THoT S4: change scenario from invaders to high pass
This commit is contained in:
parent
ace29b55c2
commit
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4 changed files with 342 additions and 393 deletions
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data/campaigns/The_Hammer_of_Thursagan/maps/04_High_Pass.map
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data/campaigns/The_Hammer_of_Thursagan/maps/04_High_Pass.map
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Mm, Hhd, Hhd, Ha, Ha, Hhd, Hhd, Hhd, Hhd, Gd, Ai, Ai, Ai, Aa^Fpa, Aa^Fpa, Ms, Ms, Gd, Gd, Gd, Gd, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Hh
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Mm, Ms, Ms, Ha, Ha, Hhd, Hhd, Hhd, Ai, Ai, Ai, Ai, Ms, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ms, Gd, Coa, Gd, Gd, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Aa^Fpa, Aa^Fpa
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Mm, Ms, Ha, Ha, Ha, Hhd, Ai, Ai, Ai, Ai, Ms, Aa^Fpa, Ms, Ms, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ha, Coa, 2 Koa, Ha, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Mm, Ms, Mm, Mm, Mm, Aa^Fpa, Aa^Fpa
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Mm, Mm, Mm^Xm, Ms, Wo, Ai, Wo, Ai, Ms, Ms, Ms, Aa^Fpa, Ms, Ha^Vca, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ms, Ha, Ha, Ms, Ms, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ms, Mm, Mm, Mm, Aa^Fpa, Aa^Fma, Aa^Fpa
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Mm, Mm, Mm, Ms, Wo, Wo, Mm, Ms, Ms, Ms, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ms, Ms, Aa^Fpa, Aa^Fpa, Ms, Ms, Ms, Ms, Ms, Aa^Fpa, Aa^Fma, Aa^Fpa, Ms, Mm, Mm^Vc, Mm, Aa^Fpa, Aa^Fpa, Aa^Fpa
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Mm^Xm, Mm^Xm, Ms, Wo, Wo, Wo, Mm, Md, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ms, Ms, Ms, Aa^Fpa, Aa^Fpa, Mm, Ms, Ms, Ms, Mm, Aa^Fpa, Aa^Fpa, Ms, Ms, Mm, Mm, Aa^Fpa, Hhd, Hhd
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Mm, Ms, Ms, Wo, Wo, Mm, Mm, Mm, Aa^Fpa, Aa^Fma, Mm, Ms, Aa^Fpa, Aa^Fpa, Ha^Vca, Ms, Ms, Aa^Fpa, Aa^Fpa, Ms, Ms, Ms, Ms, Mm, Aa^Fpa, Aa^Fpa, Aa^Fpa, Mm, Hhd, Hhd, Hhd, Hhd
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Mm, Ms, Ha, Wo, Wo, Mm, Ha, Aa^Fpa, Aa^Fpa, Mm, Mm, Ms, Aa^Fpa, Aa^Fpa, Mm, Ms, Mm, Aa^Fpa, Aa^Fpa, Mm, Ms, Ms, Ms, Ms, Ms, Aa^Fpa, Aa^Fpa, Mm, Mm, Hhd, Mm, Hhd
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Ha, Ha, Ha, Wo, Wo, Ha, Aa^Fpa, Ha^Vca, Aa^Fpa, Mm, Re, Mm, Re, Re, Re, Mm, Mm, Aa^Fpa, Aa^Fpa, Mm, Ms, Ms, Ms, Ms, Ha^Vca, Aa^Fpa, Aa^Fpa, Ms, Mm, Hhd, Mm, Mm
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Wo, Ha, Wo, Wo, Wo, Aa^Fpa, Aa^Fpa, Aa^Fpa, Re, Re, Re^Es, Re, Re, Re, Re, Re, Re^Es, Aa^Fpa, Aa^Fpa, Ms, Ms, Ms, Mm, Ms, Mm, Aa^Fpa, Aa^Fpa, Mm, Mm, Mm, Hhd, Hhd
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Wo, Wo, Wo, Wo, Re, Re, Re, Re^Es, Re, Re, Mm, Re, Mm, Aa^Fpa, Mm, Re, Re, Re, Re, Ha^Vca, Ms, Mm, Re^Es, Mm, Mm, Aa^Fpa, Aa^Fpa, Gd, Mm, Mm^Vc, Hhd, Hhd
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Re, Ce, Ce, Re, Re, Re^Es, Re, Re, Aa^Fpa, Mm, Mm, Mm, Mm, Aa^Fpa, Ms, Mm, Ms, Re, Re, Re, Re, Re, Re, Re, Re, Aa^Fpa, Ms, Mm, Re, Re, Re^Es, Hhd
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Re, 1 Ke, Ce, Re, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Mm, Mm, Ms, Mm^Vc, Aa^Fpa, Aa^Fpa, Ms, Ha^Vca, Aa^Fpa, Aa^Fpa, Re, Re^Es, Re, Mm, Re, Re, Re, Re, Re, Re, Re, Re, Re
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Hhd, Ce, Mm, Mm, Mm, Aa^Fpa, Aa^Vea, Mm, Aa^Fpa, Aa^Fpa, Aa^Fpa, Mm, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ms, Ms, Aa^Fpa, Aa^Fpa, Mm, Mm, Mm, Mm, Mm, Mm, Re, Re^Es, Re, Ha, Hhd, Hhd, Re
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Hhd, Hhd, Mm, Mm, Ms, Aa^Fpa, Aa^Fpa, Mm, Mm, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ms, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ms, Mm, Ms, Ms, Ms, Mm, Mm, Mm^Vc, Aa^Fpa, Aa^Fpa, Ha, Hhd, Hhd
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Hhd, Hhd, Mm, Mm, Aa^Fpa, Aa^Fpa, Aa^Fpa, Mm, Aa^Fpa, Aa^Fpa, Ms, Aa^Fpa, Aa^Fpa, Ha^Vca, Ms, Aa^Fpa, Mm, Aa^Fpa, Aa^Fpa, Aa^Vea, Aa^Fpa, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Aa^Fpa, Ha, Hhd, Hhd
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Hhd, Hhd, Mm, Mm, Aa^Fma, Aa^Fpa, Mm, Mm, Aa^Fpa, Ms, Ms, Aa^Fpa, Aa^Fpa, Ms, Ms, Ms, Ms, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ms, Ms, Ms, Aa^Fpa, Aa^Fpa, Ms, Ms, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa
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Mm, Mm, Mm, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ms, Ms, Mm, Aa^Fpa, Aa^Fpa, Aa^Fpa, Mm, Ms, Ms, Ms, Mm, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ms, Ms, Ms, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Mm, Hhd, Hhd, Aa^Fpa
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Mm, Mm, Aa^Fpa, Aa^Fpa, Aa^Fpa, Mm, Mm, Mm, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Mm, Ms, Ms, Ms, Mm, Aa^Fpa, Aa^Fpa, Aa^Fma, Aa^Fpa, Ms, Ms, Ms, Mm, Aa^Fpa, Aa^Fpa, Aa^Fpa, Mm, Hhd, Hhd, Hhd
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Mm, Mm, Aa^Fpa, Aa^Fpa, Aa^Fpa, Mm, Mm, Mm, Aa^Fpa, Aa^Fpa, Aa^Fma, Aa^Fpa, Ms, Ms, Ms, Ms, Ms, Mm, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ms, Ms, Ms, Ms, Mm, Aa^Fpa, Aa^Fpa, Mm, Hhd, Hhd, Hhd
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Mm, Mm, Mm, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ms, Ms, Ms, Ms, Ms, Ms, Mm, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ms, Ms, Ms, Ms, Mm, Aa^Fpa, Mm, Mm, Mm, Hhd, Hhd
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Mm, Mm, Mm, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ms, Ms, Ms, Ms, Ms, Ms, Ms, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ms, Ms, Ms, Ms, Aa^Fpa, Aa^Fpa, Mm, Mm, Hhd, Hhd, Hhd
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@ -1,32 +0,0 @@
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Gd, Gd, Gd, Gd, Gd, Gd, Gll, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Hhd, Gd, Gd, Gd, Hhd, Gd, Gd, Gd, Gd, Gd, Hhd, Hhd, Hhd, Gd, Gd, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Hhd, Gll^Fp, Gd, Gd, Ms, Ms, Ms, Ms, Ms, Ms
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Gd, Gd, Gd, Gd, Gll^Fp, Gd, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Hhd, Hhd, Hhd, Hhd, Hhd, Hhd, Hhd, Hhd, Gd, Hhd, Hhd, Hhd, Hhd, Hhd, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Ms, Ms, Ms, Ms, Ms, Ms
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Gd, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Gd, Gd, Gd, Gd^Vl, Gd, Gd, Gd, Gd, Gd, Gd, Hhd, Hhd, Hhd, Hhd, Hhd, Hhd, Hhd, Hhd, Hhd^Vc, Hhd, Hhd, Hhd, Hhd, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ms, Ms, Ms
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Gll, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Hhd, Gd, Gd, Gd, Hhd, Hhd, Hhd, Hhd, Hhd, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Gll, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ms, Ms, Ms
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Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Gll, Gll^Fp, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gll^Fp, Gll^Fp, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Hhd, Gll^Fp, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Gd, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ms, Ms, Ms
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Gd, Gd, Gd, Gll, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Gd, Gd, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Hhd, Gd, Hhd, Hhd, Hhd, Gd, Gd, Gd, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Aa^Fpa, Aa^Fpa, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ms, Ms, Ms
