Updated changelog

This commit is contained in:
Susanna Björverud 2005-03-20 12:22:56 +00:00
parent 46e4313907
commit 4ac813e629

View file

@ -1,21 +1,9 @@
CVS HEAD:
* Update HttT and TRoW to use the ruined keeps where appropriate
* Added UNIT and PLACE_IMAGE macros to utils.cfg
<<<<<<< changelog
<<<<<<< changelog
* added new multiplayer map: Icy Waters
* balancing changes: increased cost of Orcish Assassin and Troll Whelp by 1 gold each
* balancing changes: improved defense of gryphon units on mountains. Increased movement speed of steadfast dwarvish units. Improved attack of Dwarvish Guardsman to 5-3. Made berserk only active on offense.
* made 'loyal' a trait which is only given to units explicitly by the scenario designer
* added the 'dextrous' trait and applied it to Elves
=======
=======
* added OS X ScrapManager support
>>>>>>> 1.525
* fixed swamp transition (NW, SE) graphics
* added new terrains, 'N' ruined castle, 'Q' sunken ruin, and 'q' swamp-ruin
* added new graphics for keep-keep transitions
>>>>>>> 1.521
* terrain improvements
* fixed swamp transition (NW, SE) graphics
* added new terrains, 'N' ruined castle, 'Q' sunken ruin, and 'q' swamp-ruin
* added new graphics for keep-keep transitions
* language and i18n
* new translations: Estonian, Japanese
* updated translations: Catalan, Dutch, French, German, Greek, Hungarian,
@ -23,15 +11,18 @@ CVS HEAD:
* fixed untranslatable strings
* language fixes and polishing (English)
* campaign modifications
* updated TDH and SotBE to use the new [objectives] tag
* updated HttT and TRoW to use the ruined keeps where appropriate
* dialog improvements in EI
* new map for Drowned Plains (EI)
* unit modifications
* increased cost of Orcish Assassin and Troll Whelp by 1 gold each
* improved defense of gryphon units on mountains.
* increased movement speed of steadfast dwarvish units.
* improved Dwarvish Thunderer's melee attack to 5-3
* improved Dwarvish Thunderer's melee attack to 6-2, and gave him 3 more HP
* improved attack of Dwarvish Guardsman to 5-3.
* improved attack of Dwarvish Ulfserker to 5-4, and made berserk only active on offense.
* gave Dwarvish Fighter 2 more HP
* made berserk only active on offense.
* made 'loyal' a trait which is only given to units explicitly by the scenario designer
* added the 'dextrous' trait and applied it to Elves
* fixed several image files being referred to by wrong name
@ -42,10 +33,13 @@ CVS HEAD:
* Fixed a giant error in Drake Clasher description
* WML modifications
* made [capture_village] accept a location range
* various bug fixes and code clean ups
* Added support for [objectives] event actions, to set objectives. This,
along with prestart events, is now the preferred way of setting objectives,
although the old way is still supported.
* multiplayer improvements
* rewrite of mp lobby code
* changed Broken_Bridge to use new ruined castles
* added new multiplayer map: Icy Waters
* changed King_of_the_Hill to use a Dwarvish Castle
* messages are now displayed in the user's colour when prefixed with /me
* fixed bug that made the ai recruit badly
@ -60,9 +54,8 @@ CVS HEAD:
* share the object files between all the programs to halve the time of a full compilation
* the "End turn" button is now disabled when it is irrelevant.
* Added the ability for sides to have different objectives.
* Added support for [objectives] event actions, to set objectives. This,
along with prestart events, is now the preferred way of setting objectives,
although the old way is still supported.
* added OS X ScrapManager support
* various bug fixes and code clean ups
Version 0.8.11:
* new translation: