fix strong and dextrous, and no this does not fix the bad animation stuff
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1 changed files with 2 additions and 2 deletions
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@ -25,7 +25,7 @@
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name= _ "strong"
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[effect]
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apply_to=attack
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range=short
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range=melee
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increase_damage=1
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[/effect]
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[effect]
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@ -41,7 +41,7 @@
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name= _ "dextrous"
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[effect]
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apply_to=attack
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range=long
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range=ranged
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increase_damage=1
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[/effect]
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[/trait]
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