make sure that the en_GB translation is merged against the lastest pot files
This commit is contained in:
parent
810cbf635c
commit
4d5829d680
23 changed files with 44727 additions and 11856 deletions
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@ -90,31 +90,45 @@ msgstr "special"
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#. [editor_tool_hint]: id=editor-tool-fill
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#. [menu]: id=draw_button_editor
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#. [menu]: id=flood_button_editor
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#: data/core/editor/tool-hints.cfg:7
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#: data/core/editor/tool-hints.cfg:13
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#: data/themes/editor.cfg:179
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#: data/themes/editor.cfg:192
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msgid "Use left/right mouse button to draw fore-/background terrain. Hold Shift to paint base layer only. Ctrl+click to sample terrain under cursor."
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msgstr "Use left/right mouse button to draw fore-/background terrain. Hold Shift to paint base layer only. Ctrl+click to sample terrain under cursor."
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#: data/core/editor/tool-hints.cfg:7 data/core/editor/tool-hints.cfg:13
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#: data/themes/editor.cfg:179 data/themes/editor.cfg:192
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msgid ""
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"Use left/right mouse button to draw fore-/background terrain. Hold Shift to "
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"paint base layer only. Ctrl+click to sample terrain under cursor."
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msgstr ""
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"Use left/right mouse button to draw fore-/background terrain. Hold Shift to "
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"paint base layer only. Ctrl+click to sample terrain under cursor."
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#. [editor_tool_hint]: id=editor-tool-select
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#. [menu]: id=select_button_editor
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#: data/core/editor/tool-hints.cfg:19
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#: data/themes/editor.cfg:214
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msgid "Left mouse button selects, right deselects. Hold Shift for magic-wand selection of tiles with same terrain."
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msgstr "Left mouse button selects, right deselects. Hold Shift for magic-wand selection of tiles with same terrain."
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#: data/core/editor/tool-hints.cfg:19 data/themes/editor.cfg:214
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msgid ""
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"Left mouse button selects, right deselects. Hold Shift for magic-wand "
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"selection of tiles with same terrain."
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msgstr ""
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"Left mouse button selects, right deselects. Hold Shift for magic-wand "
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"selection of tiles with same terrain."
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#. [editor_tool_hint]: id=editor-tool-starting-position
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#. [menu]: id=start_position_button_editor
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#: data/core/editor/tool-hints.cfg:25
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#: data/themes/editor.cfg:203
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msgid "Left mouse button displays player selection, right clears. Number keys scroll to the starting position, alt+number sets respective starting position under cursor, delete clears."
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msgstr "Left mouse button displays player selection, right clears. Number keys scroll to the starting position, alt+number sets respective starting position under cursor, delete clears."
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#: data/core/editor/tool-hints.cfg:25 data/themes/editor.cfg:203
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msgid ""
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"Left mouse button displays player selection, right clears. Number keys "
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"scroll to the starting position, alt+number sets respective starting "
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"position under cursor, delete clears."
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msgstr ""
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"Left mouse button displays player selection, right clears. Number keys "
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"scroll to the starting position, alt+number sets respective starting "
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"position under cursor, delete clears."
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#. [editor_tool_hint]: id=editor-paste
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#: data/core/editor/tool-hints.cfg:30
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msgid "Click to paste, zoom out for more accuracy when pasting large areas. Use the edit menu to transform the clipboard (rotate, mirror)."
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msgstr "Click to paste, zoom out for more accuracy when pasting large areas. Use the edit menu to transform the clipboard (rotate, mirror)."
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msgid ""
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"Click to paste, zoom out for more accuracy when pasting large areas. Use the "
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"edit menu to transform the clipboard (rotate, mirror)."
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msgstr ""
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"Click to paste, zoom out for more accuracy when pasting large areas. Use the "
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"edit menu to transform the clipboard (rotate, mirror)."
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#. [menu]: id=menu-editor-file
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#: data/themes/editor.cfg:120
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@ -149,8 +163,7 @@ msgstr "Quit Editor"
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msgid "Fatal error"
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msgstr "Fatal error"
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#: src/editor/editor_controller.cpp:300
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#: src/editor/editor_controller.cpp:1061
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#: src/editor/editor_controller.cpp:300 src/editor/editor_controller.cpp:1061
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msgid "(New Map)"
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msgstr "(New Map)"
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@ -159,12 +172,20 @@ msgid "Do you really want to quit?"
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msgstr "Do you really want to quit?"
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#: src/editor/editor_controller.cpp:308
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msgid "Do you really want to quit? Changes in the map since the last save will be lost."
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msgstr "Do you really want to quit? Changes in the map since the last save will be lost."
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msgid ""
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"Do you really want to quit? Changes in the map since the last save will be "
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"lost."
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msgstr ""
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"Do you really want to quit? Changes in the map since the last save will be "
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"lost."
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#: src/editor/editor_controller.cpp:310
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msgid "Do you really want to quit? The following maps were modified and all changes since the last save will be lost:"
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msgstr "Do you really want to quit? The following maps were modified and all changes since the last save will be lost:"
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msgid ""
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"Do you really want to quit? The following maps were modified and all changes "
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"since the last save will be lost:"
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msgstr ""
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"Do you really want to quit? The following maps were modified and all changes "
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"since the last save will be lost:"
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#: src/editor/editor_controller.cpp:315
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msgid "Quit"
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@ -179,8 +200,10 @@ msgid "Unsaved Changes"
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msgstr "Unsaved Changes"
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#: src/editor/editor_controller.cpp:409
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msgid "Do you want to discard all changes you made to the map since the last save?"
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msgstr "Do you want to discard all changes you made to the map since the last save?"
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msgid ""
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"Do you want to discard all changes you made to the map since the last save?"
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msgstr ""
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"Do you want to discard all changes you made to the map since the last save?"
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#: src/editor/editor_controller.cpp:427
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msgid "Choose a Map to Open"
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@ -198,8 +221,7 @@ msgstr "The file already exists. Do you want to overwrite it?"
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msgid "No random map generators found."
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msgstr "No random map generators found."
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#: src/editor/editor_controller.cpp:496
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#: src/editor/editor_controller.cpp:500
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#: src/editor/editor_controller.cpp:496 src/editor/editor_controller.cpp:500
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msgid "Map creation failed."
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msgstr "Map creation failed."
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@ -215,13 +237,11 @@ msgstr "Error loading mask"
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msgid "Choose target map"
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msgstr "Choose target map"
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#: src/editor/editor_controller.cpp:544
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#: src/editor/editor_controller.cpp:708
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#: src/editor/editor_controller.cpp:544 src/editor/editor_controller.cpp:708
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msgid "Error loading map"
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msgstr "Error loading map"
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#: src/editor/editor_controller.cpp:622
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#: src/editor/editor_controller.cpp:664
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#: src/editor/editor_controller.cpp:622 src/editor/editor_controller.cpp:664
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msgid "This map is already open."
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msgstr "This map is already open."
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@ -233,8 +253,7 @@ msgstr "Map saved."
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msgid "Loaded embedded map data"
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msgstr "Loaded embedded map data"
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#: src/editor/editor_controller.cpp:688
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#: src/editor/editor_controller.cpp:702
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#: src/editor/editor_controller.cpp:688 src/editor/editor_controller.cpp:702
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msgid "Map loaded from scenario"
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msgstr "Map loaded from scenario"
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@ -274,8 +293,7 @@ msgstr "Auto-update Terrain Transitions: Partial"
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msgid "Auto-update Terrain Transitions: No"
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msgstr "Auto-update Terrain Transitions: No"
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#: src/editor/editor_map.cpp:149
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#: src/editor/mouse_action.cpp:439
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#: src/editor/editor_map.cpp:149 src/editor/mouse_action.cpp:439
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msgid "Player"
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msgstr "Player"
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@ -304,8 +322,12 @@ msgid "File not found"
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msgstr "File not found"
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#: src/editor/map_context.cpp:84
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msgid "The map file looks like a scenario, but the map_data value does not point to an existing file"
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msgstr "The map file looks like a scenario, but the map_data value does not point to an existing file"
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msgid ""
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"The map file looks like a scenario, but the map_data value does not point to "
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"an existing file"
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msgstr ""
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"The map file looks like a scenario, but the map_data value does not point to "
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"an existing file"
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#: src/editor/map_context.cpp:99
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msgid "Empty map file"
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@ -328,8 +350,16 @@ msgid "Choose player"
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msgstr "Choose player"
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#: src/editor/mouse_action.cpp:444
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msgid "Which player should start here? You can use alt and a number key to set the starting position for a player, and del to clear the starting position under the cursor. Pressing a number key by itself will scroll to that player's starting position."
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msgstr "Which player should start here? You can use alt and a number key to set the starting position for a player, and del to clear the starting position under the cursor. Pressing a number key by itself will scroll to that player's starting position."
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msgid ""
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"Which player should start here? You can use alt and a number key to set the "
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"starting position for a player, and del to clear the starting position under "
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"the cursor. Pressing a number key by itself will scroll to that player's "
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"starting position."
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msgstr ""
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"Which player should start here? You can use alt and a number key to set the "
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"starting position for a player, and del to clear the starting position under "
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"the cursor. Pressing a number key by itself will scroll to that player's "
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"starting position."
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#: src/gui/dialogs/editor_settings.cpp:161
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msgid "Custom setting"
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@ -337,56 +367,77 @@ msgstr "Custom setting"
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#~ msgid "Error creating action object"
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#~ msgstr "Error creating action object"
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#~ msgid "Action not implemented"
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#~ msgstr "Action not implemented"
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#~ msgid "Error"
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#~ msgstr "Error"
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#~ msgid ""
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#~ "Which player should start here? You can also use the 1-9 and delete keys "
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#~ "to set/clear starting positions."
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#~ msgstr ""
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#~ "Which player should start here? You can also use the 1-9 and delete keys "
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#~ "to set/clear starting positions."
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#~ msgid "Settings"
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#~ msgstr "Settings"
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#~ msgid "Draw tiles"
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#~ msgstr "Draw tiles"
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#~ msgid "Fill"
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#~ msgstr "Fill"
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#~ msgid "Set player's starting position"
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#~ msgstr "Set player's starting position"
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#~ msgid "Zoom in"
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#~ msgstr "Zoom in"
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#~ msgid "Zoom out"
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#~ msgstr "Zoom out"
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#~ msgid "Zoom to default view"
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#~ msgstr "Zoom to default view"
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#~ msgid "Toggle grid"
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#~ msgstr "Toggle grid"
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#~ msgid "Resize the map"
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#~ msgstr "Resize the map"
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#~ msgid "Flip map"
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#~ msgstr "Flip map"
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#~ msgid "Language"
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#~ msgstr "Language"
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#~ msgid "Choose your preferred language:"
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#~ msgstr "Choose your preferred language:"
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#~ msgid "Battle for Wesnoth Map Editor"
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#~ msgstr "Battle for Wesnoth Map Editor"
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#~ msgid "Which Player?"
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#~ msgstr "Which Player?"
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#~ msgid "Which player should start here?"
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#~ msgstr "Which player should start here?"
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#~ msgid ""
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#~ "Warning: Illegal characters found in the map name. Please save under a "
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#~ "different name."
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#~ msgstr ""
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#~ "Warning: Illegal characters found in the map name. Please save under a "
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#~ "different name."
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#~ msgid "The file does not contain a valid map."
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#~ msgstr "The file does not contain a valid map."
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#~ msgid "Do you want to save the map before quitting?"
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#~ msgstr "Do you want to save the map before quitting?"
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#~ msgid "Error: Illegal character in filename."
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#~ msgstr "Error: Illegal character in filename."
