Fix [modify_side]reset_maps|view

Addresses #5897
This commit is contained in:
Celtic Minstrel 2021-06-25 19:54:08 -04:00
parent 845067d7e8
commit 4fbe2bdec0
2 changed files with 3 additions and 3 deletions

View file

@ -61,13 +61,13 @@ function wesnoth.wml_actions.modify_side(cfg)
side.shroud = cfg.shroud
end
if cfg.reset_maps then
side:override_shroud(side.side, {})
side:override_shroud({})
end
if cfg.fog ~= nil then
side.fog = cfg.fog
end
if cfg.reset_view then
side:place_fog(side.side, {}, true)
side:place_fog({}, true)
end
if cfg.shroud_data then
side.shroud_data = cfg.shroud_data

View file

@ -772,7 +772,7 @@ int game_lua_kernel::intf_override_shroud(lua_State *L)
t.clear_shroud(loc);
}
} else {
return luaL_argerror(L, 2, "expected list of locations");
return luaW_type_error(L, 2, "list of locations");
}
game_display_->labels().recalculate_shroud();