silence an initialization order warning

correct line length in the changelog
This commit is contained in:
Gunter Labes 2007-11-03 05:21:44 +00:00
parent 46afb19468
commit 4f86d444e5
2 changed files with 10 additions and 9 deletions

View file

@ -22,7 +22,8 @@ Version 1.3.9+svn:
* graphics:
* polished ankh prop picture from Liberty, and moved to core replacing
old ankh-necklace.png used by Eastern Invasion
* updated unit graphics: Necromancer, Dark Adept, Dark Sorcerer, Fugitive, Huntsman
* updated unit graphics: Necromancer, Dark Adept, Dark Sorcerer, Fugitive,
Huntsman
* various shadow under units updates for consistency
* language and i18n:
* updated translations: Chinese, Czech, Danish, Finnish, French, Galician,
@ -35,9 +36,9 @@ Version 1.3.9+svn:
* multiplayer:
* revised maps: Den of Onis, Silverhead Crossing, Sulla's Ruins,
Weldyn Channel, Blue Water Province
* removed option to enforce female gender on side leaders, replaced with a gender
choice combo-box in the MP side setup UI (client and host), which can choose between
random, male, and female, when available.
* removed option to enforce female gender on side leaders, replaced with a
gender choice combo-box in the MP side setup UI (client and host), which
can choose between random, male, and female, when available.
* the server sends a periodical 'ping' to all players to detect ghosts
* implemented reloading of the server config on SIGHUP
* sound

View file

@ -150,10 +150,10 @@ template class progressive_<double>;
#include "unit_frame.hpp"
unit_frame::unit_frame() :
image_(), image_diagonal_(),halo_(), sound_(),
image_(), image_diagonal_(),halo_(), sound_(),
halo_x_(), halo_y_(), duration_(0),
blend_with_(0),blend_ratio_(),
highlight_ratio_(""),offset_()
highlight_ratio_(""), offset_()
{
}
@ -162,14 +162,14 @@ unit_frame::unit_frame(const image::locator& image, int duration,
Uint32 blend_color, const std::string& blend_rate,
const std::string& in_halo, const std::string& halox, const std::string& haloy,
const image::locator & diag,const std::string & sound) :
image_(image),image_diagonal_(diag),
image_(image),image_diagonal_(diag),
halo_(in_halo,duration),
sound_(sound),
halo_x_(halox,duration),
halo_y_(haloy,duration),
duration_(duration),
blend_with_(blend_color), blend_ratio_(blend_rate,duration),
highlight_ratio_(highlight,duration),offset_(offset,duration),
sound_(sound)
highlight_ratio_(highlight,duration),offset_(offset,duration)
{
// let's decide of duration ourselves
duration_ = maximum<int>(duration_, highlight_ratio_.duration());