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@ -24,8 +24,7 @@ msgstr "None"
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#. [toggle_button]: id=shroud
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#. [terrain_type]: id=shroud
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#: data/core/terrain.cfg:22
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#: data/gui/default/window/mp_create_game.cfg:471
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#: data/core/terrain.cfg:22 data/gui/default/window/mp_create_game.cfg:471
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msgid "Shroud"
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msgstr "Shroud"
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@ -53,15 +52,10 @@ msgstr "Snow"
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#. [terrain_type]: id=bridgelava
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#. [terrain_type]: id=bridgelavadiag1
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#. [terrain_type]: id=bridglavadiag2
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#: data/core/terrain.cfg:66
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#: data/core/terrain.cfg:75
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#: data/core/terrain.cfg:84
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#: data/core/terrain.cfg:95
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#: data/core/terrain.cfg:104
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#: data/core/terrain.cfg:114
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#: data/core/terrain.cfg:126
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#: data/core/terrain.cfg:136
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#: data/core/terrain.cfg:147
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#: data/core/terrain.cfg:66 data/core/terrain.cfg:75 data/core/terrain.cfg:84
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#: data/core/terrain.cfg:95 data/core/terrain.cfg:104
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#: data/core/terrain.cfg:114 data/core/terrain.cfg:126
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#: data/core/terrain.cfg:136 data/core/terrain.cfg:147
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msgid "Bridge"
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msgstr "Bridge"
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@ -79,10 +73,8 @@ msgstr "Fort"
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#. [terrain_type]: id=elven_castle
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#. [terrain_type]: id=dwarven_castle
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#. [terrain_type]: id=castle_overlay
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#: data/core/terrain.cfg:184
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#: data/core/terrain.cfg:194
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#: data/core/terrain.cfg:205
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#: data/core/terrain.cfg:372
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#: data/core/terrain.cfg:184 data/core/terrain.cfg:194
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#: data/core/terrain.cfg:205 data/core/terrain.cfg:372
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msgid "Castle"
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msgstr "Castle"
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@ -110,14 +102,10 @@ msgstr "Swamp Ruin"
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#. [terrain_type]: id=sunken_keep
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#. [terrain_type]: id=swamp_keep
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#. [terrain_type]: id=keep_overlay
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#: data/core/terrain.cfg:255
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#: data/core/terrain.cfg:268
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#: data/core/terrain.cfg:281
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#: data/core/terrain.cfg:294
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#: data/core/terrain.cfg:307
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#: data/core/terrain.cfg:320
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#: data/core/terrain.cfg:333
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#: data/core/terrain.cfg:346
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#: data/core/terrain.cfg:255 data/core/terrain.cfg:268
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#: data/core/terrain.cfg:281 data/core/terrain.cfg:294
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#: data/core/terrain.cfg:307 data/core/terrain.cfg:320
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#: data/core/terrain.cfg:333 data/core/terrain.cfg:346
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#: data/core/terrain.cfg:360
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msgid "Keep"
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msgstr "Keep"
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@ -135,8 +123,7 @@ msgstr "Fort Keep"
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#. [terrain_type]: id=human_keep
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#. [terrain_type]: id=dwarven_keep
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#. [terrain_type]: id=swamp_keep
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#: data/core/terrain.cfg:282
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#: data/core/terrain.cfg:308
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#: data/core/terrain.cfg:282 data/core/terrain.cfg:308
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#: data/core/terrain.cfg:347
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msgid "Castle Keep"
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msgstr "Castle Keep"
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@ -184,8 +171,7 @@ msgstr "Oasis"
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#. [terrain_type]: id=snow_forest
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#. [terrain_type]: id=deciduous_forest_winter_snow
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#. [terrain_type]: id=mixed_forest_winter_snow
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#: data/core/terrain.cfg:441
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#: data/core/terrain.cfg:516
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#: data/core/terrain.cfg:441 data/core/terrain.cfg:516
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#: data/core/terrain.cfg:561
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msgid "Snow Forest"
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msgstr "Snow Forest"
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@ -207,12 +193,9 @@ msgstr "Great Tree"
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#. [terrain_type]: id=mixed_forest_summer
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#. [terrain_type]: id=mixed_forest_fall
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#. [terrain_type]: id=mixed_forest_winter
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#: data/core/terrain.cfg:463
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#: data/core/terrain.cfg:483
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#: data/core/terrain.cfg:494
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#: data/core/terrain.cfg:505
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#: data/core/terrain.cfg:528
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#: data/core/terrain.cfg:539
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#: data/core/terrain.cfg:463 data/core/terrain.cfg:483
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#: data/core/terrain.cfg:494 data/core/terrain.cfg:505
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#: data/core/terrain.cfg:528 data/core/terrain.cfg:539
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#: data/core/terrain.cfg:550
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msgid "Forest"
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msgstr "Forest"
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@ -274,12 +257,9 @@ msgstr "Snowy Mixed Forest"
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#. [terrain_type]: id=mixed_forest_summer_hills
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#. [terrain_type]: id=mixed_forest_fall_hills
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#. [terrain_type]: id=mixed_forest_winter_hills
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#: data/core/terrain.cfg:577
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#: data/core/terrain.cfg:597
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#: data/core/terrain.cfg:608
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#: data/core/terrain.cfg:619
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#: data/core/terrain.cfg:641
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#: data/core/terrain.cfg:652
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#: data/core/terrain.cfg:577 data/core/terrain.cfg:597
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#: data/core/terrain.cfg:608 data/core/terrain.cfg:619
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#: data/core/terrain.cfg:641 data/core/terrain.cfg:652
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#: data/core/terrain.cfg:662
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msgid "Forested Hills"
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msgstr "Forested Hills"
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@ -287,8 +267,7 @@ msgstr "Forested Hills"
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#. [terrain_type]: id=forested_snow_hills
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#. [terrain_type]: id=deciduous_forest_winter_snow_hills
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#. [terrain_type]: id=mixed_forest_winter_snow_hills
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#: data/core/terrain.cfg:587
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#: data/core/terrain.cfg:630
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#: data/core/terrain.cfg:587 data/core/terrain.cfg:630
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#: data/core/terrain.cfg:673
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msgid "Forested Snow Hills"
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msgstr "Forested Snow Hills"
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@ -331,8 +310,7 @@ msgstr "Snowy Mixed Forested Hills"
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#. [terrain_type]: id=grassland
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#. [terrain_type]: id=grassland_flowers
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#. [terrain_type]: id=windmill
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#: data/core/terrain.cfg:688
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#: data/core/terrain.cfg:697
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#: data/core/terrain.cfg:688 data/core/terrain.cfg:697
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#: data/core/terrain.cfg:706
|
||||
msgid "Grassland"
|
||||
msgstr "Grassland"
|
||||
|
@ -360,8 +338,7 @@ msgstr "Hills"
|
|||
#. [terrain_type]: id=desert_mountains
|
||||
#. [terrain_type]: id=mountains
|
||||
#. [terrain_type]: id=snow_mountains
|
||||
#: data/core/terrain.cfg:760
|
||||
#: data/core/terrain.cfg:770
|
||||
#: data/core/terrain.cfg:760 data/core/terrain.cfg:770
|
||||
#: data/core/terrain.cfg:778
|
||||
msgid "Mountains"
|
||||
msgstr "Mountains"
|
||||
|
@ -393,8 +370,7 @@ msgstr "Lava"
|
|||
|
||||
#. [terrain_type]: id=road
|
||||
#. [terrain_type]: id=stone_path
|
||||
#: data/core/terrain.cfg:826
|
||||
#: data/core/terrain.cfg:844
|
||||
#: data/core/terrain.cfg:826 data/core/terrain.cfg:844
|
||||
#: data/core/terrain.cfg:853
|
||||
msgid "Road"
|
||||
msgstr "Road"
|
||||
|
@ -473,36 +449,21 @@ msgstr "Rockbound Cave"
|
|||
#. [terrain_type]: id=mermen_village
|
||||
#. [terrain_type]: id=swamp_village
|
||||
#. [terrain_type]: id=swamp_merfolk-village
|
||||
#: data/core/terrain.cfg:974
|
||||
#: data/core/terrain.cfg:985
|
||||
#: data/core/terrain.cfg:998
|
||||
#: data/core/terrain.cfg:1009
|
||||
#: data/core/terrain.cfg:1020
|
||||
#: data/core/terrain.cfg:1031
|
||||
#: data/core/terrain.cfg:1044
|
||||
#: data/core/terrain.cfg:1055
|
||||
#: data/core/terrain.cfg:1068
|
||||
#: data/core/terrain.cfg:1079
|
||||
#: data/core/terrain.cfg:1089
|
||||
#: data/core/terrain.cfg:1100
|
||||
#: data/core/terrain.cfg:1111
|
||||
#: data/core/terrain.cfg:1123
|
||||
#: data/core/terrain.cfg:1134
|
||||
#: data/core/terrain.cfg:1145
|
||||
#: data/core/terrain.cfg:1156
|
||||
#: data/core/terrain.cfg:1167
|
||||
#: data/core/terrain.cfg:1180
|
||||
#: data/core/terrain.cfg:1191
|
||||
#: data/core/terrain.cfg:1202
|
||||
#: data/core/terrain.cfg:1213
|
||||
#: data/core/terrain.cfg:1224
|
||||
#: data/core/terrain.cfg:1235
|
||||
#: data/core/terrain.cfg:1246
|
||||
#: data/core/terrain.cfg:1257
|
||||
#: data/core/terrain.cfg:1268
|
||||
#: data/core/terrain.cfg:1281
|
||||
#: data/core/terrain.cfg:1296
|
||||
#: data/core/terrain.cfg:1307
|
||||
#: data/core/terrain.cfg:974 data/core/terrain.cfg:985
|
||||
#: data/core/terrain.cfg:998 data/core/terrain.cfg:1009
|
||||
#: data/core/terrain.cfg:1020 data/core/terrain.cfg:1031
|
||||
#: data/core/terrain.cfg:1044 data/core/terrain.cfg:1055
|
||||
#: data/core/terrain.cfg:1068 data/core/terrain.cfg:1079
|
||||
#: data/core/terrain.cfg:1089 data/core/terrain.cfg:1100
|
||||
#: data/core/terrain.cfg:1111 data/core/terrain.cfg:1123
|
||||
#: data/core/terrain.cfg:1134 data/core/terrain.cfg:1145
|
||||
#: data/core/terrain.cfg:1156 data/core/terrain.cfg:1167
|
||||
#: data/core/terrain.cfg:1180 data/core/terrain.cfg:1191
|
||||
#: data/core/terrain.cfg:1202 data/core/terrain.cfg:1213
|
||||
#: data/core/terrain.cfg:1224 data/core/terrain.cfg:1235
|
||||
#: data/core/terrain.cfg:1246 data/core/terrain.cfg:1257
|
||||
#: data/core/terrain.cfg:1268 data/core/terrain.cfg:1281
|
||||
#: data/core/terrain.cfg:1296 data/core/terrain.cfg:1307
|
||||
msgid "Village"
|
||||
msgstr "Village"
|
||||
|
||||
|
@ -548,8 +509,7 @@ msgstr "Wall"
|
|||
|
||||
#. [terrain_type]: id=impassable_overlay
|
||||
#. [terrain_type]: id=impassable
|
||||
#: data/core/terrain.cfg:1404
|
||||
#: data/core/terrain.cfg:1442
|
||||
#: data/core/terrain.cfg:1404 data/core/terrain.cfg:1442
|
||||
msgid "Impassable"
|
||||
msgstr "Impassable"
|
||||
|
||||
|
@ -632,8 +592,7 @@ msgstr "Connect"
|
|||
#: data/gui/default/window/mp_method_selection.cfg:218
|
||||
#: data/gui/default/window/mp_server_list.cfg:229
|
||||
#: data/gui/default/window/unit_create.cfg:216
|
||||
#: data/gui/default/window/unit_create.cfg:217
|
||||
#: src/construct_dialog.cpp:134
|
||||
#: data/gui/default/window/unit_create.cfg:217 src/construct_dialog.cpp:134
|
||||
#: src/construct_dialog.cpp:137
|
||||
msgid "Cancel"
|
||||
msgstr "Cancel"
|
||||
|
@ -656,10 +615,8 @@ msgstr "Play a campaign"
|
|||
#: data/gui/default/window/unit_create.cfg:204
|
||||
#: data/gui/default/window/unit_create.cfg:205
|
||||
#: data/gui/default/window/wml_message.cfg:458
|
||||
#: data/gui/default/window/wml_message.cfg:679
|
||||
#: src/construct_dialog.cpp:126
|
||||
#: src/construct_dialog.cpp:133
|
||||
#: src/gui/dialogs/message.cpp:163
|
||||
#: data/gui/default/window/wml_message.cfg:679 src/construct_dialog.cpp:126
|
||||
#: src/construct_dialog.cpp:133 src/gui/dialogs/message.cpp:163
|
||||
#: src/gui/dialogs/message.cpp:170
|
||||
msgid "OK"
|
||||
msgstr "OK"
|
||||
|
@ -688,22 +645,19 @@ msgstr "Generate"
|
|||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]
|
||||
#: data/gui/default/window/editor_new_map.cfg:27
|
||||
#: src/hotkeys.cpp:110
|
||||
#: data/gui/default/window/editor_new_map.cfg:27 src/hotkeys.cpp:110
|
||||
msgid "New Map"
|
||||
msgstr "New Map"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]
|
||||
#: data/gui/default/window/editor_new_map.cfg:46
|
||||
#: src/mapgen_dialog.cpp:120
|
||||
#: data/gui/default/window/editor_new_map.cfg:46 src/mapgen_dialog.cpp:120
|
||||
msgid "Width:"
|
||||
msgstr "Width:"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]
|
||||
#: data/gui/default/window/editor_new_map.cfg:73
|
||||
#: src/mapgen_dialog.cpp:121
|
||||
#: data/gui/default/window/editor_new_map.cfg:73 src/mapgen_dialog.cpp:121
|
||||
msgid "Height:"
|
||||
msgstr "Height:"
|
||||
|
||||
|
@ -715,8 +669,7 @@ msgstr "Create new map"
|
|||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]
|
||||
#: data/gui/default/window/editor_resize_map.cfg:27
|
||||
#: src/hotkeys.cpp:155
|
||||
#: data/gui/default/window/editor_resize_map.cfg:27 src/hotkeys.cpp:155
|
||||
msgid "Resize Map"
|
||||
msgstr "Resize Map"
|
||||
|
||||
|
@ -758,8 +711,7 @@ msgstr "Resize map"
|
|||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]
|
||||
#: data/gui/default/window/editor_settings.cfg:38
|
||||
#: src/hotkeys.cpp:108
|
||||
#: data/gui/default/window/editor_settings.cfg:38 src/hotkeys.cpp:108
|
||||
msgid "Editor Settings"
|
||||
msgstr "Editor Settings"
|
||||
|
||||
|
@ -870,8 +822,7 @@ msgstr "Execution trace"
|
|||
#. [grid]
|
||||
#: data/gui/default/window/formula_debugger.cfg:222
|
||||
#: data/gui/default/window/lobby_main.cfg:539
|
||||
#: data/gui/default/window/title_screen.cfg:191
|
||||
#: src/hotkeys.cpp:643
|
||||
#: data/gui/default/window/title_screen.cfg:191 src/hotkeys.cpp:643
|
||||
#: src/hotkeys.cpp:934
|
||||
msgid "Quit"
|
||||
msgstr "Quit"
|
||||
|
@ -901,8 +852,7 @@ msgstr "Don't ask me again!"
