MP dialog: typo fix
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1 changed files with 1 additions and 1 deletions
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@ -840,7 +840,7 @@ bool mp_create_game::dialog_exit_hook(window& /*window*/)
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if(!create_engine_.current_level().can_launch_game()) {
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std::stringstream msg;
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// TRANSLATORS: This sentence will be followed by some details of the error, most likely the "Map could not be loaded" message from create_engine.cpp
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msg << _("The selected game can not be created.");
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msg << _("The selected game cannot be created.");
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msg << "\n\n";
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msg << create_engine_.current_level().description();
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gui2::show_transient_error_message(msg.str());
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