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Gd, Gd, Gd, Gd, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Gd, Gd, Gll^Fp, Gll, Hhd, Hhd, Hhd, Hhd, Hhd^Vhh, Hhd, Gd, Gd, Gd, Gd, Gd, Gll^Fp, Gll^Fp, Aa^Fpa, Gd, Gll^Fp, Gd, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Mm, Aa^Fpa, Ms, Ms, Ms
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Gs, Gs, Gd, Gd^Vl, Gd, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Gd, Hhd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Ce, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Mm, Mm, Mm, Ms, Ms, Ms^Xm
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Gs, Gs, Gs, Gs, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Gd, Gd, Gll^Fp, Gll^Fp, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gll, Ce, 3 Ke, Ce, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Mm, Mm, Mm, Mm, Mm, Mm, Ms^Xm, Ms^Xm, Ms^Xm
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Hh, Hh, Gs, Gs, Gs^Fp, Gll^Fp, Gll^Fp, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd^Fp, Gd^Fp, Gll^Fp, Gd, Ce, Ce, Ce, Gd, Gll^Fp, Gd, Gll^Fp, Hhd^Vc, Aa^Fpa, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Mm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm
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Hh, Hh, Gs, Gs, Gs, Gll^Fp, Gs, Gs, Gs, Gs, Gd, Gd, Gd, Gll^Fp, Gll, Gll^Fp, Gd, Gd, Ww, Ww, Ww, Ww, Ww, Gd, Ww, Gd, Gd, Gd, Gd, Hhd, Hhd, Hhd, Hhd, Hhd, Mm, Mm, Mm, Mm, Mm, Mm, Ha, Mm, Mm, Mm, Ms^Xm, Ms^Xm, Ms^Xm
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Hh, Hh, Gs, Gs, Gs, Gs, Ww, Ww, Ww, Gs, Gs^Fp, Gll^Fp, Gs^Fp, Gll^Fp, Gs, Gs, Ww, Ww, Gs^Fp, Ww, Ww, Ww, Ww, Ww, Ww, Ww, Gs, Gd, Gd, Hhd, Ww, Hhd, Ww, Hhd, Ww, Mm, Hhd, Hhd, Ha, Ha, Ha, Ha, Mm, Mm, Ms, Ms^Xm, Ms^Xm
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Hh, Hh, Hh, Gs, Ww, Ww, Gs, Gs, Gs, Ww, Ww, Gs^Fp, Ww, Gs^Fp, Ww, Ww, Gs^Fp, Gs^Fp, Gll^Fp, Gs^Fp, Ss^Vhs, Ww, Ww, Ww, Ww, Ww, Ww, Gs, Ww, Ww, Gs, Ww, Gs, Ww, Aa^Fpa, Ww, Ww, Aa^Fpa, Ha, Ha, Ww, Hhd, Mm, Mm, Mm, Ms, Ms
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Gs, Hh, Ww, Ww, Gs, Gs, Gs, Gs, Gs, Gs, Gs, Ww, Gs, Ww, Gs, Gs^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs, Ss, Hh, Gs, Hh, Hh, Hh, Ww, Gs^Fp, Gs^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs, Aa^Fpa, Aa^Fpa, Re, Ww, Ww, Ww, Re, Ww, Ww, Mm, Mm, Ms, Mm
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Ww, Ww, Gs, Hh, Hh, Gs, Gs, Gs, Gs, Gs, Gs, Gs, Gs, Gs, Gs, Gll^Fp, Gll^Fp, Gll^Fp, Gs, Gs, Hh, Hh, Hh, Hh, Hh, Hh, Hh, Hh, Gll^Fp, Gs, Gll^Fp, Gll^Fp, Aa^Fpa, Gd, Gd, Re, Hhd, Re, Re, Re, Hhd, Re, Re, Ww, Ww, Mm, Ww
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Gs, Gs, Gll^Fp, Gll^Fp, Gll^Fp, Hh, Hh, Gs, Gll^Fp, Gll^Fp, Gll^Fp, Gs, Gs, Gs, Hh, Hh, Gll^Fp, Gll^Fp, Gll^Fp, Hh, Hh, Hh, Hh, Hh, Hh, Hh, Hh, Hh, Gll^Fp, Gll^Fp, Gll^Fp, Aa^Fpa, Re, Re, Aa, Aa, Gd, Hhd, Hhd, Hhd, Hhd, Hhd, Hhd, Re, Re, Ww, Aa
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Gs, Gll, Gll^Fp, Gll^Fp, Gll^Fp, Gs, Gs^Vc, Hh, Gll^Fp, Gll^Fp, Gll^Fp, Gs, Gs, Gs, Gs, Hh, Gll^Fp, Gll^Fp, Gll^Vc, Hh, Hh, Hh, Gs, Hh, Gs, Gs, Gs, Gll^Fp, Gd, Gll^Fp, Re, Re, Gd, Gd^Fp, Ce, Hhd, Re, Hhd, Hhd, Hhd, Hhd, Hhd, Hhd, Aa, Mm, Re, Re
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Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs, Gs, Gs, Gs, Gs, Gs, Re, Gll^Fp, Gs, Gs, Gs, Gs, Gll^Fp, Gll^Fp, Gll^Fp, Gs, Gd, Gd, Re, Re, Gd, Gd, Re, Ce, 2 Ke, Ce, Hhd, Hhd, Hhd, Aa^Fpa, Mm, Hhd, Hhd, Mm, Mm, Mm, Ms
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Gll^Fp, Gll^Fp, Gll^Fp, Gs, Gs, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs, Gs, Gs, Gs, Re, Re, Gs, Re, Re, Gs, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gd^Vc, Re, Gd, Gd, Gd, Gd, Gd, Gd, Ce, Ce, Ce, Hhd, Hhd, Hhd, Mm, Mm, Mm, Hhd, Mm, Mm, Ms, Ms
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Gs, Gll^Fp, Gs, Gs, Gs, Gs, Gs, Gll, Gs, Hh, Hh, Gs^Vl, Re, Re, Hh, Gs, Gs, Gd, Gd, Re, Re, Gll^Fp, Gll^Fp, Gll^Fp, Re, Re, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Hhd, Re, Hhd, Hhd, Hhd, Mm, Mm, Mm, Hhd, Mm, Mm, Mm, Ms
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Gs, Gs, Gs, Gs, Gs, Gs, Gs, Gs, Gs, Hh, Re, Re, Gs, Gs, Hh, Gs, Gs, Gd, Gd, Gd, Gd, Re, Re, Re, Gd, Gd, Gd, Gd, Hhd, Gd, Hhd, Hhd, Hhd, Hhd, Hhd, Hhd, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Hhd, Hhd, Mm, Ms^Xm, Ms^Xm
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Gs, Gs, Ce, Gs, Gs, Gs, Gs, Gs, Re, Re, Hh, Hh, Hh, Hh, Hh, Gs, Gd, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Chr, Khr, Chr, Gd, Gd, Hhd, Hhd, Hhd, Hhd, Hhd, Hhd^Vc, Hhd, Hhd, Hhd, Hhd, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Gd, Ha, Mm, Ms^Xm, Ms^Xm
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Gs, Ce, 1 Ke, Ce, Gs, Gs, Re, Re, Gs, Gs, Gs, Hh, Gll^Fp, Gll^Fp, Gll^Fp, Gs, Gs, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Hhd, Hhd, Gd, Hhd, Gd, Hhd, Hhd, Hhd, Hhd, Hhd, Hhd, Hhd, Hhd, Hhd, Gll^Fp, Aa^Fpa, Gd, Aa^Fpa, Aa^Fpa, Aa^Fpa, Ha, Ha, Mm, Ms^Xm, Ms^Xm
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Gs, Ce, Ce, Ce, Re, Re, Gll^Fp, Gs, Gs, Gs, Gs, Hh, Gll^Fp, Gll^Fp, Gll^Fp, Hh, Hh, Hh, Hhd, Gll^Fp, Hhd, Hhd, Gd, Gd, Gll^Fp, Gd, Gd, Hhd, Ha, Ha, Gd, Gd, Gll^Fp, Gll^Fp, Aa^Fpa, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Gd, Gd, Gd, Ha, Gd, Mm, Ms^Xm, Ms^Xm
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Gs, Ce, Re, Re, Gs, Gll^Vl, Gll^Fp, Gll^Fp, Gs, Gs, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs, Hh, Gd^Vl, Hhd, Gd, Hhd, Gll^Fp, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Gd, Gd, Gd, Gll^Fp, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Aa^Fpa, Gll^Fp, Gll^Fp, Aa^Fpa, Gd, Aa^Fpa, Aa^Fpa, Ha, Mm, Ms, Ms^Xm, Ms^Xm
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Re, Re, Gs, Gs, Gs, Gll^Fp, Gll^Fp, Gll^Fp, Gs, Gs, Gll^Fp, Gll^Fp, Gll^Fp, Gs, Gs, Gs, Gd, Gd, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gd^Vo, Gd, Gd, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Aa^Fpa, Mm, Mm, Ms^Xm, Ms^Xm, Ms^Xm
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Gs, Gs, Gs, Gs, Gs, Gs, Gs, Gs, Gs, Gs, Gs^Vl, Gll^Fp, Hh, Hh, Gs, Gd, Gd, Gd, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Gll^Fp, Gd, Gd, Gd, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Hhd, Gd, Hhd, Hhd, Ha, Mm, Mm, Ms, Ms^Xm, Ms^Xm, Ms^Xm
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Gs, Gs, Gs, Gs, Gs, Gs, Gs, Gs, Gs, Gs, Gs, Gs, Hh, Hh, Gs, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Gd, Gd, Gd, Gd, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Gd, Gll^Fp, Gd, Hhd^Vhh, Hhd, Hhd, Hhd, Ha, Ha, Mm, Mm, Mm, Ms^Xm, Ms^Xm, Ms^Xm
|
||||
Gs, Gs, Gs, Gs, Gs, Gs, Gs, Gs, Gs, Gll, Gll^Fp, Gll^Fp, Gll^Fp, Hh, Gs, Gd, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gd, Gd, Gd, Gd, Gd, Gd, Ce, Gll^Fp, Gd, Gd, Hhd, Hhd, Hhd, Hhd, Hhd, Hhd, Hhd, Ha, Ha, Mm, Mm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm
|
||||
Gs, Gs, Gs, Gs^Vl, Gs, Gs, Gll^Fp, Gs, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gs, Gs, Gd, Gd, Gll^Fp, Gd, Gd, Gd, Gd, Gd^Vc, Gd, Gd, Gd, Gd, Ce, 4 Ke, Ce, Gd, Hhd, Hhd, Hhd, Hhd, Hhd, Hhd, Hhd, Aa, Hhd, Mm, Mm, Ms, Ms, Ms, Ms^Xm, Ms^Xm
|
||||
Gs, Gs, Gs, Gs, Gs, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Gll^Fp, Mm, Mm, Mm, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Ce, Ce, Ce, Gd, Gd, Aa, Hhd, Aa, Gd, Aa, Gd, Gd, Aa, Mm, Mm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm
|
||||
Gs, Gs, Gs, Gs, Gs, Gll^Fp, Gll^Fp, Gll^Fp, Gll, Gll^Fp, Gll, Gll, Mm, Mm, Mm, Mm, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Gd, Aa, Aa, Gd, Gd, Aa, Aa, Gd, Gd, Mm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm, Ms^Xm
|
|
@ -0,0 +1,320 @@
|
|||
#textdomain wesnoth-thot
|
||||
|
||||
[scenario]
|
||||
id=04_High_Pass
|
||||
name= _ "High Pass"
|
||||
map_data="{campaigns/The_Hammer_of_Thursagan/maps/04_High_Pass.map}"
|
||||
{TURNS 22 18 12}
|
||||
next_scenario=05_Fear
|
||||
victory_when_enemies_defeated=no
|
||||
|
||||
{DEFAULT_SCHEDULE}
|
||||
|
||||
# The map should be a twisty, narrow path through rugged snow-capped
|
||||
# mountains. The objective will be to get Aiglondur through to the
|
||||
# other side. The opponents will be gryphons, wolves, and the elements.
|
||||
# We should try to get creative with representing the effects of extreme
|
||||
# cold, perhaps something like the dehydration effect in UtBS. And the
|
||||
# time-limit should be tight.
|
||||
|
||||
{SCENARIO_MUSIC heroes_rite.ogg}
|
||||
{EXTRA_SCENARIO_MUSIC northern_mountains.ogg}
|
||||
{EXTRA_SCENARIO_MUSIC casualties_of_war.ogg}
|
||||
|
||||
{THOT_TRACK {JOURNEY_STAGE6}}
|
||||
|
||||
# wmllint: validate-off
|
||||
[side]
|
||||
side=1
|
||||
controller=human
|
||||
recruit="Dwarvish Fighter, Dwarvish Thunderer,Dwarvish Guardsman, Dwarvish Scout"
|
||||
{GOLD 100 80 60}
|
||||
team_name="northern_alliance"
|
||||
user_team_name=_"Alliance"
|
||||
{FLAG_VARIANT knalgan}
|
||||
|
||||
# wmllint: recognize Aiglondur
|
||||
{CHARACTER_STATS_AIGLONDUR}
|
||||
|
||||
shroud=yes
|
||||
facing=ne
|
||||
[/side]
|
||||
# wmllint: validate-on
|
||||
|
||||
[side]
|
||||
side=2
|
||||
recruit=Gryphon
|
||||
{GOLD 60 80 100}
|
||||
{INCOME 2 2 2}
|
||||
team_name=wildthings
|
||||
user_team_name= _ "Monsters"
|
||||
|
||||
type=Gryphon
|
||||
id=Kaara
|
||||
name= _ "Kaara"
|
||||
canrecruit=yes
|
||||
|
||||
facing=s
|
||||
|
||||
[ai]
|
||||
passive_leader=yes
|
||||
[avoid]
|
||||
x,y=$magehut.x,$magehut.y
|
||||
[/avoid]
|
||||
[/ai]
|
||||
[/side]
|
||||
|
||||
[side]
|
||||
# The wild things
|
||||
side=3
|
||||
no_leader=yes
|
||||
hidden=yes
|
||||
team_name=wildthings
|
||||
user_team_name= _ "Monsters"
|
||||
|
||||
[ai]
|
||||
[avoid]
|
||||
x,y=$magehut.x,$magehut.y
|
||||
[/avoid]
|
||||
[/ai]
|
||||
[/side]
|
||||
|
||||
#define WILDTHING X Y
|
||||
[set_variable]
|
||||
name=typeofenemy
|
||||
rand=Wolf,Ogre,Troll
|
||||
[/set_variable]
|
||||
|
||||
[unit]
|
||||
side=3
|
||||
x,y={X},{Y}
|
||||
type=$typeofenemy
|
||||
generate_name=yes
|
||||
random_traits=yes
|
||||
[/unit]
|
||||
|
||||
[fire_event]
|
||||
name=spawn_extra_wolf
|
||||
[primary_unit]
|
||||
x,y={X},{Y}
|
||||
[/primary_unit]
|
||||
[/fire_event]
|
||||
|
||||
{CLEAR_VARIABLE typeofenemy}
|
||||
#enddef
|
||||
|
||||
{PLACE_IMAGE (scenery/signpost.png) 30 11}
|
||||
|
||||
[event]
|
||||
name=prestart
|
||||
|
||||
[objectives]
|
||||
side=1
|
||||
[objective]
|
||||
description= _ "Move Aiglondur to the signpost at the east end of the pass"
|
||||
condition=win
|
||||
[/objective]
|
||||
[objective]
|
||||
description= _ "Death of Aiglondur"
|
||||
condition=lose
|
||||
[/objective]
|
||||
[objective]
|
||||
description= _ "Death of Angarthing"
|
||||
condition=lose
|
||||
[/objective]
|
||||
[objective]
|
||||
description= _ "Death of Movrur"
|
||||
condition=lose
|
||||
[/objective]
|
||||
|
||||
{TURNS_RUN_OUT}
|
||||
|
||||
[gold_carryover]
|
||||
bonus=yes
|
||||
carryover_percentage=40
|
||||
[/gold_carryover]
|
||||
[/objectives]
|
||||
|
||||
[recall]
|
||||
id=Angarthing
|
||||
[/recall]
|
||||
|
||||
[recall]
|
||||
id=Movrur
|
||||
[/recall]
|
||||
|
||||
{MODIFY_UNIT (side=1) facing ne}
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=start
|
||||
|
||||
[message]
|
||||
speaker=Angarthing
|
||||
message= _ "Behold, the High Pass. By the old maps, we are halfway to Kal Kartha here."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
speaker=Aiglondur
|
||||
message= _ "We must push through quickly; there is a vicious storm coming in behind us. Being caught in a blizzard on those heights would be no laughing matter."
