MP: 5P The Wildlands

Place units in a way which avoids jumping too much over the map.
[ci skip]
This commit is contained in:
Severin Glöckner 2020-08-08 23:36:41 +02:00
parent 8540dbbd24
commit 4c899d73d6

View file

@ -174,56 +174,65 @@
[/modify_unit]
[/event]
# Note:
# The player will need an overview over his units first.
# The order in which units are placed is also the order for cycling the units with the shortcut "n".
# Let's place them in an order which avoids jumping too much over the map.
{MPWILD_UNIT 38 36 (Sea Serpent)}
{MPWILD_UNIT 6 20 (Cuttle Fish)}
{MPWILD_UNIT 58 42 (Cuttle Fish)}
{MPWILD_UNIT 59 60 (Yeti)}
{MPWILD_UNIT 1 48 (Skeletal Dragon)}
{MPWILD_UNIT 27 35 (Giant Scorpion) (VARIATION=variation=scuttler)}
{MPWILD_UNIT 32 38 (Giant Scorpion) (VARIATION=variation=scuttler)}
{MPWILD_UNIT 23 43 (Giant Scorpion) (VARIATION=variation=scuttler)}
{MPWILD_UNIT 38 19 (Giant Scorpion) (VARIATION=variation=scuttler)}
{MPWILD_UNIT 27 35 (Giant Scorpion) (VARIATION=variation=scuttler)}
{MPWILD_UNIT 59 23 (Giant Spider)}
{MPWILD_UNIT 58 18 (Giant Spider)}
{MPWILD_UNIT 59 23 (Giant Spider)}
{MPWILD_UNIT 29 55 (Tentacle of the Deep)}
{MPWILD_UNIT 28 55 (Tentacle of the Deep)}
{MPWILD_UNIT 27 55 (Tentacle of the Deep)}
{MPWILD_UNIT 29 55 (Tentacle of the Deep)}
{MPWILD_UNIT 27 56 (Tentacle of the Deep)}
{MPWILD_UNIT 28 56 (Tentacle of the Deep)}
{MPWILD_UNIT 23 21 (Ogre)}
{MPWILD_UNIT 24 20 (Young Ogre)}
{MPWILD_WALKING_CORPSE 18 18 saurian}
# Saurian Walking Corpse and Soulless look quite similar.
# Grouped by type rather than location.
{MPWILD_WALKING_CORPSE 23 13 saurian}
{MPWILD_WALKING_CORPSE 17 14 saurian}
{MPWILD_WALKING_CORPSE 15 14 saurian}
{MPWILD_WALKING_CORPSE 18 15 saurian}
{MPWILD_WALKING_CORPSE 13 14 saurian}
{MPWILD_WALKING_CORPSE 13 16 saurian}
{MPWILD_WALKING_CORPSE 21 16 saurian}
{MPWILD_WALKING_CORPSE 20 13 saurian}
{MPWILD_WALKING_CORPSE 20 14 saurian}
{MPWILD_SOULLESS 23 15 saurian}
{MPWILD_SOULLESS 18 14 saurian}
{MPWILD_WALKING_CORPSE 21 16 saurian}
{MPWILD_WALKING_CORPSE 18 18 saurian}
{MPWILD_WALKING_CORPSE 18 15 saurian}
{MPWILD_WALKING_CORPSE 17 14 saurian}
{MPWILD_WALKING_CORPSE 15 14 saurian}
{MPWILD_WALKING_CORPSE 13 14 saurian}
{MPWILD_WALKING_CORPSE 13 16 saurian}
{MPWILD_SOULLESS 14 17 saurian}
{MPWILD_SOULLESS 15 15 saurian}
{MPWILD_SOULLESS 18 14 saurian}
{MPWILD_SOULLESS 21 13 saurian}
{MPWILD_SOULLESS 24 12 saurian}
{MPWILD_SOULLESS 14 17 saurian}
{MPWILD_SOULLESS 23 15 saurian}
{MPWILD_SOULLESS 20 18 saurian}
{MPWILD_UNIT 46 24 (Wolf)}
{MPWILD_UNIT 44 22 (Wolf)}
{MPWILD_UNIT 46 22 (Wolf)}
{MPWILD_UNIT 46 24 (Wolf)}
{MPWILD_UNIT 43 25 (Wolf)}
{MPWILD_UNIT 45 26 (Wolf)}
{MPWILD_UNIT 46 22 (Wolf)}
{MPWILD_WALKING_CORPSE 59 33 swimmer}
{MPWILD_SOULLESS 57 32 swimmer}
{MPWILD_SOULLESS 56 27 swimmer}
{MPWILD_SOULLESS 55 28 swimmer}
{MPWILD_WALKING_CORPSE 55 30 swimmer}
{MPWILD_SOULLESS 54 33 swimmer}
{MPWILD_SOULLESS 56 27 swimmer}
{MPWILD_SOULLESS 54 30 swimmer}
{MPWILD_SOULLESS 53 34 swimmer}
{MPWILD_WALKING_CORPSE 56 30 swimmer}
{MPWILD_SOULLESS 54 30 swimmer}
{MPWILD_SOULLESS 57 32 swimmer}
{MPWILD_WALKING_CORPSE 59 33 swimmer}
{MPWILD_SOULLESS 54 33 swimmer}
{MPWILD_SOULLESS 53 34 swimmer}
[/then]
[/if]