|
|||
#: data/gui/default/window/game_save_oos.cfg:187
|
||||
#: data/gui/default/window/game_save_overwrite.cfg:88
|
||||
#: data/gui/default/window/game_save_overwrite.cfg:89
|
||||
#: src/construct_dialog.cpp:129
|
||||
#: src/gui/dialogs/message.cpp:177
|
||||
#: src/construct_dialog.cpp:129 src/gui/dialogs/message.cpp:177
|
||||
msgid "Yes"
|
||||
msgstr "Yes"
|
||||
|
||||
|
@ -912,16 +862,14 @@ msgstr "Yes"
|
|||
#: data/gui/default/window/game_save_message.cfg:154
|
||||
#: data/gui/default/window/game_save_oos.cfg:201
|
||||
#: data/gui/default/window/game_save_overwrite.cfg:103
|
||||
#: src/construct_dialog.cpp:130
|
||||
#: src/gui/dialogs/message.cpp:179
|
||||
#: src/construct_dialog.cpp:130 src/gui/dialogs/message.cpp:179
|
||||
msgid "No"
|
||||
msgstr "No"
|
||||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]: id=lblTitle
|
||||
#: data/gui/default/window/game_load.cfg:42
|
||||
#: src/gui/dialogs/mp_create_game.cpp:75
|
||||
#: src/hotkeys.cpp:66
|
||||
#: src/gui/dialogs/mp_create_game.cpp:75 src/hotkeys.cpp:66
|
||||
msgid "Load Game"
|
||||
msgstr "Load Game"
|
||||
|
||||
|
@ -967,8 +915,7 @@ msgstr "Cancel orders"
|
|||
#. [label]: id=lblTitle
|
||||
#: data/gui/default/window/game_save.cfg:32
|
||||
#: data/gui/default/window/game_save_message.cfg:32
|
||||
#: data/gui/default/window/game_save_oos.cfg:32
|
||||
#: src/hotkeys.cpp:63
|
||||
#: data/gui/default/window/game_save_oos.cfg:32 src/hotkeys.cpp:63
|
||||
msgid "Save Game"
|
||||
msgstr "Save Game"
|
||||
|
||||
|
@ -996,8 +943,7 @@ msgstr "Ignore All"
|
|||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [button]: id=quit_game
|
||||
#: data/gui/default/window/game_save_oos.cfg:159
|
||||
#: src/hotkeys.cpp:85
|
||||
#: data/gui/default/window/game_save_oos.cfg:159 src/hotkeys.cpp:85
|
||||
msgid "Quit Game"
|
||||
msgstr "Quit Game"
|
||||
|
||||
|
@ -1050,8 +996,7 @@ msgstr "Variable"
|
|||
#: data/gui/default/window/gamestate_inspector.cfg:331
|
||||
#: data/gui/default/window/lobby_main.cfg:503
|
||||
#: data/gui/default/window/lobby_player_info.cfg:192
|
||||
#: data/gui/default/window/message.cfg:122
|
||||
#: src/construct_dialog.cpp:140
|
||||
#: data/gui/default/window/message.cfg:122 src/construct_dialog.cpp:140
|
||||
msgid "Close"
|
||||
msgstr "Close"
|
||||
|
||||
|
@ -1202,8 +1147,7 @@ msgstr "Send"
|
|||
#. [grid]
|
||||
#: data/gui/default/window/lobby_main.cfg:545
|
||||
#: data/gui/default/window/title_screen.cfg:189
|
||||
#: src/game_preferences_display.cpp:53
|
||||
#: src/hotkeys.cpp:79
|
||||
#: src/game_preferences_display.cpp:53 src/hotkeys.cpp:79
|
||||
msgid "Preferences"
|
||||
msgstr "Preferences"
|
||||
|
||||
|
@ -1216,8 +1160,7 @@ msgstr "Refresh"
|
|||
#. [button]: id=show_help
|
||||
#. [button]: id=help
|
||||
#: data/gui/default/window/lobby_main.cfg:557
|
||||
#: data/gui/default/window/title_screen.cfg:109
|
||||
#: src/hotkeys.cpp:186
|
||||
#: data/gui/default/window/title_screen.cfg:109 src/hotkeys.cpp:186
|
||||
msgid "Help"
|
||||
msgstr "Help"
|
||||
|
||||
|
@ -1493,13 +1436,17 @@ msgstr "Multiplayer"
|
|||
#. [text_box]: id=user_name
|
||||
#: data/gui/default/window/mp_method_selection.cfg:82
|
||||
msgid ""
|
||||
"You may login to the official multiplayer server with your forum username and password.\n"
|
||||
"Note that registration is not required to join the server: you need to supply a password only if you wish to use a registered username.\n"
|
||||
"You may login to the official multiplayer server with your forum username "
|
||||
"and password.\n"
|
||||
"Note that registration is not required to join the server: you need to "
|
||||
"supply a password only if you wish to use a registered username.\n"
|
||||
"\n"
|
||||
"The Battle for Wesnoth forum can be found at http://www.wesnoth.org/forum/"
|
||||
msgstr ""
|
||||
"You may login to the official multiplayer server with your forum username and password.\n"
|
||||
"Note that registration is not required to join the server: you need to supply a password only if you wish to use a registered username.\n"
|
||||
"You may login to the official multiplayer server with your forum username "
|
||||
"and password.\n"
|
||||
"Note that registration is not required to join the server: you need to "
|
||||
"supply a password only if you wish to use a registered username.\n"
|
||||
"\n"
|
||||
"The Battle for Wesnoth forum can be found at http://www.wesnoth.org/forum/"
|
||||
|
||||
|
@ -1587,8 +1534,7 @@ msgstr "Credits"
|
|||
|
||||
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
|
||||
#. [label]
|
||||
#: data/gui/default/window/unit_create.cfg:37
|
||||
#: src/hotkeys.cpp:77
|
||||
#: data/gui/default/window/unit_create.cfg:37 src/hotkeys.cpp:77
|
||||
msgid "Create Unit (Debug!)"
|
||||
msgstr "Create Unit (Debug!)"
|
||||
|
||||
|
@ -1625,8 +1571,7 @@ msgstr "File: "
|
|||
msgid "Delete File"
|
||||
msgstr "Delete File"
|
||||
|
||||
#: src/filechooser.cpp:79
|
||||
#: src/filechooser.cpp:204
|
||||
#: src/filechooser.cpp:79 src/filechooser.cpp:204
|
||||
msgid "New Folder"
|
||||
msgstr "New Folder"
|
||||
|
||||
|
@ -1674,13 +1619,11 @@ msgstr "Interrupt move when an ally is sighted"
|
|||
msgid "Show Grid"
|
||||
msgstr "Show Grid"
|
||||
|
||||
#: src/game_preferences_display.cpp:163
|
||||
#: src/game_preferences_display.cpp:344
|
||||
#: src/game_preferences_display.cpp:163 src/game_preferences_display.cpp:344
|
||||
msgid "Save Replay on SP/MP Victory or MP Defeat"
|
||||
msgstr "Save Replay on SP/MP Victory or MP Defeat"
|
||||
|
||||
#: src/game_preferences_display.cpp:164
|
||||
#: src/game_preferences_display.cpp:347
|
||||
#: src/game_preferences_display.cpp:164 src/game_preferences_display.cpp:347
|
||||
msgid "Delete Auto-Saves on SP/MP Victory or MP Defeat"
|
||||
msgstr "Delete Auto-Saves on SP/MP Victory or MP Defeat"
|
||||
|
||||
|
@ -1852,13 +1795,11 @@ msgstr "Change the sample rate"
|
|||
msgid "User defined sample rate"
|
||||
msgstr "User defined sample rate"
|
||||
|
||||
#: src/game_preferences_display.cpp:275
|
||||
#: src/game_preferences_display.cpp:279
|
||||
#: src/game_preferences_display.cpp:275 src/game_preferences_display.cpp:279
|
||||
msgid "Change the buffer size"
|
||||
msgstr "Change the buffer size"
|
||||
|
||||
#: src/game_preferences_display.cpp:277
|
||||
#: src/game_preferences_display.cpp:832
|
||||
#: src/game_preferences_display.cpp:277 src/game_preferences_display.cpp:832
|
||||
msgid "Buffer Size: "
|
||||
msgstr "Buffer Size: "
|
||||
|
||||
|
@ -1866,8 +1807,7 @@ msgstr "Buffer Size: "
|
|||
msgid "Change the speed of scrolling around the map"
|
||||
msgstr "Change the speed of scrolling around the map"
|
||||
|
||||
#: src/game_preferences_display.cpp:289
|
||||
#: src/game_preferences_display.cpp:291
|
||||
#: src/game_preferences_display.cpp:289 src/game_preferences_display.cpp:291
|
||||
msgid "Set the amount of chat lines shown"
|
||||
msgstr "Set the number of chat lines shown"
|
||||
|
||||
|
@ -1880,8 +1820,10 @@ msgid "Choose whether the game should run full screen or in a window"
|
|||
msgstr "Choose whether the game should run full screen or in a window"
|
||||
|
||||
#: src/game_preferences_display.cpp:300
|
||||
msgid "Should the map view scroll to a unit when an action or move is animated."
|
||||
msgstr "Should the map view scroll to a unit when an action or move is animated."
|
||||
msgid ""
|
||||
"Should the map view scroll to a unit when an action or move is animated."
|
||||
msgstr ""
|
||||
"Should the map view scroll to a unit when an action or move is animated."
|
||||
|
||||
#: src/game_preferences_display.cpp:303
|
||||
msgid "Make units move and fight faster"
|
||||
|
@ -1984,8 +1926,12 @@ msgid "Play a bell sound at the beginning of your turn"
|
|||
msgstr "Play a bell sound at the beginning of your turn"
|
||||
|
||||
#: src/game_preferences_display.cpp:390
|
||||
msgid "Show a colored circle around the base of each unit to show which side it is on"
|
||||
msgstr "Show a coloured circle around the base of each unit to show which side it is on"
|
||||
msgid ""
|
||||
"Show a colored circle around the base of each unit to show which side it is "
|
||||
"on"
|
||||
msgstr ""
|
||||
"Show a coloured circle around the base of each unit to show which side it is "
|
||||
"on"
|
||||
|
||||
#: src/game_preferences_display.cpp:393
|
||||
msgid "Choose whether the sun moves left-to-right or right-to-left"
|
||||
|
@ -2007,8 +1953,7 @@ msgstr "View and configure keyboard shortcuts"
|
|||
msgid "Speed: "
|
||||
msgstr "Speed: "
|
||||
|
||||
#: src/game_preferences_display.cpp:705
|
||||
#: src/game_preferences_display.cpp:707
|
||||
#: src/game_preferences_display.cpp:705 src/game_preferences_display.cpp:707
|
||||
msgid "Maximum Auto-Saves: "
|
||||
msgstr "Maximum Auto-Saves: "
|
||||
|
||||
|
@ -2020,8 +1965,7 @@ msgstr "infinite"
|
|||
msgid "Chat Lines: "
|
||||
msgstr "Chat Lines: "
|
||||
|
||||
#: src/game_preferences_display.cpp:906
|
||||
#: src/game_preferences_display.cpp:914
|
||||
#: src/game_preferences_display.cpp:906 src/game_preferences_display.cpp:914
|
||||
msgid "Invalid username"
|
||||
msgstr "Invalid username"
|
||||
|
||||
|
@ -2093,18 +2037,15 @@ msgstr "Text doesn't start on canvas."
