Update changelog due to Sapient's fix to bug #12558.

This commit is contained in:
Ignacio R. Morelle 2008-11-11 01:21:31 +00:00
parent e0730a0bc2
commit 4dcc742e56

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@ -67,6 +67,7 @@ Version 1.5.5+svn:
and loading a game (bug #11495).
* fixed crashes on move_unit_fake with unit types which cannot move
over terrains that are part of the path
* Generic units get unique non-underlying ids again (bug #12558).
Version 1.5.5:
* Campaigns: