LoW: wmlindent run
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9 changed files with 39 additions and 40 deletions
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@ -83,7 +83,7 @@ This is the story of Kalenz, Landar, and of the Elves in the first days of the h
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#enddef
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[side]
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side=1
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side=1
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{PLAYABLE}
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# wmllint: who KALENZ_YOUNG is Kalenz
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{KALENZ_YOUNG}
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@ -1121,9 +1121,9 @@
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{CLEAR_VARIABLE orc_battlefield_strategy}
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#ifdef MULTIPLAYER
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[persistent_carryover_store]
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scenario_id = LoW_Chapter_One
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[/persistent_carryover_store]
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[persistent_carryover_store]
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scenario_id = LoW_Chapter_One
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[/persistent_carryover_store]
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#endif
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[/event]
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{DEFAULT_VICTORY 0.5}
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@ -190,9 +190,9 @@ Chapter Two"
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[/objectives]
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#ifdef MULTIPLAYER
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[persistent_carryover_unstore]
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scenario_id = LoW_Chapter_One
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[/persistent_carryover_unstore]
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[persistent_carryover_unstore]
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scenario_id = LoW_Chapter_One
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[/persistent_carryover_unstore]
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#endif
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# wmllint: who RECALL_LOYALS is Huraldur
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#{RECALL_LOYALS}
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@ -139,9 +139,8 @@
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[event]
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name=victory
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[persistent_carryover_store]
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scenario_id = LoW_Chapter_Two
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[/persistent_carryover_store]
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[persistent_carryover_store]
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scenario_id = LoW_Chapter_Two
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[/persistent_carryover_store]
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[/event]
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[/scenario]
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@ -229,9 +229,9 @@ Chapter Three"
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# wmllint: recognize Anduilas
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#ifdef MULTIPLAYER
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[persistent_carryover_unstore]
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scenario_id = LoW_Chapter_Two
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[/persistent_carryover_unstore]
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[persistent_carryover_unstore]
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scenario_id = LoW_Chapter_Two
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[/persistent_carryover_unstore]
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#endif
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#define LEAVE_BEHIND_L3 NAME SIDE
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@ -291,9 +291,9 @@
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[event]
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name=victory
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[persistent_carryover_store]
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scenario_id = LoW_Chapter_Three
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[/persistent_carryover_store]
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[persistent_carryover_store]
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scenario_id = LoW_Chapter_Three
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[/persistent_carryover_store]
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[/event]
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#endif
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[/scenario]
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@ -107,9 +107,9 @@
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name=start
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#ifdef MULTIPLAYER
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[persistent_carryover_unstore]
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scenario_id = LoW_Chapter_Three
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[/persistent_carryover_unstore]
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[persistent_carryover_unstore]
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scenario_id = LoW_Chapter_Three
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[/persistent_carryover_unstore]
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#endif
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#TODO recall or create if not recallable
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@ -64,7 +64,7 @@
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name=prestart
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# modify 2/3 of the non-loyal, non-shaman-line units to join Landar
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# TODO: This this still needed in mp?
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# TODO: This this still needed in mp?
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{MODIFY_UNIT (id=Landar) side 3}
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[store_unit]
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#TODO spellcheck
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@ -213,7 +213,7 @@
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[event]
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name=prestart
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# TODO: shouldn't Landar already be able to recuit?
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# TODO: shouldn't Landar already be able to recuit?
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{MODIFY_UNIT id=Landar canrecruit yes}
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[/event]
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@ -321,7 +321,7 @@
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bonus=yes
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carryover_percentage=80
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[/gold_carryover]
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[note]
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description= _ "If you loose you still have a chance to defeat Kalenz in the next scenario."
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[/note]
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@ -356,11 +356,11 @@
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[/message]
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[endlevel]
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result=victory
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next_scenario=null
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[result]
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side = 3
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result = "defeat"
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[/result]
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next_scenario=null
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[result]
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side = 3
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result = "defeat"
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[/result]
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[/endlevel]
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[/event]
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@ -378,11 +378,11 @@
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[endlevel]
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result=victory
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next_scenario=null
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[result]
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side = 3
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result = "defeat"
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[/result]
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next_scenario=null
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[result]
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side = 3
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result = "defeat"
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[/result]
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[/endlevel]
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[/event]
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@ -151,14 +151,14 @@ Elvish Shaman, Elvish Shyde, Elvish Enchantress, Elvish Sorceress, Elvish Sylph,
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num_items=1
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variable=random_placement_location
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[filter_location]
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x,y={_X},{_Y}
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radius={_RADIUS}
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[/filter_location]
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x,y={_X},{_Y}
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radius={_RADIUS}
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[/filter_location]
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[command]
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{_WML}
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[+unit]
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x,y=$random_placement_location.x,$random_placement_location.y
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[/unit]
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{_WML}
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[+unit]
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x,y=$random_placement_location.x,$random_placement_location.y
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[/unit]
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[/command]
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[/random_placement]
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#enddef
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