|
|||
msgid "Linked '$id' group has multiple definitions."
|
||||
msgstr "Linked '$id' group has multiple definitions."
|
||||
|
||||
#: src/gui/auxiliary/window_builder.cpp:199
|
||||
#: src/gui/widgets/settings.cpp:445
|
||||
#: src/gui/auxiliary/window_builder.cpp:199 src/gui/widgets/settings.cpp:445
|
||||
msgid "No resolution defined."
|
||||
msgstr "No resolution defined."
|
||||
|
||||
#: src/gui/auxiliary/window_builder.cpp:306
|
||||
#: src/gui/auxiliary/window_builder/panel.cpp:35
|
||||
#: src/gui/auxiliary/window_builder/toggle_panel.cpp:38
|
||||
#: src/gui/widgets/settings.cpp:709
|
||||
#: src/gui/widgets/settings.cpp:808
|
||||
#: src/gui/widgets/settings.cpp:901
|
||||
#: src/gui/widgets/settings.cpp:944
|
||||
#: src/gui/widgets/settings.cpp:709 src/gui/widgets/settings.cpp:808
|
||||
#: src/gui/widgets/settings.cpp:901 src/gui/widgets/settings.cpp:944
|
||||
#: src/gui/widgets/settings.cpp:1059
|
||||
msgid "No grid defined."
|
||||
msgstr "No grid defined."
|
||||
|
@ -2135,8 +2076,10 @@ msgstr "A 'list_definition' should contain one row."
|
|||
#: src/gui/auxiliary/window_builder/horizontal_listbox.cpp:61
|
||||
#: src/gui/auxiliary/window_builder/listbox.cpp:71
|
||||
#: src/gui/auxiliary/window_builder/multi_page.cpp:58
|
||||
msgid "'list_data' must have the same number of columns as the 'list_definition'."
|
||||
msgstr "'list_data' must have the same number of columns as the 'list_definition'."
|
||||
msgid ""
|
||||
"'list_data' must have the same number of columns as the 'list_definition'."
|
||||
msgstr ""
|
||||
"'list_data' must have the same number of columns as the 'list_definition'."
|
||||
|
||||
#: src/gui/auxiliary/window_builder/multi_page.cpp:37
|
||||
msgid "No page defined."
|
||||
|
@ -2187,8 +2130,12 @@ msgid "Observers not allowed"
|
|||
msgstr "Observers not allowed"
|
||||
|
||||
#: src/gui/dialogs/lobby_main.cpp:689
|
||||
msgid "Whisper session with $name started. If you don't want to receive messages from this user, type /ignore $name\n"
|
||||
msgstr "Whisper session with $name started. If you don't want to receive messages from this user, type /ignore $name\n"
|
||||
msgid ""
|
||||
"Whisper session with $name started. If you don't want to receive messages "
|
||||
"from this user, type /ignore $name\n"
|
||||
msgstr ""
|
||||
"Whisper session with $name started. If you don't want to receive messages "
|
||||
"from this user, type /ignore $name\n"
|
||||
|
||||
#: src/gui/dialogs/lobby_main.cpp:695
|
||||
msgid "Room $name joined"
|
||||
|
@ -2231,8 +2178,10 @@ msgid "Window not defined."
|
|||
msgstr "Window not defined."
|
||||
|
||||
#: src/gui/widgets/settings.cpp:401
|
||||
msgid "Widget definition '$definition' doesn't contain the definition for '$id'."
|
||||
msgstr "Widget definition '$definition' doesn't contain the definition for '$id'."
|
||||
msgid ""
|
||||
"Widget definition '$definition' doesn't contain the definition for '$id'."
|
||||
msgstr ""
|
||||
"Widget definition '$definition' doesn't contain the definition for '$id'."
|
||||
|
||||
#: src/gui/widgets/settings.cpp:471
|
||||
msgid "No state or draw section defined."
|
||||
|
@ -2242,8 +2191,7 @@ msgstr "No state or draw section defined."
|
|||
msgid "Click dismiss needs a 'click_dismiss' or 'ok' button."
|
||||
msgstr "Click dismiss needs a 'click_dismiss' or 'ok' button."
|
||||
|
||||
#: src/gui/widgets/window.cpp:813
|
||||
#: src/gui/widgets/window.cpp:846
|
||||
#: src/gui/widgets/window.cpp:813 src/gui/widgets/window.cpp:846
|
||||
#: src/tests/gui/test_gui2.cpp:232
|
||||
msgid "Failed to show a dialog, which doesn't fit on the screen."
|
||||
msgstr "Failed to show a dialogue, which doesn't fit on the screen."
|
||||
|
@ -2296,8 +2244,7 @@ msgstr "Default Zoom"
|
|||
msgid "Toggle Full Screen"
|
||||
msgstr "Toggle Full Screen"
|
||||
|
||||
#: src/hotkeys.cpp:58
|
||||
#: src/hotkeys.cpp:889
|
||||
#: src/hotkeys.cpp:58 src/hotkeys.cpp:889
|
||||
msgid "Screenshot"
|
||||
msgstr "Screenshot"
|
||||
|
||||
|
@ -2321,8 +2268,7 @@ msgstr "Rename Unit"
|
|||
msgid "Save Replay"
|
||||
msgstr "Save Replay"
|
||||
|
||||
#: src/hotkeys.cpp:65
|
||||
#: src/hotkeys.cpp:112
|
||||
#: src/hotkeys.cpp:65 src/hotkeys.cpp:112
|
||||
msgid "Save Map"
|
||||
msgstr "Save Map"
|
||||
|
||||
|
@ -2382,13 +2328,11 @@ msgstr "Unit List"
|
|||
msgid "Statistics"
|
||||
msgstr "Statistics"
|
||||
|
||||
#: src/hotkeys.cpp:83
|
||||
#: src/hotkeys.cpp:93
|
||||
#: src/hotkeys.cpp:83 src/hotkeys.cpp:93
|
||||
msgid "Stop"
|
||||
msgstr "Stop"
|
||||
|
||||
#: src/hotkeys.cpp:84
|
||||
#: src/hotkeys.cpp:91
|
||||
#: src/hotkeys.cpp:84 src/hotkeys.cpp:91
|
||||
msgid "Play"
|
||||
msgstr "Play"
|
||||
|
||||
|
@ -2664,8 +2608,7 @@ msgstr "User-Command#2"
|
|||
msgid "User-Command#3"
|
||||
msgstr "User-Command#3"
|
||||
|
||||
#: src/hotkeys.cpp:643
|
||||
#: src/hotkeys.cpp:934
|
||||
#: src/hotkeys.cpp:643 src/hotkeys.cpp:934
|
||||
msgid "Do you really want to quit?"
|
||||
msgstr "Do you really want to quit?"
|
||||
|
||||
|
@ -2695,8 +2638,7 @@ msgstr "Screenshot failed"
|
|||
msgid "language code for localized resources^en_US"
|
||||
msgstr "en_US"
|
||||
|
||||
#: src/mapgen_dialog.cpp:109
|
||||
#: src/preferences_display.cpp:208
|
||||
#: src/mapgen_dialog.cpp:109 src/preferences_display.cpp:208
|
||||
msgid "Close Window"
|
||||
msgstr "Close Window"
|
||||
|
||||
|
@ -2756,22 +2698,25 @@ msgstr "The maximum text width is less than 1."
|
|||
msgid "Could not get image for terrain: $terrain."
|
||||
msgstr "Could not get image for terrain: $terrain."
|
||||
|
||||
#: src/minimap.cpp:116
|
||||
#: src/minimap.cpp:128
|
||||
#: src/minimap.cpp:116 src/minimap.cpp:128
|
||||
msgid "Error creating or aquiring an image."
|
||||
msgstr "Error creating or aquiring an image."
|
||||
|
||||
#: src/preferences_display.cpp:75
|
||||
#: src/preferences_display.cpp:113
|
||||
msgid "The video mode could not be changed. Your window manager must be set to 16 bits per pixel to run the game in windowed mode. Your display must support 1024x768x16 to run the game full screen."
|
||||
msgstr "The video mode could not be changed. Your window manager must be set to 16 bits per pixel to run the game in windowed mode. Your display must support 1024x768x16 to run the game full screen."
|
||||
#: src/preferences_display.cpp:75 src/preferences_display.cpp:113
|
||||
msgid ""
|
||||
"The video mode could not be changed. Your window manager must be set to 16 "
|
||||
"bits per pixel to run the game in windowed mode. Your display must support "
|
||||
"1024x768x16 to run the game full screen."
|
||||
msgstr ""
|
||||
"The video mode could not be changed. Your window manager must be set to 16 "
|
||||
"bits per pixel to run the game in windowed mode. Your display must support "
|
||||
"1024x768x16 to run the game full screen."
|
||||
|
||||
#: src/preferences_display.cpp:212
|
||||
msgid "Hotkey Settings"
|
||||
msgstr "Hotkey Settings"
|
||||
|
||||
#: src/preferences_display.cpp:218
|
||||
#: src/preferences_display.cpp:286
|
||||
#: src/preferences_display.cpp:218 src/preferences_display.cpp:286
|
||||
msgid "Press desired Hotkey (Esc cancels)"
|
||||
msgstr "Press desired Hotkey (Esc cancels)"
|
||||
|
||||
|
@ -2796,8 +2741,10 @@ msgid "This Hotkey is already in use."
|
|||
msgstr "This Hotkey is already in use."
|
||||
|
||||
#: src/preferences_display.cpp:331
|
||||
msgid "Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
|
||||
msgstr "Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
|
||||
msgid ""
|
||||
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
|
||||
msgstr ""
|
||||
"Warning: screenshot hotkeys not combined with Control, Alt or Meta keys."
|
||||
|
||||
#: src/preferences_display.cpp:422
|
||||
msgid "There are no alternative video modes available"
|
||||
|
@ -2808,8 +2755,12 @@ msgid "Choose Resolution"
|
|||
msgstr "Choose Resolution"
|
||||
|
||||
#: src/terrain_translation.cpp:706
|
||||
msgid "A terrain with a string with more than 4 characters has been found, the affected terrain is :"
|
||||
msgstr "A terrain with a string with more than 4 characters has been found, the affected terrain is :"
|
||||
msgid ""
|
||||
"A terrain with a string with more than 4 characters has been found, the "
|
||||
"affected terrain is :"
|
||||
msgstr ""
|
||||
"A terrain with a string with more than 4 characters has been found, the "
|
||||
"affected terrain is :"
|
||||
|
||||
#: src/wml_exception.cpp:53
|
||||
msgid ""
|
||||
|
@ -2824,8 +2775,12 @@ msgid "When reporting the bug please include the following error message :"
|
|||
msgstr "When reporting the bug please include the following error message :"
|
||||
|
||||
#: src/wml_exception.cpp:73
|
||||
msgid "In section '[$section|]' where '$primary_key| = $primary_value' the mandatory key '$key|' isn't set."
|
||||
msgstr "In section '[$section|]' where '$primary_key| = $primary_value' the mandatory key '$key|' isn't set."
|
||||
msgid ""
|
||||
"In section '[$section|]' where '$primary_key| = $primary_value' the "
|
||||
"mandatory key '$key|' isn't set."
|
||||
msgstr ""
|
||||
"In section '[$section|]' where '$primary_key| = $primary_value' the "
|
||||
"mandatory key '$key|' isn't set."
|
||||
|
||||
#: src/wml_exception.cpp:76
|
||||
msgid "In section '[$section|]' the mandatory key '$key|' isn't set."
|
||||
|
@ -2840,54 +2795,78 @@ msgstr "In section '[$section|]' the mandatory key '$key|' isn't set."
|
|||
#~ "'list_definition'."
|
||||
#~ msgstr ""
|
||||
#~ "'list_data' must have the same number of columns as the 'list_definition'."
