oops, forget to remove now useless stuff in 2009-11-22T19:19:56Z!alinkmaze@gmail.com
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1 changed files with 1 additions and 2 deletions
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@ -337,7 +337,7 @@ void unit_animation::fill_initial_animations( std::vector<unit_animation> & anim
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animations.push_back(unit_animation(0,frame_builder().image(default_image).duration(1).
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blend("0.0~0.3:100,0.3~0.0:200",display::rgb(255,255,255)),"_disabled_selected_",0));
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for(itor = animation_base.begin() ; itor != animation_base.end() ; itor++ ) {
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unit_animation tmp_anim = *itor;
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//unit_animation tmp_anim = *itor;
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// provide all default anims
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//no event, providing a catch all anim
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//animations.push_back(tmp_anim);
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@ -410,7 +410,6 @@ void unit_animation::fill_initial_animations( std::vector<unit_animation> & anim
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animations.push_back(*itor);
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animations.back().unit_anim_.override(0,150,"1~0:150");
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animations.back().event_ = utils::split("pre_teleport");
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animations.push_back(tmp_anim);
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animations.push_back(*itor);
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animations.back().unit_anim_.override(0,150,"0~1:150,1");
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