Whiteboard: show recruit cost on planned recruits and recalls.
New experimental feature.
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parent
00d0961466
commit
4d1ed35060
5 changed files with 34 additions and 2 deletions
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@ -50,6 +50,8 @@ Version 1.9.0+svn:
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* Added events: turn end and turn X end_text
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* Added events: side turn end, side X turn end, side turn X end,
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and side X turn Y end
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* Whiteboard
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* Added cost display for planned recruits and recalls
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* Miscellaneous and bug fixes:
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* Removed: statistics upload code.
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* Changed: compiler mode set to c++98
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@ -130,6 +130,20 @@ void recall::remove_temp_modifier(unit_map& unit_map)
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resources::screen->invalidate_game_status();
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}
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void recall::draw_hex(map_location const& hex)
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{
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if (hex == recall_hex_)
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{
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const double x_offset = 0.5;
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const double y_offset = 0.7;
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//position 0,0 in the hex is the upper left corner
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std::stringstream number_text;
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number_text << "-" << resources::teams->at(team_index()).recall_cost();
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size_t font_size = 16;
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SDL_Color color; color.r = 255; color.g = 0; color.b = 0; //red
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resources::screen->draw_text_in_hex(hex, display::LAYER_ACTIONS_NUMBERING,
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number_text.str(), font_size, color, x_offset, y_offset);
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}
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}
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} //end namespace wb
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@ -52,7 +52,7 @@ public:
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virtual void remove_temp_modifier(unit_map& unit_map);
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/** Gets called by display when drawing a hex, to allow actions to draw to the screen. */
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virtual void draw_hex(const map_location&) { }
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virtual void draw_hex(const map_location& hex);
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/**
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* Indicates whether this hex is the preferred hex to draw the numbering for this action.
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@ -120,6 +120,22 @@ void recruit::remove_temp_modifier(unit_map& unit_map)
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resources::screen->invalidate_game_status();
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}
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void recruit::draw_hex(map_location const& hex)
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{
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if (hex == recruit_hex_)
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{
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const double x_offset = 0.5;
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const double y_offset = 0.7;
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//position 0,0 in the hex is the upper left corner
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std::stringstream number_text;
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number_text << "-" << temp_unit_->type()->cost();
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size_t font_size = 16;
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SDL_Color color; color.r = 255; color.g = 0; color.b = 0; //red
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resources::screen->draw_text_in_hex(hex, display::LAYER_ACTIONS_NUMBERING,
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number_text.str(), font_size, color, x_offset, y_offset);
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}
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}
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unit* recruit::create_corresponding_unit()
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{
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unit_type const* type = unit_types.find(unit_name_);
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@ -56,7 +56,7 @@ public:
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virtual void remove_temp_modifier(unit_map& unit_map);
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/** Gets called by display when drawing a hex, to allow actions to draw to the screen. */
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virtual void draw_hex(const map_location&){ }
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virtual void draw_hex(map_location const& hex);
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/**
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* Indicates whether this hex is the preferred hex to draw the numbering for this action.
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