|
||||
|
||||
#~ msgid "Adjust Gamma"
|
||||
#~ msgstr "Adjust Gamma"
|
||||
|
||||
#~ msgid "Gamma:"
|
||||
#~ msgstr "Gamma:"
|
||||
|
||||
#~ msgid "Change the brightness of the display"
|
||||
#~ msgstr "Change the brightness of the display"
|
||||
|
||||
#~ msgid "Change username"
|
||||
#~ msgstr "Change username"
|
||||
|
||||
#~ msgid "No scrollbar defined."
|
||||
#~ msgstr "No scrollbar defined."
|
||||
|
||||
#~ msgid "Your modifications to the map will be lost. Continue?"
|
||||
#~ msgstr "Your modifications to the map will be lost. Continue?"
|
||||
|
||||
#~ msgid "Generate New Map"
|
||||
#~ msgstr "Generate New Map"
|
||||
|
||||
#~ msgid "Random Generator Settings"
|
||||
#~ msgstr "Random Generator Settings"
|
||||
|
||||
#~ msgid "Map creation failed."
|
||||
#~ msgstr "Map creation failed."
|
||||
|
||||
#~ msgid "Video Mode"
|
||||
#~ msgstr "Video Mode"
|
||||
|
||||
#~ msgid "X-Axis"
|
||||
#~ msgstr "X-Axis"
|
||||
|
||||
#~ msgid "Y-Axis"
|
||||
#~ msgstr "Y-Axis"
|
||||
|
||||
#~ msgid "Flip around (this may change the dimensions of the map):"
|
||||
#~ msgstr "Flip around (this may change the dimensions of the map):"
|
||||
|
||||
#~ msgid "Set Terrain"
|
||||
#~ msgstr "Set Terrain"
|
||||
|
||||
#~ msgid "Save As"
|
||||
#~ msgstr "Save As"
|
||||
|
||||
#~ msgid "Set Player's keep"
|
||||
#~ msgstr "Set Player's keep"
|
||||
|
||||
#~ msgid "Flood Fill"
|
||||
#~ msgstr "Flood Fill"
|
||||
|
||||
#~ msgid "Flip Map"
|
||||
#~ msgstr "Flip Map"
|
||||
|
||||
#~ msgid "Draw Terrain"
|
||||
#~ msgstr "Draw Terrain"
|
||||
|
||||
#~ msgid "Delay transition updates"
|
||||
#~ msgstr "Delay transition updates"
|
||||
|
||||
#~ msgid "Cave Lit"
|
||||
#~ msgstr "Cave Lit"
|
||||
|
||||
#~ msgid "Save Hotkeys"
|
||||
#~ msgstr "Save Hotkeys"
|
||||
|
||||
#~ msgid "Advanced Mode"
|
||||
#~ msgstr "Advanced Mode"
|
||||
|
||||
#~ msgid "Normal Mode"
|
||||
#~ msgstr "Normal Mode"
|
||||
|
||||
#~ msgid "Dwarven Castle"
|
||||
#~ msgstr "Dwarven Castle"
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -48,16 +48,24 @@ msgstr "Knight"
|
|||
|
||||
#. [campaign]: id=Two_Brothers
|
||||
#: data/campaigns/Two_Brothers/_main.cfg:21
|
||||
msgid "(Novice level, 4 scenarios; the 'Hard' version may challenge more experienced players.)"
|
||||
msgstr "(Novice level, 4 scenarios; the 'Hard' version may challenge more experienced players.)"
|
||||
msgid ""
|
||||
"(Novice level, 4 scenarios; the 'Hard' version may challenge more "
|
||||
"experienced players.)"
|
||||
msgstr ""
|
||||
"(Novice level, 4 scenarios; the 'Hard' version may challenge more "
|
||||
"experienced players.)"
|
||||
|
||||
#. [campaign]: id=Two_Brothers
|
||||
#: data/campaigns/Two_Brothers/_main.cfg:21
|
||||
msgid ""
|
||||
"An evil mage is threatening the small village of Maghre and its inhabitants. The village's mage Bjarn sends for his brother to help, but not all goes as planned. Can you help?\n"
|
||||
"An evil mage is threatening the small village of Maghre and its inhabitants. "
|
||||
"The village's mage Bjarn sends for his brother to help, but not all goes as "
|
||||
"planned. Can you help?\n"
|
||||
"\n"
|
||||
msgstr ""
|
||||
"An evil mage is threatening the small village of Maghre and its inhabitants. The village's mage Bjarn sends for his brother to help, but not all goes as planned. Can you help?\n"
|
||||
"An evil mage is threatening the small village of Maghre and its inhabitants. "
|
||||
"The village's mage Bjarn sends for his brother to help, but not all goes as "
|
||||
"planned. Can you help?\n"
|
||||
"\n"
|
||||
|
||||
#. [about]
|
||||
|
@ -92,28 +100,78 @@ msgstr "Rooting Out A Mage"
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:53
|
||||
msgid "The remote freehold of Maghre in the western reaches of the kingdom of Wesnoth was once a peaceful place, its inhabitants largely unaware of the comings and goings of the wider world. Wars and the rumor of wars touched them not, until the day a dark mage settled in the region and began seeking sacrifices for his evil summonings."
|
||||
msgstr "The remote freehold of Maghre in the western reaches of the kingdom of Wesnoth was once a peaceful place, its inhabitants largely unaware of the comings and goings of the wider world. Wars and the rumor of wars touched them not, until the day a dark mage settled in the region and began seeking sacrifices for his evil summonings."
|
||||
msgid ""
|
||||
"The remote freehold of Maghre in the western reaches of the kingdom of "
|
||||
"Wesnoth was once a peaceful place, its inhabitants largely unaware of the "
|
||||
"comings and goings of the wider world. Wars and the rumor of wars touched "
|
||||
"them not, until the day a dark mage settled in the region and began seeking "
|
||||
"sacrifices for his evil summonings."
|
||||
msgstr ""
|
||||
"The remote freehold of Maghre in the western reaches of the kingdom of "
|
||||
"Wesnoth was once a peaceful place, its inhabitants largely unaware of the "
|
||||
"comings and goings of the wider world. Wars and the rumor of wars touched "
|
||||
"them not, until the day a dark mage settled in the region and began seeking "
|
||||
"sacrifices for his evil summonings."
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:57
|
||||
msgid "Skeletons and zombies killed cattle and fired fields. 'Fear and obey Mordak the Mage!' they cried in fell voices as they did their foul deeds. People vanished from isolated farmsteads. Men and women began to fear the night, and their children even the bright day. But the nearest lord was more than a day's ride distant, and messengers sent to seek his help did not return."
|
||||
msgstr "Skeletons and zombies killed cattle and fired fields. 'Fear and obey Mordak the Mage!' they cried in fell voices as they did their foul deeds. People vanished from isolated farmsteads. Men and women began to fear the night, and their children even the bright day. But the nearest lord was more than a day's ride distant, and messengers sent to seek his help did not return."
|
||||
msgid ""
|
||||
"Skeletons and zombies killed cattle and fired fields. 'Fear and obey Mordak "
|
||||
"the Mage!' they cried in fell voices as they did their foul deeds. People "
|
||||
"vanished from isolated farmsteads. Men and women began to fear the night, "
|
||||
"and their children even the bright day. But the nearest lord was more than a "
|
||||
"day's ride distant, and messengers sent to seek his help did not return."
|
||||
msgstr ""
|
||||
"Skeletons and zombies killed cattle and fired fields. 'Fear and obey Mordak "
|
||||
"the Mage!' they cried in fell voices as they did their foul deeds. People "
|
||||
"vanished from isolated farmsteads. Men and women began to fear the night, "
|
||||
"and their children even the bright day. But the nearest lord was more than a "
|
||||
"day's ride distant, and messengers sent to seek his help did not return."
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:61
|
||||
msgid "There was a man named Bjarn who had shown talent as a mage when he was young, gone to the great Academy on the Isle of Alduin, and returned to work his magic in the land where he was born. The people looked to him for help and leadership. He found weapons half-forgotten from the times of their sires and grandsires hanging in many houses, and bade the villagers to take them down and clean and oil them. He set the smiths of Maghre to making spearheads and ax-blades for the rest."
|
||||
msgstr "There was a man named Bjarn who had shown talent as a mage when he was young, gone to the great Academy on the Isle of Alduin, and returned to work his magic in the land where he was born. The people looked to him for help and leadership. He found weapons half-forgotten from the times of their sires and grandsires hanging in many houses, and bade the villagers to take them down and clean and oil them. He set the smiths of Maghre to making spearheads and ax-blades for the rest."
|
||||
msgid ""
|
||||
"There was a man named Bjarn who had shown talent as a mage when he was "
|
||||
"young, gone to the great Academy on the Isle of Alduin, and returned to work "
|
||||
"his magic in the land where he was born. The people looked to him for help "
|
||||
"and leadership. He found weapons half-forgotten from the times of their "
|
||||
"sires and grandsires hanging in many houses, and bade the villagers to take "
|
||||
"them down and clean and oil them. He set the smiths of Maghre to making "
|
||||
"spearheads and ax-blades for the rest."
|
||||
msgstr ""
|
||||
"There was a man named Bjarn who had shown talent as a mage when he was "
|
||||
"young, gone to the great Academy on the Isle of Alduin, and returned to work "
|
||||
"his magic in the land where he was born. The people looked to him for help "
|
||||
"and leadership. He found weapons half-forgotten from the times of their "
|
||||
"sires and grandsires hanging in many houses, and bade the villagers to take "
|
||||
"them down and clean and oil them. He set the smiths of Maghre to making "
|
||||
"spearheads and ax-blades for the rest."
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:65
|
||||
msgid "Now Bjarn had a brother named Arne who had also left Maghre to seek his fortune, and had become the leader of a small band of horsemen who hired out as guards to merchant caravans. Fortunate it was for all that when Bjarn was but an apprentice mage, he had made a pair of amulets for himself and his brother, with which they might call to each other when in dire need. Bjarn sent out that call."
|
||||
msgstr "Now Bjarn had a brother named Arne who had also left Maghre to seek his fortune, and had become the leader of a small band of horsemen who hired out as guards to merchant caravans. Fortunate it was for all that when Bjarn was but an apprentice mage, he had made a pair of amulets for himself and his brother, with which they might call to each other when in dire need. Bjarn sent out that call."
|
||||
msgid ""
|
||||
"Now Bjarn had a brother named Arne who had also left Maghre to seek his "
|
||||
"fortune, and had become the leader of a small band of horsemen who hired out "
|
||||
"as guards to merchant caravans. Fortunate it was for all that when Bjarn was "
|
||||
"but an apprentice mage, he had made a pair of amulets for himself and his "
|
||||
"brother, with which they might call to each other when in dire need. Bjarn "
|
||||
"sent out that call."
|
||||
msgstr ""
|
||||
"Now Bjarn had a brother named Arne who had also left Maghre to seek his "
|
||||
"fortune, and had become the leader of a small band of horsemen who hired out "
|
||||
"as guards to merchant caravans. Fortunate it was for all that when Bjarn was "
|
||||
"but an apprentice mage, he had made a pair of amulets for himself and his "
|
||||
"brother, with which they might call to each other when in dire need. Bjarn "
|
||||
"sent out that call."
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:69
|
||||
msgid "Heeding the call of his amulet, Arne gathered such men as he could and hurried to Maghre to help Bjarn."
|
||||
msgstr "Heeding the call of his amulet, Arne gathered such men as he could and hurried to Maghre to help Bjarn."
|
||||
msgid ""
|
||||
"Heeding the call of his amulet, Arne gathered such men as he could and "
|
||||
"hurried to Maghre to help Bjarn."
|
||||
msgstr ""
|
||||
"Heeding the call of his amulet, Arne gathered such men as he could and "
|
||||
"hurried to Maghre to help Bjarn."
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:80
|
||||
|
@ -239,33 +297,65 @@ msgstr "Greetings, my brother! How may my men and I be of aid?"
|
|||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:277
|
||||
msgid "A dark mage has come upon us; his creatures call him Mordak. They have been terrorizing outlying farms, and we fear they may soon attack the village itself! The villagers of Maghre have taken up weapons but they are not trained fighters; but we need your men, and you to lead them."
|
||||
msgstr "A dark mage has come upon us; his creatures call him Mordak. They have been terrorising outlying farms, and we fear they may soon attack the village itself! The villagers of Maghre have taken up weapons but they are not trained fighters; but we need your men, and you to lead them."
|
||||
msgid ""
|
||||
"A dark mage has come upon us; his creatures call him Mordak. They have been "
|
||||
"terrorizing outlying farms, and we fear they may soon attack the village "
|
||||
"itself! The villagers of Maghre have taken up weapons but they are not "
|
||||
"trained fighters; but we need your men, and you to lead them."
|
||||
msgstr ""
|
||||
"A dark mage has come upon us; his creatures call him Mordak. They have been "
|
||||
"terrorising outlying farms, and we fear they may soon attack the village "
|
||||
"itself! The villagers of Maghre have taken up weapons but they are not "
|
||||
"trained fighters; but we need your men, and you to lead them."