|
||||
[/message]
|
||||
|
||||
[remove_shroud]
|
||||
[filter_side]
|
||||
side=1
|
||||
[/filter_side]
|
||||
x=29-31,30
|
||||
y=11-12,10
|
||||
[/remove_shroud]
|
||||
|
||||
{HIGHLIGHT_IMAGE 30 11 scenery/signpost.png ()}
|
||||
|
||||
[place_shroud]
|
||||
[filter_side]
|
||||
side=1
|
||||
[/filter_side]
|
||||
x=29-31,30
|
||||
y=11-12,10
|
||||
[/place_shroud]
|
||||
|
||||
{WILDTHING 8 7}
|
||||
{WILDTHING 8 12}
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=turn 3
|
||||
|
||||
{WILDTHING 8 7}
|
||||
{WILDTHING 8 12}
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=turn 6
|
||||
|
||||
{WILDTHING 12 6}
|
||||
{WILDTHING 13 11}
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=turn 9
|
||||
|
||||
{WILDTHING 17 12}
|
||||
{WILDTHING 18 9}
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=turn 12
|
||||
|
||||
{WILDTHING 25 9}
|
||||
{WILDTHING 27 14}
|
||||
[/event]
|
||||
|
||||
|
||||
#ifdef EASY
|
||||
# Compensate that you get less experience points on easy.
|
||||
[event]
|
||||
name=turn 15
|
||||
|
||||
{WILDTHING 29 14}
|
||||
[/event]
|
||||
#endif
|
||||
|
||||
[event]
|
||||
name=spawn_extra_wolf
|
||||
first_time_only=no
|
||||
[filter_condition]
|
||||
[variable]
|
||||
name=typeofenemy
|
||||
equals=Wolf
|
||||
[/variable]
|
||||
[/filter_condition]
|
||||
|
||||
[unit]
|
||||
x,y=$x1,$y1
|
||||
type=Wolf
|
||||
side=3
|
||||
[/unit]
|
||||
|
||||
#ifndef EASY
|
||||
[unit]
|
||||
x,y=$x1,$y1
|
||||
type=Wolf
|
||||
side=3
|
||||
[/unit]
|
||||
#endif
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
{QUANTITY name (turn 16) (turn 14) (turn 9)}
|
||||
|
||||
[message]
|
||||
speaker=Aiglondur
|
||||
message= _ "It has begun to snow. Move, everyone! To be trapped here would be death."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=time over
|
||||
|
||||
[message]
|
||||
speaker=Aiglondur
|
||||
message= _ "We’re snowed in. Our mission has failed, even if we live until the spring."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=moveto
|
||||
first_time_only=yes
|
||||
[filter]
|
||||
id=Aiglondur
|
||||
x,y=30,11
|
||||
[/filter]
|
||||
|
||||
[message]
|
||||
speaker=Aiglondur
|
||||
message= _ "We’re through the pass!"
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
speaker=Angarthing
|
||||
message= _ "That may not be a blessing. Something has been driving these orcish raiders to push into Alliance territory. Don’t you wonder what it is?"
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
speaker=Movrur
|
||||
message= _ "The same that has been driving them to attack us at Kal Kartha. But, no matter the reason for their aggression, we shall slaughter them all the same."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
speaker=Angarthing
|
||||
message= _ "We are coming to Kal Kartha to study the Hammer of Thursagan, not mindlessly slay orcs."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
speaker=Movrur
|
||||
message= _ "Indeed, you are, but you musn’t lose sight of the end goal. Restoring the Hammer will revive the ancient art of runecraft and bring dwarven-kind back to glory. With the Hammer restored, no orc shall ever be a threat to us ever again."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
speaker=Aiglondur
|
||||
message= _ "I do hope so, for the sake of peace and the safety of our people. For now, however, we must content ourselves with pressing onward toward Kal Kartha."
|
||||
[/message]
|
||||
|
||||
[endlevel]
|
||||
result=victory
|
||||
bonus=yes
|
||||
{NEW_GOLD_CARRYOVER 40}
|
||||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=victory
|
||||
|
||||
[/event]
|
||||
|
||||
{HERODEATH_AIGLONDUR}
|
||||
{HERODEATH_ANGARTHING}
|
||||
{HERODEATH_MOVRUR}
|
||||
[/scenario]
|
||||
|
||||
#undef WILDTHING
|
|
@ -1,361 +0,0 @@
|
|||
#textdomain wesnoth-thot
|
||||
|
||||
[scenario]
|
||||
id=04_Invaders
|
||||
name= _ "Invaders"
|
||||
map_data="{campaigns/The_Hammer_of_Thursagan/maps/04_Invaders.map}"
|
||||
turns=40
|
||||
next_scenario=05_Fear
|
||||
victory_when_enemies_defeated=yes
|
||||
|
||||
{DEFAULT_SCHEDULE}
|
||||
|
||||
# This scenario is the Attack of the Fuzzy-Wuzzies. The player
|
||||
# will be seriously outnumbered, but careful defensive
|
||||
# maneuvering and use of veterans can save the day.
|
||||
|
||||
{SCENARIO_MUSIC the_dangerous_symphony.ogg}
|
||||
{EXTRA_SCENARIO_MUSIC the_city_falls.ogg}
|
||||
{EXTRA_SCENARIO_MUSIC vengeful.ogg}
|
||||
|
||||
[story]
|
||||
[part]
|
||||
{THOT_BIGMAP}
|
||||
music=revelation.ogg
|
||||
story= _ "The Alliance’s road proceeded north through the hills toward the river Arkan-thoria. Before them lay the treacherous wildlands."
