Campaigns: wmlindent run
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11 changed files with 14 additions and 18 deletions
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@ -498,12 +498,12 @@ _f, _f, _f, _f, _f, _f, _f
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message= _ "Neep, neep!"
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[/message]
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[message]
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speaker=Cylanna
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message= _ "Hold a moment! Do you think, with its master gone, it might desire a new one?"
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speaker=Cylanna
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message= _ "Hold a moment! Do you think, with its master gone, it might desire a new one?"
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[/message]
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[message]
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speaker=Kai Krellis
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message= _ "If it does not attack, do not kill it. Let us see if it follows us."
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speaker=Kai Krellis
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message= _ "If it does not attack, do not kill it. Let us see if it follows us."
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[/message]
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[/then]
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@ -799,7 +799,7 @@
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[allow_undo][/allow_undo]
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[/event]
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[event]
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name=moveto
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@ -172,7 +172,7 @@
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[/not]
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[/filter_location]
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[command]
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{NAMED_NOTRAIT_UNIT 2 "$guardtypetable[$($loc.n % $guardtypetable.length)].type" $loc.x $loc.y () (_ "Guard")} {GUARDIAN}
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{NAMED_NOTRAIT_UNIT 2 "$guardtypetable[$($loc.n % $guardtypetable.length)].type" $loc.x $loc.y () (_ "Guard")} {GUARDIAN}
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[/command]
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[/random_placement]
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@ -231,7 +231,6 @@ At the end of your first turn, your keep will disappear, and you must battle wit
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side=2
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animate=yes
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[/unit]
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[/do]
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[/repeat]
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{CLEAR_VARIABLE new_summon_type,new_summon_locations,loci}
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@ -224,13 +224,12 @@
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num_items="size / ($turn_limit - $turn_number)"
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variable=loc
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allow_less=yes
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[filter_location]
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terrain=Gs,Gd,Co,Ko,Re,Rb,Gll^Fp,Gll^Fmw,Gll^Fdw,Gd^Vo,Gd^Vc,Hhd^Vo ,Hhd^Vc
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[/filter_location]
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[command]
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[switch]
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variable=loc.terrain
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@ -322,7 +321,6 @@
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x,y=$loc.x,$loc.y
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terrain=$terrain
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[/terrain]
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[/command]
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[/random_placement]
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@ -78,7 +78,7 @@ We crossed the high plateaus, and forded the Arkan-thoria. Then we headed up int
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bonus=yes
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carryover_percentage=40
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[/gold_carryover]
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[note]
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description= _ "Ras-Tabahn is slowed. He will also lose four hitpoints every turn unless this amount is modified by healing."
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[/note]
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@ -86,7 +86,7 @@ We crossed the high plateaus, and forded the Arkan-thoria. Then we headed up int
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description= _ "Moving any unit onto a bottle of holy water will remove the bottle. An undead unit will be destroyed."
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[/note]
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[/objectives]
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[remove_shroud]
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side=1
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[/remove_shroud]
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@ -90,7 +90,7 @@ Now the process is complete for both of us. I posted a guard so nothing could ha
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bonus=yes
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carryover_percentage=40
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[/gold_carryover]
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[note]
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description= _ "To turn a necromancer into a lich, right-click on it while it is in a castle."
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[/note]
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@ -1038,7 +1038,6 @@ _f, _f, Re, _f
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[/have_unit]
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[then]
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{VARIABLE got_a_quick_one_this_turn no}
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[repeat]
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@ -995,7 +995,7 @@
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[event]
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name=new turn
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first_time_only=no
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[repeat]
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times=$number_minions_to_spawn
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[do]
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@ -409,7 +409,7 @@ _"This unit is capable of distracting opponents, allowing allied units to trespa
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[not]
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special=self_dazed
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[/not]
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[set_specials]
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mode=replace
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@ -457,7 +457,7 @@ _"This unit is capable of distracting opponents, allowing allied units to trespa
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[not]
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special=self_dazed
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[/not]
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[set_specials]
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mode=replace
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@ -146,4 +146,4 @@
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{IS_HERO}
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#enddef
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#endif
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#endif
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