Made the undead always appear at turn 4,
and fixed some duplicate unit descriptions.
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1 changed files with 5 additions and 8 deletions
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@ -204,10 +204,10 @@
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y=29
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[/recall]
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{GUARD_UNIT (Swordsman) (Southbay Guard) ( _ "Southbay Guard") 2 19 33}
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{GUARD_UNIT (Swordsman) (Southbay Guard) ( _ "Southbay Guard") 2 21 30}
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{GUARD_UNIT (Swordsman) (Southbay Guard) ( _ "Southbay Guard") 2 28 24}
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{GUARD_UNIT (Swordsman) (Southbay Guard) ( _ "Southbay Guard") 2 27 22}
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{GUARD_UNIT (Swordsman) (Southbay Guard 1) ( _ "Southbay Guard") 2 19 33}
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{GUARD_UNIT (Swordsman) (Southbay Guard 2) ( _ "Southbay Guard") 2 21 30}
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{GUARD_UNIT (Swordsman) (Southbay Guard 3) ( _ "Southbay Guard") 2 28 24}
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{GUARD_UNIT (Swordsman) (Southbay Guard 4) ( _ "Southbay Guard") 2 27 22}
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[object]
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description= _ "The Ruby of Fire was imbued with magic in the distant west, and can be used to scorch enemies into submission."
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@ -407,10 +407,7 @@
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[/event]
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[event]
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name=attack
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[filter_second]
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team=Haldric
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[/filter_second]
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name=turn 4
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[move_unit_fake]
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type=Blood Bat
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