New rest markers and further improved battle markers and journey dots...

...from Blarumyrran.
This commit is contained in:
Lari Nieminen 2012-06-02 21:51:08 +00:00
parent 34008f458a
commit 4a84f405df
9 changed files with 29 additions and 3 deletions

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@ -69,7 +69,7 @@
[/image]
[image]
x,y={X},{Y}
file=misc/new-battle-white.png
file=misc/new-battle2.png
delay=500
centered=yes
[/image]
@ -81,7 +81,7 @@
[/image]
[image]
x,y={X},{Y}
file=misc/new-battle-white.png
file=misc/new-battle2.png
delay=500
centered=yes
[/image]
@ -103,7 +103,33 @@
#enddef
#define NEW_REST X Y
# Make a new rest mark on a tracking map
# Make a new rest mark on a tracking map, with a blinking animation.
# Because of the animation, generally you should only use this as the final
# journey marker in any given story screen.
[image]
x,y={X},{Y}
file=misc/flag-red.png
delay=500
centered=yes
[/image]
[image]
x,y={X},{Y}
file=misc/flag-red2.png
delay=500
centered=yes
[/image]
[image]
x,y={X},{Y}
file=misc/flag-red.png
delay=500
centered=yes
[/image]
[image]
x,y={X},{Y}
file=misc/flag-red2.png
delay=500
centered=yes
[/image]
[image]
x,y={X},{Y}
file=misc/flag-red.png