LoW: fix usage of "unit" as a custom variable type

The scenario is still thoroughly broken. Or perhaps it comes from the
savegame used.
This commit is contained in:
Anonymissimus 2012-01-02 23:56:10 +00:00
parent e3321f5db6
commit 4a8df17429

View file

@ -97,14 +97,14 @@
[/filter]
[/store_unit]
{FOREACH steal_wearer unit}
{VARIABLE steal_wearer[$unit].side 2}
{FOREACH steal_wearer i}
{VARIABLE steal_wearer[$i].side 2}
[unstore_unit]
variable=steal_wearer[$unit]
variable=steal_wearer[$i]
x,y=recall,recall
[/unstore_unit]
{NEXT unit}
{CLEAR_VARIABLE unit}
{NEXT i}
{CLEAR_VARIABLE i}
{CLEAR_VARIABLE steal_wearer}
{LOW_STEAL_UNIT_TO "Landar" 3}