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:281
|
||||
msgid "I can feel Mordak's foul touch on the hidden currents of the earth and air. He is somewhere due north of here, I would say not more than two days' ride."
|
||||
msgstr "I can feel Mordak's foul touch on the hidden currents of the earth and air. He is somewhere due north of here, I would say not more than two days' ride."
|
||||
msgid ""
|
||||
"I can feel Mordak's foul touch on the hidden currents of the earth and air. "
|
||||
"He is somewhere due north of here, I would say not more than two days' ride."
|
||||
msgstr ""
|
||||
"I can feel Mordak's foul touch on the hidden currents of the earth and air. "
|
||||
"He is somewhere due north of here, I would say not more than two days' ride."
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:285
|
||||
msgid "I will lead my men, and such villagers as can keep up with us, north to slay this Mordak! What will you do?"
|
||||
msgstr "I will lead my men, and such villagers as can keep up with us, north to slay this Mordak! What will you do?"
|
||||
msgid ""
|
||||
"I will lead my men, and such villagers as can keep up with us, north to slay "
|
||||
"this Mordak! What will you do?"
|
||||
msgstr ""
|
||||
"I will lead my men, and such villagers as can keep up with us, north to slay "
|
||||
"this Mordak! What will you do?"
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:289
|
||||
msgid "You shall be the right hand, I the left. I will go stealthily with a handful of our best scouts and woodsmen. While you demonstrate against him and kill his creatures, I will try to defeat Mordak himself with magic at an unguarded moment. Together we may accomplish what either alone may not."
|
||||
msgstr "You shall be the right hand, I the left. I will go stealthily with a handful of our best scouts and woodsmen. While you demonstrate against him and kill his creatures, I will try to defeat Mordak himself with magic at an unguarded moment. Together we may accomplish what either alone may not."
|
||||
msgid ""
|
||||
"You shall be the right hand, I the left. I will go stealthily with a handful "
|
||||
"of our best scouts and woodsmen. While you demonstrate against him and kill "
|
||||
"his creatures, I will try to defeat Mordak himself with magic at an "
|
||||
"unguarded moment. Together we may accomplish what either alone may not."
|
||||
msgstr ""
|
||||
"You shall be the right hand, I the left. I will go stealthily with a handful "
|
||||
"of our best scouts and woodsmen. While you demonstrate against him and kill "
|
||||
"his creatures, I will try to defeat Mordak himself with magic at an "
|
||||
"unguarded moment. Together we may accomplish what either alone may not."
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:300
|
||||
msgid "Bjarn should be in position by now. Press them, distract the adept so Bjarn can spring his trap!"
|
||||
msgstr "Bjarn should be in position by now. Press them, distract the adept so Bjarn can spring his trap!"
|
||||
msgid ""
|
||||
"Bjarn should be in position by now. Press them, distract the adept so Bjarn "
|
||||
"can spring his trap!"
|
||||
msgstr ""
|
||||
"Bjarn should be in position by now. Press them, distract the adept so Bjarn "
|
||||
"can spring his trap!"
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:308
|
||||
msgid "Bjarn has not made his attack! I begin to fear for him... and it means we must deal with this Mordak ourselves!"
|
||||
msgstr "Bjarn has not made his attack! I begin to fear for him... and it means we must deal with this Mordak ourselves!"
|
||||
msgid ""
|
||||
"Bjarn has not made his attack! I begin to fear for him... and it means we "
|
||||
"must deal with this Mordak ourselves!"
|
||||
msgstr ""
|
||||
"Bjarn has not made his attack! I begin to fear for him... and it means we "
|
||||
"must deal with this Mordak ourselves!"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:319
|
||||
|
@ -284,13 +374,21 @@ msgstr "Worried about him, are you? E-he-he..hergh...gaargh..."
|
|||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:335
|
||||
msgid "There's nothing more to be had from this one; we will have to search for Bjarn ourselves!"
|
||||
msgstr "There's nothing more to be had from this one; we will have to search for Bjarn ourselves!"
|
||||
msgid ""
|
||||
"There's nothing more to be had from this one; we will have to search for "
|
||||
"Bjarn ourselves!"
|
||||
msgstr ""
|
||||
"There's nothing more to be had from this one; we will have to search for "
|
||||
"Bjarn ourselves!"
|
||||
|
||||
#. [message]: role=Reporter
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:343
|
||||
msgid "Sir, our scouts report that Bjarn was seen captured and carried away further north!"
|
||||
msgstr "Sir, our scouts report that Bjarn was seen captured and carried away further north!"
|
||||
msgid ""
|
||||
"Sir, our scouts report that Bjarn was seen captured and carried away further "
|
||||
"north!"
|
||||
msgstr ""
|
||||
"Sir, our scouts report that Bjarn was seen captured and carried away further "
|
||||
"north!"
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:347
|
||||
|
@ -304,8 +402,12 @@ msgstr "Your brother's plan to ambush me has failed. He is our prisoner now."
|
|||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:365
|
||||
msgid "My brother, kidnapped? I have failed you, Bjarn! And even now Mordak's forces descend upon the village!"
|
||||
msgstr "My brother, kidnapped? I have failed you, Bjarn! And even now Mordak's forces descend upon the village!"
|
||||
msgid ""
|
||||
"My brother, kidnapped? I have failed you, Bjarn! And even now Mordak's "
|
||||
"forces descend upon the village!"
|
||||
msgstr ""
|
||||
"My brother, kidnapped? I have failed you, Bjarn! And even now Mordak's "
|
||||
"forces descend upon the village!"
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:380
|
||||
|
@ -330,13 +432,25 @@ msgstr "The Chase"
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:31
|
||||
msgid "The pursuit had already run for several days when the pursuers came to the bounds of the huge forest known as the Grey Woods. Ancient tales warned of lost souls haunting the wood, hunting and killing anyone brave enough to enter it."
|
||||
msgstr "The pursuit had already run for several days when the pursuers came to the bounds of the huge forest known as the Grey Woods. Ancient tales warned of lost souls haunting the wood, hunting and killing anyone brave enough to enter it."
|
||||
msgid ""
|
||||
"The pursuit had already run for several days when the pursuers came to the "
|
||||
"bounds of the huge forest known as the Grey Woods. Ancient tales warned of "
|
||||
"lost souls haunting the wood, hunting and killing anyone brave enough to "
|
||||
"enter it."
|
||||
msgstr ""
|
||||
"The pursuit had already run for several days when the pursuers came to the "
|
||||
"bounds of the huge forest known as the Grey Woods. Ancient tales warned of "
|
||||
"lost souls haunting the wood, hunting and killing anyone brave enough to "
|
||||
"enter it."
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:36
|
||||
msgid "Heedless of those rumors, Arne followed them. His only worry was that his horsemen would be at disadvantage if attacked in the forest."
|
||||
msgstr "Heedless of those rumors, Arne followed them. His only worry was that his horsemen would be at disadvantage if attacked in the forest."
|
||||
msgid ""
|
||||
"Heedless of those rumors, Arne followed them. His only worry was that his "
|
||||
"horsemen would be at disadvantage if attacked in the forest."
|
||||
msgstr ""
|
||||
"Heedless of those rumors, Arne followed them. His only worry was that his "
|
||||
"horsemen would be at disadvantage if attacked in the forest."
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:68
|
||||
|
@ -360,13 +474,19 @@ msgstr "Sounds of a scuffle were heard from the forest."
|
|||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:225
|
||||
msgid "Come on, men. A stroll through such lovely green woods, what could be finer?"
|
||||
msgstr "Come on, men. A stroll through such lovely green woods, what could be finer?"
|
||||
msgid ""
|
||||
"Come on, men. A stroll through such lovely green woods, what could be finer?"
|
||||
msgstr ""
|
||||
"Come on, men. A stroll through such lovely green woods, what could be finer?"
|
||||
|
||||
#. [message]: role=speaker
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:229
|
||||
msgid "It is whispered that hungry ghosts rule this forest, and kill everyone who dares to enter."
|
||||
msgstr "It is whispered that hungry ghosts rule this forest, and kill everyone who dares to enter."
|
||||
msgid ""
|
||||
"It is whispered that hungry ghosts rule this forest, and kill everyone who "
|
||||
"dares to enter."
|
||||
msgstr ""
|
||||
"It is whispered that hungry ghosts rule this forest, and kill everyone who "
|
||||
"dares to enter."
|
||||
|
||||
#. [message]: speaker=Nil-Galion
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:233
|
||||
|
@ -380,23 +500,43 @@ msgstr "We're chasing after some men who kidnapped my brother!"
|
|||
|
||||
#. [message]: speaker=Nil-Galion
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:241
|
||||
msgid "Those men told me their prisoner had attempted to murder their master, and warned that evil men would follow him. Advance no further, or you will die."
|
||||
msgstr "Those men told me their prisoner had attempted to murder their master, and warned that evil men would follow him. Advance no further, or you will die."
|
||||
msgid ""
|
||||
"Those men told me their prisoner had attempted to murder their master, and "
|
||||
"warned that evil men would follow him. Advance no further, or you will die."
|
||||
msgstr ""
|
||||
"Those men told me their prisoner had attempted to murder their master, and "
|
||||
"warned that evil men would follow him. Advance no further, or you will die."
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:245
|
||||
msgid "So much for those ghost stories. Mere elves will not stop me from freeing my brother!"
|
||||
msgstr "So much for those ghost stories. Mere elves will not stop me from freeing my brother!"
|
||||
msgid ""
|
||||
"So much for those ghost stories. Mere elves will not stop me from freeing my "
|
||||
"brother!"
|
||||
msgstr ""
|
||||
"So much for those ghost stories. Mere elves will not stop me from freeing my "
|
||||
"brother!"
|
||||
|
||||
#. [message]: role=speaker
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:249
|
||||
msgid "I am glad at least that we will not have to face ghosts. But those elves will have us at a disadvantage; our horses will not maneuver well in the trees."
|
||||
msgstr "I am glad at least that we will not have to face ghosts. But those elves will have us at a disadvantage; our horses will not maneuver well in the trees."
|
||||
msgid ""
|
||||
"I am glad at least that we will not have to face ghosts. But those elves "
|
||||
"will have us at a disadvantage; our horses will not maneuver well in the "
|
||||
"trees."
|
||||
msgstr ""
|
||||
"I am glad at least that we will not have to face ghosts. But those elves "
|
||||
"will have us at a disadvantage; our horses will not maneuver well in the "
|
||||
"trees."
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:253
|
||||
msgid "Bah, just stay on the paths; our spearmen and bowmen can fight in the deeper woods. We have faced and won through greater perils than those amateurs can offer."
|
||||
msgstr "Bah, just stay on the paths; our spearmen and bowmen can fight in the deeper woods. We have faced and won through greater perils than those amateurs can offer."
|
||||
msgid ""
|
||||
"Bah, just stay on the paths; our spearmen and bowmen can fight in the deeper "
|
||||
"woods. We have faced and won through greater perils than those amateurs can "
|
||||
"offer."
|
||||
msgstr ""
|
||||
"Bah, just stay on the paths; our spearmen and bowmen can fight in the deeper "
|
||||
"woods. We have faced and won through greater perils than those amateurs can "
|
||||
"offer."
|
||||
|
||||
#. [unit]: type=Dark Adept, id=Muff Toras
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:268
|
||||
|
@ -410,8 +550,12 @@ msgstr "I see them! There they are!"
|
|||
|
||||
#. [message]: speaker=Muff Toras
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:320
|
||||
msgid "Curses! If they had been an hour slower our master's reinforcements would already be here to meet us."
|
||||
msgstr "Curses! If they had been an hour slower our master's reinforcements would already be here to meet us."
|
||||
msgid ""
|
||||
"Curses! If they had been an hour slower our master's reinforcements would "
|
||||
"already be here to meet us."
|
||||
msgstr ""
|
||||
"Curses! If they had been an hour slower our master's reinforcements would "
|
||||
"already be here to meet us."
