Move movetype to game.cfg

This commit is contained in:
Benjamin Drieu 2004-09-17 17:19:24 +00:00
parent b714024ec9
commit 4a2bb40e6b
2 changed files with 44 additions and 46 deletions

View file

@ -892,6 +892,50 @@
[/resistance]
[/movetype]
[movetype]
name=float
flies=true
[movement costs]
deep water=1
shallow water=1
swamp water=2
grassland=200
sand=200
forest=200
hills=200
mountains=200
village=200
castle=200
tundra=200
cave=200
cavewall=200
[/movement costs]
[defense]
deep water=50
shallow water=50
swamp water=60
grassland=0
sand=0
forest=0
hills=0
mountains=0
village=0
castle=0
tundra=0
cave=0
[/defense]
[resistance]
blade=100
pierce=100
impact=110
fire=100
cold=100
holy=80
[/resistance]
[/movetype]
[movetype]
name=mountainfoot
[movement costs]

View file

@ -1,49 +1,3 @@
[movetype]
name=float
flies=true
[movement costs]
deep water=1
shallow water=1
swamp water=2
grassland=200
sand=200
forest=200
hills=200
mountains=200
village=200
castle=200
tundra=200
cave=200
cavewall=200
[/movement costs]
[defense]
deep water=50
shallow water=50
swamp water=60
grassland=0
sand=0
forest=0
hills=0
mountains=0
village=0
castle=0
tundra=0
cave=0
[/defense]
[resistance]
blade=100
pierce=100
impact=110
fire=100
cold=100
holy=80
[/resistance]
[/movetype]
[unit]
id=Pirate Galleon
name= _ "Pirate Galleon"