fix indention & remove commented out code

This commit is contained in:
gfgtdf 2014-05-28 00:48:40 +02:00
parent 3b66f52298
commit 4eb40973dd

View file

@ -810,10 +810,9 @@ void play_controller::finish_side_turn(){
const std::string turn_num = str_cast(turn()); const std::string turn_num = str_cast(turn());
const std::string side_num = str_cast(player_number_); const std::string side_num = str_cast(player_number_);
if(true) //RAII block
{ { //Block for set_scontext_synced
set_scontext_synced sync(1); set_scontext_synced sync(1);
//random_new::set_random_determinstic deterministic(resources::gamedata->rng());
game_events::fire("side turn end"); game_events::fire("side turn end");
game_events::fire("side "+ side_num + " turn end"); game_events::fire("side "+ side_num + " turn end");
game_events::fire("side turn " + turn_num + " end"); game_events::fire("side turn " + turn_num + " end");
@ -837,7 +836,6 @@ void play_controller::finish_side_turn(){
void play_controller::finish_turn() void play_controller::finish_turn()
{ {
set_scontext_synced sync(2); set_scontext_synced sync(2);
//random_new::set_random_determinstic deterministic(resources::gamedata->rng());
const std::string turn_num = str_cast(turn()); const std::string turn_num = str_cast(turn());
game_events::fire("turn end"); game_events::fire("turn end");
game_events::fire("turn " + turn_num + " end"); game_events::fire("turn " + turn_num + " end");