diff --git a/data/core/sounds/skeleton-big-die.ogg b/data/core/sounds/skeleton-big-die.ogg deleted file mode 100644 index 3880721fd55..00000000000 Binary files a/data/core/sounds/skeleton-big-die.ogg and /dev/null differ diff --git a/data/core/sounds/skeleton-big-die.wav b/data/core/sounds/skeleton-big-die.wav new file mode 100644 index 00000000000..7c335f62518 Binary files /dev/null and b/data/core/sounds/skeleton-big-die.wav differ diff --git a/data/core/sounds/skeleton-big-hit.ogg b/data/core/sounds/skeleton-big-hit.ogg deleted file mode 100644 index 1ef62aa2104..00000000000 Binary files a/data/core/sounds/skeleton-big-hit.ogg and /dev/null differ diff --git a/data/core/sounds/skeleton-big-hit.wav b/data/core/sounds/skeleton-big-hit.wav new file mode 100644 index 00000000000..4ff2deedfd5 Binary files /dev/null and b/data/core/sounds/skeleton-big-hit.wav differ diff --git a/data/core/sounds/skeleton-die.ogg b/data/core/sounds/skeleton-die.ogg deleted file mode 100644 index e1d2f77b703..00000000000 Binary files a/data/core/sounds/skeleton-die.ogg and /dev/null differ diff --git a/data/core/sounds/skeleton-die.wav b/data/core/sounds/skeleton-die.wav new file mode 100644 index 00000000000..bc6ed871858 Binary files /dev/null and b/data/core/sounds/skeleton-die.wav differ diff --git a/data/core/sounds/skeleton-hit.wav b/data/core/sounds/skeleton-hit.wav index c2cc070412b..045064f6a6c 100644 Binary files a/data/core/sounds/skeleton-hit.wav and b/data/core/sounds/skeleton-hit.wav differ diff --git a/data/core/units/monsters/Skeletal_Dragon.cfg b/data/core/units/monsters/Skeletal_Dragon.cfg index 52a703c47b7..3ece081a049 100644 --- a/data/core/units/monsters/Skeletal_Dragon.cfg +++ b/data/core/units/monsters/Skeletal_Dragon.cfg @@ -24,7 +24,7 @@ arcane=100 [/resistance] unit_description= _ "Long ago one of the mightiest living creatures, the feared Dragon has become only bones and dark sinew. Long after its death, it was raised through the dark powers of necromancy, which it now serves. The Skeletal Dragon may look like nothing more than a pile of bones, but few people who thought that way lived long enough to change their minds." - die_sound=skeleton-big-die.ogg + die_sound=skeleton-big-die.wav [attack] name=jaw description=_"jaw" @@ -100,5 +100,5 @@ [/frame] [/animation] [/attack] - {DEFENSE_ANIM "units/monsters/skeletal-dragon-defend.png" "units/monsters/skeletal-dragon.png" skeleton-big-hit.ogg } + {DEFENSE_ANIM "units/monsters/skeletal-dragon-defend.png" "units/monsters/skeletal-dragon.png" skeleton-big-hit.wav } [/unit] diff --git a/data/core/units/undead/Skele_Banebow.cfg b/data/core/units/undead/Skele_Banebow.cfg index 32f1b6819e8..72d29612825 100644 --- a/data/core/units/undead/Skele_Banebow.cfg +++ b/data/core/units/undead/Skele_Banebow.cfg @@ -18,7 +18,7 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE} usage=archer - die_sound=skeleton-big-die.ogg + die_sound=skeleton-big-die.wav [abilities] {ABILITY_SUBMERGE} [/abilities] @@ -126,6 +126,6 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE} [/frame] [/animation] [/attack] - {DEFENSE_ANIM_RANGE "units/undead-skeletal/banebow-melee-defend-2.png" "units/undead-skeletal/banebow-melee-defend-1.png" skeleton-big-hit.ogg melee} - {DEFENSE_ANIM_RANGE "units/undead-skeletal/banebow-bow-defend.png" "units/undead-skeletal/banebow-bow.png" skeleton-big-hit.ogg ranged} + {DEFENSE_ANIM_RANGE "units/undead-skeletal/banebow-melee-defend-2.png" "units/undead-skeletal/banebow-melee-defend-1.png" skeleton-big-hit.wav melee} + {DEFENSE_ANIM_RANGE "units/undead-skeletal/banebow-bow-defend.png" "units/undead-skeletal/banebow-bow.png" skeleton-big-hit.wav ranged} [/unit] diff --git a/data/core/units/undead/Skele_Bone_Shooter.cfg b/data/core/units/undead/Skele_Bone_Shooter.cfg index 1c04b700af5..ca5274e7d8a 100644 --- a/data/core/units/undead/Skele_Bone_Shooter.cfg +++ b/data/core/units/undead/Skele_Bone_Shooter.cfg @@ -17,7 +17,7 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE} usage=archer - die_sound=skeleton-die.ogg + die_sound=skeleton-die.wav [abilities] {ABILITY_SUBMERGE} [/abilities] diff --git a/data/core/units/undead/Skele_Deathblade.cfg b/data/core/units/undead/Skele_Deathblade.cfg index 4371c7437c1..429b80d308c 100644 --- a/data/core/units/undead/Skele_Deathblade.cfg +++ b/data/core/units/undead/Skele_Deathblade.cfg @@ -18,7 +18,7 @@ unit_description= _ "In life, the abominations known as 'Deathblades' were masters of combat, soldiers who were both lithe and deadly. Their new masters, recognizing this, outfit them to match the skills they once had. Though frail, these monsters are much faster than the rest of their kind, both on foot and with their blades. Special Notes:"+{SPECIAL_NOTES_SUBMERGE} - die_sound=skeleton-big-die.ogg + die_sound=skeleton-big-die.wav [abilities] {ABILITY_SUBMERGE} [/abilities] @@ -118,5 +118,5 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE} [/frame] [/animation] [/attack] - {DEFENSE_ANIM "units/undead-skeletal/deathblade-defend.png" "units/undead-skeletal/deathblade.png" skeleton-big-hit.ogg } + {DEFENSE_ANIM "units/undead-skeletal/deathblade-defend.png" "units/undead-skeletal/deathblade.png" skeleton-big-hit.wav } [/unit] diff --git a/data/core/units/undead/Skele_Draug.cfg b/data/core/units/undead/Skele_Draug.cfg index 7c0199f24fd..a54951ddc79 100644 --- a/data/core/units/undead/Skele_Draug.cfg +++ b/data/core/units/undead/Skele_Draug.cfg @@ -18,7 +18,7 @@ unit_description= _ "There is little left, in these towering ruins, of the men they once were. Warriors at heart, they are now lost in the dream of unlife; wandering through the battles of their memory and fighting desperately for release, for a peace bought only by strength of arms. And so they struggle; both unthinking, and unrelenting. Special Notes:"+{SPECIAL_NOTES_SUBMERGE} - die_sound=skeleton-big-die.ogg + die_sound=skeleton-big-die.wav [abilities] {ABILITY_SUBMERGE} [/abilities] @@ -71,5 +71,5 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE} [/frame] [/animation] [/attack] - {DEFENSE_ANIM "units/undead-skeletal/draug-defend-2.png" "units/undead-skeletal/draug-defend-1.png" skeleton-big-hit.ogg } + {DEFENSE_ANIM "units/undead-skeletal/draug-defend-2.png" "units/undead-skeletal/draug-defend-1.png" skeleton-big-hit.wav } [/unit] diff --git a/data/core/units/undead/Skele_Revenant.cfg b/data/core/units/undead/Skele_Revenant.cfg index 2cd8b6c53cc..7f427e0ee50 100644 --- a/data/core/units/undead/Skele_Revenant.cfg +++ b/data/core/units/undead/Skele_Revenant.cfg @@ -17,7 +17,7 @@ unit_description= _ "Given false life to do battle once more, the creatures known as Revenants were clearly great warriors in their time, though the memory of that time is now long gone. Even the sorcerers who raised them can only speculate on their past. Such questions aside, a Revenant is a powerful tool in combat: a fearless warrior that feels no pain, and which will fight to the bitter end. Special Notes:"+{SPECIAL_NOTES_SUBMERGE} - die_sound=skeleton-big-die.ogg + die_sound=skeleton-big-die.wav [abilities] {ABILITY_SUBMERGE} [/abilities] @@ -65,5 +65,5 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE} [/frame] [/animation] [/attack] - {DEFENSE_ANIM "units/undead-skeletal/revenant-defend.png" "units/undead-skeletal/revenant.png" skeleton-big-hit.ogg } + {DEFENSE_ANIM "units/undead-skeletal/revenant-defend.png" "units/undead-skeletal/revenant.png" skeleton-big-hit.wav } [/unit] diff --git a/data/core/units/undead/Skeleton.cfg b/data/core/units/undead/Skeleton.cfg index 0b9c1ea53d4..b0e7c564a0a 100644 --- a/data/core/units/undead/Skeleton.cfg +++ b/data/core/units/undead/Skeleton.cfg @@ -18,7 +18,7 @@ unit_description= _ "Skeletons are warriors who have been slain in battle and brought back by dark magics. Nearly mindless, and unwavering in their purpose, they fear neither pain, nor death, and their mere presence will often frighten away any who would challenge their master. Special Notes:"+{SPECIAL_NOTES_SUBMERGE} - die_sound=skeleton-die.ogg + die_sound=skeleton-die.wav {DEFENSE_ANIM "units/undead-skeletal/skeleton-defend.png" "units/undead-skeletal/skeleton.png" skeleton-hit.wav } [abilities] {ABILITY_SUBMERGE} diff --git a/data/core/units/undead/Skeleton_Archer.cfg b/data/core/units/undead/Skeleton_Archer.cfg index 0cbeae6ab30..141ab68ef8c 100644 --- a/data/core/units/undead/Skeleton_Archer.cfg +++ b/data/core/units/undead/Skeleton_Archer.cfg @@ -18,7 +18,7 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE} usage=archer - die_sound=skeleton-die.ogg + die_sound=skeleton-die.wav {DEFENSE_ANIM "units/undead-skeletal/archer-defend.png" "units/undead-skeletal/archer.png" skeleton-hit.wav } [abilities] {ABILITY_SUBMERGE}