Updated changelog
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37
changelog
37
changelog
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@ -1,21 +1,9 @@
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CVS HEAD:
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* Update HttT and TRoW to use the ruined keeps where appropriate
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* Added UNIT and PLACE_IMAGE macros to utils.cfg
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<<<<<<< changelog
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<<<<<<< changelog
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* added new multiplayer map: Icy Waters
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* balancing changes: increased cost of Orcish Assassin and Troll Whelp by 1 gold each
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* balancing changes: improved defense of gryphon units on mountains. Increased movement speed of steadfast dwarvish units. Improved attack of Dwarvish Guardsman to 5-3. Made berserk only active on offense.
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* made 'loyal' a trait which is only given to units explicitly by the scenario designer
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* added the 'dextrous' trait and applied it to Elves
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=======
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=======
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* added OS X ScrapManager support
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>>>>>>> 1.525
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* fixed swamp transition (NW, SE) graphics
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* added new terrains, 'N' ruined castle, 'Q' sunken ruin, and 'q' swamp-ruin
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* added new graphics for keep-keep transitions
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>>>>>>> 1.521
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* terrain improvements
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* fixed swamp transition (NW, SE) graphics
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* added new terrains, 'N' ruined castle, 'Q' sunken ruin, and 'q' swamp-ruin
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* added new graphics for keep-keep transitions
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* language and i18n
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* new translations: Estonian, Japanese
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* updated translations: Catalan, Dutch, French, German, Greek, Hungarian,
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@ -23,15 +11,18 @@ CVS HEAD:
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* fixed untranslatable strings
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* language fixes and polishing (English)
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* campaign modifications
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* updated TDH and SotBE to use the new [objectives] tag
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* updated HttT and TRoW to use the ruined keeps where appropriate
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* dialog improvements in EI
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* new map for Drowned Plains (EI)
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* unit modifications
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* increased cost of Orcish Assassin and Troll Whelp by 1 gold each
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* improved defense of gryphon units on mountains.
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* increased movement speed of steadfast dwarvish units.
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* improved Dwarvish Thunderer's melee attack to 5-3
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* improved Dwarvish Thunderer's melee attack to 6-2, and gave him 3 more HP
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* improved attack of Dwarvish Guardsman to 5-3.
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* improved attack of Dwarvish Ulfserker to 5-4, and made berserk only active on offense.
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* gave Dwarvish Fighter 2 more HP
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* made berserk only active on offense.
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* made 'loyal' a trait which is only given to units explicitly by the scenario designer
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* added the 'dextrous' trait and applied it to Elves
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* fixed several image files being referred to by wrong name
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@ -42,10 +33,13 @@ CVS HEAD:
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* Fixed a giant error in Drake Clasher description
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* WML modifications
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* made [capture_village] accept a location range
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* various bug fixes and code clean ups
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* Added support for [objectives] event actions, to set objectives. This,
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along with prestart events, is now the preferred way of setting objectives,
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although the old way is still supported.
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* multiplayer improvements
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* rewrite of mp lobby code
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* changed Broken_Bridge to use new ruined castles
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* added new multiplayer map: Icy Waters
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* changed King_of_the_Hill to use a Dwarvish Castle
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* messages are now displayed in the user's colour when prefixed with /me
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* fixed bug that made the ai recruit badly
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@ -60,9 +54,8 @@ CVS HEAD:
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* share the object files between all the programs to halve the time of a full compilation
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* the "End turn" button is now disabled when it is irrelevant.
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* Added the ability for sides to have different objectives.
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* Added support for [objectives] event actions, to set objectives. This,
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along with prestart events, is now the preferred way of setting objectives,
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although the old way is still supported.
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* added OS X ScrapManager support
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* various bug fixes and code clean ups
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Version 0.8.11:
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* new translation:
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