|
||||
[/part]
|
||||
[/story]
|
||||
|
||||
{THOT_TRACK {JOURNEY_STAGE4}}
|
||||
|
||||
# wmllint: validate-off
|
||||
[side]
|
||||
side=1
|
||||
controller=human
|
||||
recruit="Dwarvish Fighter,Dwarvish Thunderer,Dwarvish Guardsman, Dwarvish Scout"
|
||||
{GOLD 200 175 150}
|
||||
team_name=northern_alliance
|
||||
user_team_name= _ "Alliance"
|
||||
{FLAG_VARIANT knalgan}
|
||||
|
||||
# wmllint: recognize Aiglondur
|
||||
{CHARACTER_STATS_AIGLONDUR}
|
||||
|
||||
facing=ne
|
||||
[/side]
|
||||
# wmllint: validate-on
|
||||
|
||||
[side]
|
||||
side=2
|
||||
controller=ai
|
||||
recruit=Orcish Archer, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Spearman
|
||||
{GOLD 220 260 300}
|
||||
team_name=orcs
|
||||
user_team_name= _ "Orcs"
|
||||
|
||||
type=Orcish Warlord
|
||||
id=Tan-Malgar
|
||||
name= _ "Tan-Malgar"
|
||||
profile=portraits/orcs/grunt-2.png
|
||||
canrecruit=yes
|
||||
|
||||
facing=sw
|
||||
|
||||
[ai]
|
||||
{NO_SCOUTS}
|
||||
recruitment_pattern=scout,fighter,fighter,archer
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
aggression=0.75
|
||||
caution=0.0
|
||||
grouping=no
|
||||
[/ai]
|
||||
[/side]
|
||||
|
||||
[side]
|
||||
side=3
|
||||
controller=ai
|
||||
#ifdef EASY
|
||||
recruit=Orcish Archer, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Spearman
|
||||
#endif
|
||||
#ifdef NORMAL
|
||||
recruit=Orcish Archer, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Orcish Warrior, Goblin Pillager, Goblin Spearman
|
||||
#endif
|
||||
#ifdef HARD
|
||||
recruit=Orcish Archer, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish Slayer, Goblin Spearman, Goblin Impaler
|
||||
#endif
|
||||
{GOLD 180 220 260}
|
||||
{INCOME 4 8 12}
|
||||
team_name=orcs
|
||||
user_team_name= _ "Orcs"
|
||||
|
||||
type=Orcish Warlord
|
||||
id=Tan-Grolak
|
||||
name= _ "Tan-Grolak"
|
||||
profile=portraits/orcs/grunt-3.png
|
||||
canrecruit=yes
|
||||
|
||||
facing=sw
|
||||
|
||||
[ai]
|
||||
{NO_SCOUTS}
|
||||
#ifdef EASY
|
||||
recruitment_pattern=scout,fighter,fighter,archer
|
||||
#endif
|
||||
#ifdef NORMAL
|
||||
recruitment_pattern=scout,fighter,fighter,archer
|
||||
#endif
|
||||
#ifdef HARD
|
||||
recruitment_pattern=scout,fighter,fighter,mixed fighter,archer
|
||||
#endif
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
aggression=0.75
|
||||
caution=0.0
|
||||
grouping=no
|
||||
[/ai]
|
||||
[/side]
|
||||
|
||||
[side]
|
||||
side=4
|
||||
controller=ai
|
||||
recruit=Orcish Archer, Orcish Grunt, Wolf Rider, Orcish Warrior, Goblin Spearman
|
||||
{GOLD 180 220 260}
|
||||
team_name=orcs
|
||||
user_team_name= _ "Orcs"
|
||||
|
||||
type=Orcish Warlord
|
||||
id=Tan-Uthkar
|
||||
name= _ "Tan-Uthkar"
|
||||
profile=portraits/orcs/warlord.png
|
||||
canrecruit=yes
|
||||
|
||||
facing=nw
|
||||
|
||||
[ai]
|
||||
{NO_SCOUTS}
|
||||
recruitment_pattern=scout,fighter,fighter,archer
|
||||
[/ai]
|
||||
[ai]
|
||||
time_of_day=dusk,first_watch,second_watch
|
||||
aggression=0.75
|
||||
caution=0.0
|
||||
grouping=no
|
||||
[/ai]
|
||||
[/side]
|
||||
|
||||
# The bandit indigenes
|
||||
[side]
|
||||
side=5
|
||||
user_team_name= _ "Villagers"
|
||||
no_leader=yes
|
||||
hidden=yes
|
||||
{FLAG_VARIANT6 ragged}
|
||||
|
||||
[ai]
|
||||
grouping=offensive
|
||||
village_value=4
|
||||
[/ai]
|
||||
[/side]
|
||||
|
||||
[label]
|
||||
x,y=22,21
|
||||
text= _ "Ruined Castle"
|
||||
[/label]
|
||||
|
||||
[event]
|
||||
name=prestart
|
||||
|
||||
[objectives]
|
||||
side=1
|
||||
[objective]
|
||||
description= _ "Defeat the orcish leaders"
|
||||
condition=win
|
||||
[/objective]
|
||||
[objective]
|
||||
description= _ "Death of Aiglondur"
|
||||
condition=lose
|
||||
[/objective]
|
||||
[objective]
|
||||
description= _ "Death of Angarthing"
|
||||
condition=lose
|
||||
[/objective]
|
||||
[objective]
|
||||
description= _ "Death of Movrur"
|
||||
condition=lose
|
||||
[/objective]
|
||||
|
||||
{TURNS_RUN_OUT}
|
||||
|
||||
[gold_carryover]
|
||||
bonus=yes
|
||||
carryover_percentage=40
|
||||
[/gold_carryover]
|
||||
