fix -Winconsistent-missing-override warnings by clang. (#1719)

This commit is contained in:
Matthias Krüger 2017-05-27 02:23:14 +02:00 committed by Celtic Minstrel
parent 14f6238834
commit 4d28f268bf

View file

@ -193,7 +193,7 @@ public:
void set_game_display(game_display * gd);
virtual std::string my_name() { return "Game Lua Kernel"; }
virtual std::string my_name() override { return "Game Lua Kernel"; }
std::string apply_effect(const std::string& name, unit& u, const config& cfg, bool need_apply);
void initialize(const config& level);
@ -210,7 +210,7 @@ public:
bool run_filter(char const *name, int nArgs);
bool run_wml_conditional(const std::string&, vconfig const &);
virtual void log_error(char const* msg, char const* context = "Lua error");
virtual void log_error(char const* msg, char const* context = "Lua error") override;
ai::lua_ai_context* create_lua_ai_context(char const *code, ai::engine_lua *engine);
ai::lua_ai_action_handler* create_lua_ai_action_handler(char const *code, ai::lua_ai_context &context);