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:325
|
||||
|
@ -425,13 +569,23 @@ msgstr "Come on, men, let's catch those kidnappers!"
|
|||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:356
|
||||
msgid "Hah! You have captured me, but it will avail you nothing. I sent your precious brother the mage north with half my men a day since; he will be safely locked away in our master's dungeons by now."
|
||||
msgstr "Hah! You have captured me, but it will avail you nothing. I sent your precious brother the mage north with half my men a day since; he will be safely locked away in our master's dungeons by now."
|
||||
msgid ""
|
||||
"Hah! You have captured me, but it will avail you nothing. I sent your "
|
||||
"precious brother the mage north with half my men a day since; he will be "
|
||||
"safely locked away in our master's dungeons by now."
|
||||
msgstr ""
|
||||
"Hah! You have captured me, but it will avail you nothing. I sent your "
|
||||
"precious brother the mage north with half my men a day since; he will be "
|
||||
"safely locked away in our master's dungeons by now."
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:360
|
||||
msgid "My blade is at your throat. Give us the way to my brother now, or I will spill your wretched blood on the ground."
|
||||
msgstr "My blade is at your throat. Give us the way to my brother now, or I will spill your wretched blood on the ground."
|
||||
msgid ""
|
||||
"My blade is at your throat. Give us the way to my brother now, or I will "
|
||||
"spill your wretched blood on the ground."
|
||||
msgstr ""
|
||||
"My blade is at your throat. Give us the way to my brother now, or I will "
|
||||
"spill your wretched blood on the ground."
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:363
|
||||
|
@ -475,8 +629,14 @@ msgstr "Katklagad"
|
|||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:377
|
||||
msgid "Three days ride to the northeast, in a deserted castle. The passwords to the guards are $first_password_$first_password_number and $second_password_$second_password_number|."
|
||||
msgstr "Three days ride to the northeast, in a deserted castle. The passwords to the guards are $first_password_$first_password_number and $second_password_$second_password_number|."
|
||||
msgid ""
|
||||
"Three days ride to the northeast, in a deserted castle. The passwords to the "
|
||||
"guards are $first_password_$first_password_number and $second_password_"
|
||||
"$second_password_number|."
|
||||
msgstr ""
|
||||
"Three days ride to the northeast, in a deserted castle. The passwords to the "
|
||||
"guards are $first_password_$first_password_number and $second_password_"
|
||||
"$second_password_number|."
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:381
|
||||
|
@ -490,18 +650,30 @@ msgstr "Brena"
|
|||
|
||||
#. [message]: speaker=Brena
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:405
|
||||
msgid "Greetings. I am Brena, a knight errant. I saw you pursuing and fighting the foul undead. Are there more of them to be destroyed?"
|
||||
msgstr "Greetings. I am Brena, a knight errant. I saw you pursuing and fighting the foul undead. Are there more of them to be destroyed?"
|
||||
msgid ""
|
||||
"Greetings. I am Brena, a knight errant. I saw you pursuing and fighting the "
|
||||
"foul undead. Are there more of them to be destroyed?"
|
||||
msgstr ""
|
||||
"Greetings. I am Brena, a knight errant. I saw you pursuing and fighting the "
|
||||
"foul undead. Are there more of them to be destroyed?"
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:409
|
||||
msgid "Aye. We think there's a nest of them north-east of here. They've captured my brother."
|
||||
msgstr "Aye. We think there's a nest of them north-east of here. They've captured my brother."
|
||||
msgid ""
|
||||
"Aye. We think there's a nest of them north-east of here. They've captured my "
|
||||
"brother."
|
||||
msgstr ""
|
||||
"Aye. We think there's a nest of them north-east of here. They've captured my "
|
||||
"brother."
|
||||
|
||||
#. [message]: speaker=Brena
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:413
|
||||
msgid "I bear a great hatred towards their kind. I will follow and fight them with you, if you permit."
|
||||
msgstr "I bear a great hatred towards their kind. I will follow and fight them with you, if you permit."
|
||||
msgid ""
|
||||
"I bear a great hatred towards their kind. I will follow and fight them with "
|
||||
"you, if you permit."
|
||||
msgstr ""
|
||||
"I bear a great hatred towards their kind. I will follow and fight them with "
|
||||
"you, if you permit."
|
||||
|
||||
#. [message]: type=Horseman
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:417
|
||||
|
@ -530,8 +702,12 @@ msgstr "I am sorry. We have not the time to spare."
|
|||
|
||||
#. [message]: speaker=Brena
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:439
|
||||
msgid "Take this, then, for I see that you are on a quest. My comrades will help you whenever you call for them."
|
||||
msgstr "Take this, then, for I see that you are on a quest. My comrades will help you whenever you call for them."
|
||||
msgid ""
|
||||
"Take this, then, for I see that you are on a quest. My comrades will help "
|
||||
"you whenever you call for them."
|
||||
msgstr ""
|
||||
"Take this, then, for I see that you are on a quest. My comrades will help "
|
||||
"you whenever you call for them."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:456
|
||||
|
@ -550,8 +726,14 @@ msgstr "He escaped us..."
|
|||
|
||||
#. [message]: speaker=Nil-Galion
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:492
|
||||
msgid "Foolish human, you have killed me but you will not catch the undead in time. I have fulfilled my contract, and will be reanimated soon to become a lord of their armies."
|
||||
msgstr "Foolish human, you have killed me but you will not catch the undead in time. I have fulfilled my contract, and will be reanimated soon to become a lord of their armies."
|
||||
msgid ""
|
||||
"Foolish human, you have killed me but you will not catch the undead in time. "
|
||||
"I have fulfilled my contract, and will be reanimated soon to become a lord "
|
||||
"of their armies."
|
||||
msgstr ""
|
||||
"Foolish human, you have killed me but you will not catch the undead in time. "
|
||||
"I have fulfilled my contract, and will be reanimated soon to become a lord "
|
||||
"of their armies."
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:500
|
||||
|
@ -618,8 +800,12 @@ msgstr "Rescue Bjarn"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:288
|
||||
msgid "Arne's men arrived at the castle and were immediately challenged by some guards."
|
||||
msgstr "Arne's men arrived at the castle and were immediately challenged by some guards."
|
||||
msgid ""
|
||||
"Arne's men arrived at the castle and were immediately challenged by some "
|
||||
"guards."
|
||||
msgstr ""
|
||||
"Arne's men arrived at the castle and were immediately challenged by some "
|
||||
"guards."
|
||||
|
||||
#. [message]: speaker=Guard_leader
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:292
|
||||
|
@ -663,13 +849,21 @@ msgstr "Wrong! Die!"
|
|||
|
||||
#. [message]: speaker=Knago-Brek
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:365
|
||||
msgid "Haha! We not kill people for long time. Weapon wants blood. We now kill humans!!"
|
||||
msgstr "Haha! We not kill people for long time. Weapon wants blood. We now kill humans!!"
|
||||
msgid ""
|
||||
"Haha! We not kill people for long time. Weapon wants blood. We now kill "
|
||||
"humans!!"
|
||||
msgstr ""
|
||||
"Haha! We not kill people for long time. Weapon wants blood. We now kill "
|
||||
"humans!!"
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:369
|
||||
msgid "My sword-arm has a say in who will do the dying. Come on, men, let's kill some orcs."
|
||||
msgstr "My sword-arm has a say in who will do the dying. Come on, men, let's kill some orcs."
|
||||
msgid ""
|
||||
"My sword-arm has a say in who will do the dying. Come on, men, let's kill "
|
||||
"some orcs."
|
||||
msgstr ""
|
||||
"My sword-arm has a say in who will do the dying. Come on, men, let's kill "
|
||||
"some orcs."
|
||||
|
||||
#. [message]: speaker=Guard2_leader
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:418
|
||||
|
@ -734,8 +928,12 @@ msgstr "That's the wrong password! These aren't our relief! Get them!"
|
|||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:484
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:600
|
||||
msgid "I think I should better support my men at the front to make sure we can free my brother."
|
||||
msgstr "I think I should better support my men at the front to make sure we can free my brother."
|
||||
msgid ""
|
||||
"I think I should better support my men at the front to make sure we can free "
|
||||
"my brother."
|
||||
msgstr ""
|
||||
"I think I should better support my men at the front to make sure we can free "
|
||||
"my brother."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:613
|
||||
|
@ -749,8 +947,12 @@ msgstr "There's a key in his robes."
|
|||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:625
|
||||
msgid "That may well be the key to the cell they're holding Bjarn in! I will take it."
|
||||
msgstr "That may well be the key to the cell they're holding Bjarn in! I will take it."
|
||||
msgid ""
|
||||
"That may well be the key to the cell they're holding Bjarn in! I will take "
|
||||
"it."
|
||||
msgstr ""
|
||||
"That may well be the key to the cell they're holding Bjarn in! I will take "
|
||||
"it."
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:631
|
||||
|
@ -780,12 +982,19 @@ msgstr "Good to see you, Arne. Now can you get me out of this dungeon, please?"
|
|||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:739
|
||||
msgid "You must be one of Arne's men. Please help me get out of this dungeon."
|
||||
msgstr "You must be one of Arne's men. Please help me to get out of this dungeon."
|
||||
msgstr ""
|
||||
"You must be one of Arne's men. Please help me to get out of this dungeon."
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:745
|
||||
msgid "The accursed dark sorcerer Rotharik has imprisoned me behind this magically enhanced iron gate. It can only be opened with the correct key. You must get it from him to free me."
|
||||
msgstr "The accursed dark sorcerer Rotharik has imprisoned me behind this magically enhanced iron gate. It can only be opened with the correct key. You must get it from him to free me."
|
||||
msgid ""
|
||||
"The accursed dark sorcerer Rotharik has imprisoned me behind this magically "
|
||||
"enhanced iron gate. It can only be opened with the correct key. You must get "
|
||||
"it from him to free me."
|
||||
msgstr ""
|
||||
"The accursed dark sorcerer Rotharik has imprisoned me behind this magically "
|
||||
"enhanced iron gate. It can only be opened with the correct key. You must get "
|
||||
"it from him to free me."
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:756
|
||||
|
@ -799,8 +1008,12 @@ msgstr "Thank you for saving me. I had almost given up hope you would free me."
|
|||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:800
|
||||
msgid "Oh it was nothing, a few elves, one or two dark sorcerers, a bunch of orcs and some undead. Really just a day's work for us mercenaries."
|
||||
msgstr "Oh it was nothing, a few elves, one or two dark sorcerers, a bunch of orcs and some undead. Really just a day's work for us mercenaries."
|
||||
msgid ""
|
||||
"Oh it was nothing, a few elves, one or two dark sorcerers, a bunch of orcs "
|
||||
"and some undead. Really just a day's work for us mercenaries."
|
||||
msgstr ""
|
||||
"Oh it was nothing, a few elves, one or two dark sorcerers, a bunch of orcs "
|
||||
"and some undead. Really just a day's work for us mercenaries."
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:804
|
||||
|
@ -852,13 +1065,21 @@ msgstr "Councillor Hoban"
|
|||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:141
|
||||
msgid "There. Your village is just across those hills, and already I see men coming to greet us!"
|
||||
msgstr "There. Your village is just across those hills, and already I see men coming to greet us!"
|
||||
msgid ""
|
||||
"There. Your village is just across those hills, and already I see men coming "
|
||||
"to greet us!"
|
||||
msgstr ""
|
||||
"There. Your village is just across those hills, and already I see men coming "
|
||||
"to greet us!"
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:145
|
||||
msgid "No, they are fleeing from something. We must find out what is happening over there!"
|
||||
msgstr "No, they are fleeing from something. We must find out what is happening over there!"
|
||||
msgid ""
|
||||
"No, they are fleeing from something. We must find out what is happening over "
|
||||
"there!"
|
||||
msgstr ""
|
||||
"No, they are fleeing from something. We must find out what is happening over "
|
||||
"there!"