[/objectives]
|
||||
|
||||
[recall]
|
||||
id=Angarthing
|
||||
[/recall]
|
||||
|
||||
[recall]
|
||||
id=Movrur
|
||||
[/recall]
|
||||
|
||||
[role]
|
||||
type=Dwarvish Lord,Dwarvish Dragonguard,Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Fighter,Dwarvish Thunderer
|
||||
[not]
|
||||
id=Aiglondur
|
||||
[/not]
|
||||
role=scout
|
||||
[auto_recall][/auto_recall]
|
||||
[else]
|
||||
[unit]
|
||||
side=1
|
||||
type=Dwarvish Fighter
|
||||
placement=leader
|
||||
role=scout
|
||||
[/unit]
|
||||
[/else]
|
||||
[/role]
|
||||
|
||||
{MODIFY_UNIT (side=1) facing ne}
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=start
|
||||
|
||||
[message]
|
||||
speaker=Aiglondur
|
||||
message= _ "Stay alert, everyone, and keep together. This is bandit country — more than likely where Gothras and his gang came from."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
role=scout
|
||||
# po: 'muckle' = Scottish/archaic English meaning 'great' or 'large'
|
||||
message= _ "Nae sign o’ bandits I can see, captain — but there are three muckle hosts of orcs off to our east."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
speaker=Aiglondur
|
||||
message= _ "What’s this? Large orcish war-bands so close to the Alliance’s border? That can only mean trouble."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
speaker=Tan-Malgar
|
||||
message= _ "Well, boys, we were planning to invade the Northern Alliance anyway... These dwarves should make a tasty appetizer."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
speaker=Tan-Grolak
|
||||
message= _ "Yeah, boss. Anything to get away from those masked ones..."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
speaker=Tan-Malgar
|
||||
message= _ "Be silent. We are orc warriors; we do not flee foes."
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
speaker=Tan-Uthkar
|
||||
message= _ "But, given a choice, we fight the weaker foe first."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=indigs_sighted
|
||||
[filter]
|
||||
side=1
|
||||
[/filter]
|
||||
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "The villagers are attacking us!"
|
||||
[/message]
|
||||
|
||||
[message]
|
||||
speaker=Aiglondur
|
||||
message= _ "Aye, it’s still bandit country, right enough."
|
||||
[/message]
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=capture
|
||||
first_time_only=no
|
||||
[filter]
|
||||
[not]
|
||||
side=5
|
||||
[/not]
|
||||
[/filter]
|
||||
[filter_condition]
|
||||
[variable]
|
||||
name=owner_side
|
||||
equals=0
|
||||
[/variable]
|
||||
[or]
|
||||
[variable]
|
||||
name=owner_side
|
||||
equals=5
|
||||
[/variable]
|
||||
[/or]
|
||||
[/filter_condition]
|
||||
|
||||
# Compute the number of indigs that will pop up
|
||||
[if]
|
||||
[variable]
|
||||
name=unit.side
|
||||
numerical_equals=1
|
||||
[/variable]
|
||||
[then]
|
||||
# The bandit villagers hate dwarves...
|
||||
{VARIABLE_OP indigs rand "0..2"}
|
||||
[/then]
|
||||
[else]
|
||||
# ...but they hate orcs much worse.
|
||||
{VARIABLE_OP indigs rand "2..5"}
|
||||
[/else]
|
||||
[/if]
|
||||
|
||||
[spawn_units]
|
||||
x,y=$x1,$y1
|
||||
count=$indigs
|
||||
types=Footpad,Thief,Thug
|
||||
side=5
|
||||
[then]
|
||||
[fire_event]
|
||||
name=indigs_sighted
|
||||
[primary_unit]
|
||||
x,y=$x1,$y1
|
||||
[/primary_unit]
|
||||
[/fire_event]
|
||||
# Show the bandits in the status table so the player can tell which enemies play first.
|
||||
[if]
|
||||
{VARIABLE_CONDITIONAL indigs greater_than 0}
|
||||
[then]
|
||||
[modify_side]
|
||||
side=5
|
||||
hidden=no
|
||||
[/modify_side]
|
||||
[/then]
|
||||
[/if]
|
||||
[/then]
|
||||
[/spawn_units]
|
||||
|
||||
{CLEAR_VARIABLE indigs}
|
||||
[/event]
|
||||
|
||||
[event]
|
||||
name=enemies defeated
|
||||
|
||||
[endlevel]
|
||||
result=victory
|
||||
bonus=yes
|
||||
{NEW_GOLD_CARRYOVER 40}
|
||||
[/endlevel]
|
||||
[/event]
|
||||
|
||||
{HERODEATH_AIGLONDUR}
|
||||
{HERODEATH_ANGARTHING}
|
||||
{HERODEATH_MOVRUR}
|
||||
[/scenario]
|
Loading…
Add table
Reference in a new issue