Updated changelog(s).
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@ -1,10 +1,15 @@
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Version 1.3.8+svn:
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* campaigns:
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* Descent into Darkness
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* in 'Peaceful Valley', goblins may no longer spawn when you recapture a
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village you had lost
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* Heir to the Throne
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* new graphics for the battle princess
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* in 'Crossroads', the orc ambushers now hide immobile on the map from the
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beginning of the scenario, instead of being spawned randomly when stepping
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on hills
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* Liberty
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* new story images
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* Northern Rebirth
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* Fixed big where Father Marcus regenerates in the wrong place in one the death events.
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* Rescaled Rakshas' portrait to the proper size.
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@ -16,6 +21,8 @@ Version 1.3.8+svn:
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* general
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* no longer use the external_binary_data dir for including campaign and
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difficulty level icons and images, but reference the images directly
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* graphics:
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* new animations: rogue death, orcish leader line leadership
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* language and i18n:
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* updated translations: Czech, Danish, Dutch, Finnish, French, German, Italian
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* map editor:
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@ -4,11 +4,16 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.3.8+svn:
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* Campaigns
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* Descent into Darkness
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* In 'Peaceful Valley', goblins may no longer spawn when you recapture a
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village you had lost.
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* Heir to the Throne
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* New graphics for the Battle Princess.
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* In 'Crossroads', the orc ambushers now behave as if they had the ambush
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ability: they are placed on the map at the beginning of the scenario and
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remain immobile and hidden until the player steps next to them.
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* Liberty
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* New story images.
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* Northern Rebirth
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* Fixed bug where Father Marcus regenerates in the wrong place in one of
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the death events.
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@ -20,6 +25,9 @@ Version 1.3.8+svn:
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your side.
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* A bit of dialogue polishing in 'The Coward'.
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* Graphics
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* New animations: Rogue death, Orcish Leader line leadership.
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* Language and translations
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* Updated translations: Czech, Danish, Dutch, Finnish, French, German, Italian.
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