updated British English translation

This commit is contained in:
Nils Kneuper 2017-10-02 12:32:05 +02:00
parent c1ed69ff12
commit 4b5acb720f

View file

@ -10,7 +10,7 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 2.0.2\n"
"X-Generator: Poedit 2.0.4\n"
#. [campaign]: id=Secrets of the Ancients
#. [editor_group]: id=sota
@ -650,17 +650,6 @@ msgstr "Bandits"
#. [part]
#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:18
#, fuzzy
#| msgid ""
#| "17 III, 23 YW:\n"
#| "\n"
#| "Even with the delay at the graveyard, I reached the outskirts of Llorcyn "
#| "at first light, and it was far behind me when the sun rose above the "
#| "mountain peaks. I doubt the Academy will be looking for me in the "
#| "trackless wilds inhabited only by woodcutters, and with my new "
#| "companions, I feel safe enough to travel during the day. I am heading "
#| "east and then north towards the docks. A ship should be leaving for "
#| "Blackwater Port in a few days, and I mean to be on it."
msgid ""
"17 III, 23 YW:\n"
"\n"
@ -674,7 +663,7 @@ msgid ""
msgstr ""
"17 III, 23 YW:\n"
"\n"
"Even with the delay at the graveyard, I reached the outskirts of Llorcyn at "
"Even with the delay at the graveyard, I reached the outskirts of Llorvin at "
"first light, and it was far behind me when the sun rose above the mountain "
"peaks. I doubt the Academy will be looking for me in the trackless wilds "
"inhabited only by woodcutters, and with my new companions, I feel safe "
@ -1221,15 +1210,6 @@ msgstr ""
#. [part]
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:48
#, fuzzy
#| msgid ""
#| "The phantom leads us north. It has identified itself as the ghost of Vash-"
#| "Gorn, an orc. So it remembers! It seems that the problem has been solved, "
#| "but the ghost ignores all my questions. I am burning with curiosity, so I "
#| "hope we reach our destination soon! We travel only by day because at "
#| "night, the spirit is practically invisible. We have not had any trouble "
#| "on the road yet, but we <i>are</i> a rather large company now, so I have "
#| "not expected it."
msgid ""
"The phantom leads us north. It has identified itself as the ghost of Vash-"
"Gorn, an orc. So it remembers! It seems that the problem has been solved, "
@ -1241,7 +1221,7 @@ msgstr ""
"The phantom leads us north. It has identified itself as the ghost of Vash-"
"Gorn, an orc. So it remembers! It seems that the problem has been solved, "
"but the ghost ignores all my questions. I am burning with curiosity, so I "
"hope we reach our destination soon! We travel only by day because at night, "
"hope we reach our destination soon! We travel only by day because at night "
"the spirit is practically invisible. We have not had any trouble on the road "
"yet, but we <i>are</i> a rather large company now, so I have not expected it."
@ -1292,7 +1272,7 @@ msgstr "Surely the ghost would not have gone that way, where I cannot follow."
#. [message]: speaker=Ardonna
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:249
msgid "If there is one bat, there are certainly more. We should be careful."
msgstr ""
msgstr "If there is one bat, there are certainly more. We should be careful."
#. [message]: speaker=Ardonna
#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:271