run wmlindent 2

This commit is contained in:
gfgtdf 2020-10-19 23:48:51 +02:00
parent b21c110f30
commit 4eb6eab7e3
2 changed files with 9 additions and 10 deletions

View file

@ -10,7 +10,7 @@
{SCENARIO_MUSIC "the_dangerous_symphony.ogg"}
{EXTRA_SCENARIO_MUSIC "heroes_rite.ogg"}
# {UNDERGROUND}
# {UNDERGROUND}
[time]
id=underground_SoF_volcano
name= _ "Underground"

View file

@ -2232,9 +2232,9 @@ _fak#endarg
[/image]
[/terrain_graphics]
# this last rule fixes some inconsistent behavior,
# that it is needed may be a sign that something above is not written correctly
# but merging it up into the above rule causes problems
# this last rule fixes some inconsistent behavior,
# that it is needed may be a sign that something above is not written correctly
# but merging it up into the above rule causes problems
[terrain_graphics]
map="
, *
@ -2269,10 +2269,9 @@ _fak#endarg
#define NEW:WALL_CORNER TERRAINLIST ADJACENT IMAGESTEM
# default to some very unlikely terrain code, and not leaving empty in case that offends validation testing
# default to some very unlikely terrain code, and not leaving empty in case that offends validation testing
#arg ALTERNATIVE
_off^Fp#endarg
_off^Fp#endarg
[terrain_graphics]
map="
@ -2482,8 +2481,8 @@ wall#endarg
#arg BASE
54,72#endarg
# this is because I could not figure out how to get layering with base key to work for enough rotations in Xot^Edb
# there is a walls/dummy variation to suppress image-not-found errors
# this is because I could not figure out how to get layering with base key to work for enough rotations in Xot^Edb
# there is a walls/dummy variation to suppress image-not-found errors
#arg OVERLAYIMAGE
terrain/walls/dummy/dummy#endarg
@ -3850,7 +3849,7 @@ wall#endarg
type={TERRAINLIST},{ADJACENT}
[/tile]
# rotations=bl
# rotations=bl
probability={PROB}
[image]