm-backups --copyright-holder "Wesnoth Development Team"
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10
po/wesnoth-Delfadors_Memoirs/.gitignore
vendored
10
po/wesnoth-Delfadors_Memoirs/.gitignore
vendored
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CMakeCache.txt
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CMakeFiles
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cmake_install.cmake
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Makefile
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Makefile.in
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Makefile.in.in
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POTFILES
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stamp-po
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remove-potcdate.sed
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*.gmo
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# Makefile variables for PO directory in any package using GNU gettext.
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# Usually the message domain is the same as the package name.
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DOMAIN = wesnoth-Delfadors_Memoirs
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DOMAIN = wesnoth-dm
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# These two variables depend on the location of this directory.
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subdir = po/$(DOMAIN)
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