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:149
|
||||
|
@ -867,8 +1088,12 @@ msgstr "Men! Ready your weapons!"
|
|||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:153
|
||||
msgid "We should go there and talk to Counselor Hoban. Maybe he knows what is going on here."
|
||||
msgstr "We should go there and talk to Counselor Hoban. Maybe he knows what is going on here."
|
||||
msgid ""
|
||||
"We should go there and talk to Counselor Hoban. Maybe he knows what is going "
|
||||
"on here."
|
||||
msgstr ""
|
||||
"We should go there and talk to Counselor Hoban. Maybe he knows what is going "
|
||||
"on here."
|
||||
|
||||
#. [message]: speaker=Councillor Hoban
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:164
|
||||
|
@ -882,18 +1107,30 @@ msgstr "No gladder than I am to be here. But what has happened to Maghre?"
|
|||
|
||||
#. [message]: speaker=Councillor Hoban
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:172
|
||||
msgid "Soon after you departed we were beset by orcs. With half the men of Maghre gone, we could not stop them."
|
||||
msgstr "Soon after you departed we were beset by orcs. With half the men of Maghre gone, we could not stop them."
|
||||
msgid ""
|
||||
"Soon after you departed we were beset by orcs. With half the men of Maghre "
|
||||
"gone, we could not stop them."
|
||||
msgstr ""
|
||||
"Soon after you departed we were beset by orcs. With half the men of Maghre "
|
||||
"gone, we could not stop them."
|
||||
|
||||
#. [message]: speaker=Councillor Hoban
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:176
|
||||
msgid "The orcish warlord aims to enslave us. We will not be able to hold out for much longer."
|
||||
msgstr "The orcish warlord aims to enslave us. We will not be able to hold out for much longer."
|
||||
msgid ""
|
||||
"The orcish warlord aims to enslave us. We will not be able to hold out for "
|
||||
"much longer."
|
||||
msgstr ""
|
||||
"The orcish warlord aims to enslave us. We will not be able to hold out for "
|
||||
"much longer."
|
||||
|
||||
#. [message]: speaker=Councillor Hoban
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:180
|
||||
msgid "Have a care, his men are fell fighters and have killed many. Very few remain who can bear arms, but I will send them to aid you in battle."
|
||||
msgstr "Have a care, his men are fell fighters and have killed many. Very few remain who can bear arms, but I will send them to aid you in battle."
|
||||
msgid ""
|
||||
"Have a care, his men are fell fighters and have killed many. Very few remain "
|
||||
"who can bear arms, but I will send them to aid you in battle."
|
||||
msgstr ""
|
||||
"Have a care, his men are fell fighters and have killed many. Very few remain "
|
||||
"who can bear arms, but I will send them to aid you in battle."
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:185
|
||||
|
@ -907,13 +1144,21 @@ msgstr "Finally the warlord is killed. Now you can go back to Maghre."
|
|||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:211
|
||||
msgid "So much has been destroyed. It will be difficult to repair all that the orcs and undead have wrecked. And they could come again."
|
||||
msgstr "So much has been destroyed. It will be difficult to repair all that the orcs and undead have wrecked. And they could come again."
|
||||
msgid ""
|
||||
"So much has been destroyed. It will be difficult to repair all that the orcs "
|
||||
"and undead have wrecked. And they could come again."
|
||||
msgstr ""
|
||||
"So much has been destroyed. It will be difficult to repair all that the orcs "
|
||||
"and undead have wrecked. And they could come again."
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:215
|
||||
msgid "I must go back to earning my living. But we have our amulets, little brother. If you are beset again, I will come."
|
||||
msgstr "I must go back to earning my living. But we have our amulets, little brother. If you are beset again, I will come."
|
||||
msgid ""
|
||||
"I must go back to earning my living. But we have our amulets, little "
|
||||
"brother. If you are beset again, I will come."
|
||||
msgstr ""
|
||||
"I must go back to earning my living. But we have our amulets, little "
|
||||
"brother. If you are beset again, I will come."
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:230
|
||||
|
@ -923,12 +1168,14 @@ msgstr "It is over, I am vanquished."
|
|||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:255
|
||||
msgid "I don't think we can rescue anyone from these villages. It is too late."
|
||||
msgstr "I don't think we can rescue anyone from these villages. It is too late."
|
||||
msgstr ""
|
||||
"I don't think we can rescue anyone from these villages. It is too late."
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:259
|
||||
msgid "I was too weak to protect these people. Oh why did this happen to me?!?"
|
||||
msgstr "I was too weak to protect these people. Oh why did this happen to me?!?"
|
||||
msgstr ""
|
||||
"I was too weak to protect these people. Oh why did this happen to me?!?"
|
||||
|
||||
#. [scenario]: id=epilog
|
||||
#: data/campaigns/Two_Brothers/scenarios/5_Epilog.cfg:4
|
||||
|
@ -937,13 +1184,27 @@ msgstr "A Tale of Two Brothers - Epilogue"
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Two_Brothers/scenarios/5_Epilog.cfg:18
|
||||
msgid "It took years to rebuild the village and restore the surrounding farms. The people of Maghre had to work very hard, but felt better knowing Arne's men would be their firm allies in troubled times."
|
||||
msgstr "It took years to rebuild the village and restore the surrounding farms. The people of Maghre had to work very hard, but felt better knowing Arne's men would be their firm allies in troubled times."
|
||||
msgid ""
|
||||
"It took years to rebuild the village and restore the surrounding farms. The "
|
||||
"people of Maghre had to work very hard, but felt better knowing Arne's men "
|
||||
"would be their firm allies in troubled times."
|
||||
msgstr ""
|
||||
"It took years to rebuild the village and restore the surrounding farms. The "
|
||||
"people of Maghre had to work very hard, but felt better knowing Arne's men "
|
||||
"would be their firm allies in troubled times."
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Two_Brothers/scenarios/5_Epilog.cfg:22
|
||||
msgid "Arne and his men left the village assured that it would be well guided by Bjarn. On their journeys they faced many challenges and battles. Some tales even mention Arne's name together with that of the famous elvish lord Kalenz, but this is a different story..."
|
||||
msgstr "Arne and his men left the village assured that it would be well guided by Bjarn. On their journeys they faced many challenges and battles. Some tales even mention Arne's name together with that of the famous elvish lord Kalenz, but this is a different story..."
|
||||
msgid ""
|
||||
"Arne and his men left the village assured that it would be well guided by "
|
||||
"Bjarn. On their journeys they faced many challenges and battles. Some tales "
|
||||
"even mention Arne's name together with that of the famous elvish lord "
|
||||
"Kalenz, but this is a different story..."
|
||||
msgstr ""
|
||||
"Arne and his men left the village assured that it would be well guided by "
|
||||
"Bjarn. On their journeys they faced many challenges and battles. Some tales "
|
||||
"even mention Arne's name together with that of the famous elvish lord "
|
||||
"Kalenz, but this is a different story..."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Hurry, we have to track them down. Maybe we can still get them. They have "
|
||||
|
@ -951,10 +1212,13 @@ msgstr "Arne and his men left the village assured that it would be well guided b
|
|||
#~ msgstr ""
|
||||
#~ "Hurry, we have to track them down. Maybe we can still get them. They have "
|
||||
#~ "to be in the north!"
|
||||
|
||||
#~ msgid "Hurry to the north and stop the kidnappers"
|
||||
#~ msgstr "Hurry to the north and stop the kidnappers"
|
||||
|
||||
#~ msgid "Come on men. A bracing walk in the woods never hurt anyone, did it?"
|
||||
#~ msgstr "Come on men. A bracing walk in the woods never hurt anyone, did it?"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Hah! You got me alright, but what does that help? No harm telling you "
|
||||
#~ "now, I suppose. Your precious mage is safely locked away in our dungeons. "
|
||||
|
@ -963,24 +1227,30 @@ msgstr "Arne and his men left the village assured that it would be well guided b
|
|||
#~ "Hah! You got me all right, but what does that help? No harm telling you "
|
||||
#~ "now, I suppose. Your precious mage is safely locked away in our dungeons. "
|
||||
#~ "I was set up to be a decoy."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Nooo! Tricked again. Tell us where he is and we shall spare your "
|
||||
#~ "miserable life."
|
||||
#~ msgstr ""
|
||||
#~ "Nooo! Tricked again. Tell us where he is and we shall spare your "
|
||||
#~ "miserable life."
|
||||
|
||||
#~ msgid "Thank you. Leave him, men, we ride east."
|
||||
#~ msgstr "Thank you. Leave him, men, we ride east."
|
||||
|
||||
#~ msgid "I think your village is protected well, though."
|
||||
#~ msgstr "I think your village is protected well, though."
|
||||
|
||||
#~ msgid "So am I. But what is happening to our village?"
|
||||
#~ msgstr "So am I. But what is happening to our village?"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "In the time you have been away a looting band of orcs took over this "
|
||||
#~ "region. There was noone here to stop them."
|
||||
#~ msgstr ""
|
||||
#~ "In the time you have been away a looting band of orcs took over this "
|
||||
#~ "region. There was no-one here to stop them."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "I have to leave you now. My men and I are needed by others, too. But "
|
||||
#~ "should you ever face another grim foe, send me a messenger. I'll come as "
|
||||
|
@ -989,6 +1259,7 @@ msgstr "Arne and his men left the village assured that it would be well guided b
|
|||
#~ "I have to leave you now. My men and I are needed by others, too. But "
|
||||
#~ "should you ever face another grim foe, send me a messenger. I'll come as "
|
||||
#~ "fast as I can, little brother."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Bjarn, the local mage of the village, was the man who saw best how to "
|
||||
#~ "deal with this threat. He asked the help of his brother Arne, leader of a "
|
||||
|
@ -999,62 +1270,79 @@ msgstr "Arne and his men left the village assured that it would be well guided b
|
|||
#~ "deal with this threat. He asked the help of his brother Arne, leader of a "
|
||||
#~ "mercenary band of horsemen, and outfitted several of the villagers with "
|
||||
#~ "gear from the armoury."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Very well. We will go there and slay this source of evil. Charge, men!"
|
||||
#~ msgstr ""
|
||||
#~ "Very well. We will go there and slay this source of evil. Charge, men!"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "I will attempt to sneak through the forest. If I can slay the evil one "
|
||||
#~ "while he is off his guard, the battle will be over in one stroke!"
|
||||
#~ msgstr ""
|
||||
#~ "I will attempt to sneak through the forest. If I can slay the evil one "
|
||||
#~ "while he is off his guard, the battle will be over in one stroke!"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "This is worrying. What's happened to Bjarn? I suppose we must slay the "
|
||||
#~ "dark sorcerer ourselves."
|
||||
#~ msgstr ""
|
||||
#~ "This is worrying. What's happened to Bjarn? I suppose we must slay the "
|
||||
#~ "dark sorcerer ourselves."
|
||||
|
||||
#~ msgid "Good work, men. Now, where is Bjarn?"
|
||||
#~ msgstr "Good work, men. Now, where is Bjarn?"
|
||||
|
||||
#~ msgid "Nothing more to be had from him."
|
||||
#~ msgstr "Nothing more to be had from him."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Sir, he's been kidnapped! I just saw some men running off with him. They "
|
||||
#~ "looked like friends of this one."
|
||||
#~ msgstr ""
|
||||
#~ "Sir, he's been kidnapped! I just saw some men running off with him. They "
|
||||
#~ "looked like friends of this one."
|
||||
|
||||
#~ msgid "Damn! I suppose we have to go after him, then."
|
||||
#~ msgstr "Damn! I suppose we have to go after him, then."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Ha, so you thought to send a mage around and stab me in the back? Well, I "
|
||||
#~ "have news for you. We've kidnapped him!"
|
||||
#~ msgstr ""
|
||||
#~ "Ha, so you thought to send a mage around and stab me in the back? Well, I "
|
||||
#~ "have news for you. We've kidnapped him!"
|
||||
|
||||
#~ msgid "A glorious combat at last, against mounted enemies!"
|
||||
#~ msgstr "A glorious combat at last, against mounted enemies!"
|
||||
|
||||
#~ msgid "Alrek!"
|
||||
#~ msgstr "Alrek!"
|
||||
|
||||
#~ msgid "Argol!"
|
||||
#~ msgstr "Argol!"
|
||||
|
||||
#~ msgid "Oh dear, that's wrong. Any last words?"
|
||||
#~ msgstr "Oh dear, that's wrong. Any last words?"
|
||||
|
||||
#~ msgid "Elbrethil."
|
||||
#~ msgstr "Elbrethil."
|
||||
|
||||
#~ msgid "Toras."
|
||||
#~ msgstr "Toras."
|
||||
|
||||
#~ msgid "Wrong! So you thought to trick us into deserting our posts? Die!"
|
||||
#~ msgstr "Wrong! So you thought to trick us into deserting our posts? Die!"
|
||||
|
||||
#~ msgid "Villager"
|
||||
#~ msgstr "Villager"
|
||||
|
||||
#~ msgid "The Black Mage"
|
||||
#~ msgstr "The Black Mage"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "After a short journey the small band of troops is close to the hideout of "
|
||||
#~ "the evil mage."
|
||||
#~ msgstr ""
|
||||
#~ "After a short journey the small band of troops is close to the hideout of "
|
||||
#~ "the evil mage."
|
||||
|
||||
|
|
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10184
po/wesnoth-utbs/en_GB.po
10184
po/wesnoth-utbs/en_GB.po
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4767
po/wesnoth/en_GB.po
4767
po/wesnoth/en_GB.po
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Loading…
Add table
Reference in a new issue