changelog: #4410 has been backported

This commit is contained in:
josteph 2019-10-10 03:02:57 +00:00
parent 2c2d1f8b2f
commit 4c646d51d9

View file

@ -43,7 +43,6 @@
* In the recruit dialog and recall dialog, units that are too expensive to recruit/recall
are grayed out. (PR#4362, part of Issue#1282)
* Hide the "Suppose Dead" key from the hotkeys list (it does nothing since 1.9.12)
* Status table: In replays with "View: Full Map", show all sides' gold status (Issue#4410)
* Sidebar: In replays with "View: Full Map", show all enemy units in "Damage versus:" tooltip
### Lua API
* Accessing wesnoth.theme_items.unit_status no longer prevents the unit
@ -276,6 +275,7 @@
* In the combat dialog and elsewhere, clicking the "Profile" button opens
the help on the correct unit variation (e.g., Walking Corpse (Swimmer)).
(Issue#4142)
* Status table: In replays with "View: Full Map", show all sides' gold status (Issue#4410)
### Miscellaneous and bug fixes
* New help topic outlining common (and less commons) reasons for losing a scenario. (PR#4217)
* Add help text for some debug commands (part of Issue#2500)