Revert "EI - show custom traits in help menu (#8652)"
This reverts commit 04d29f4e3b
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2 changed files with 1 additions and 17 deletions
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@ -1,12 +0,0 @@
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#textdomain wesnoth-ei
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# create a dummy unit so that the custom traits show up in the help menu
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[unit_type]
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id=ei_dummy_unit
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race=monster
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hide_help=yes
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{TRAIT_MERCENARY}
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{TRAIT_AUDACIOUS}
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{TRAIT_DESERTER}
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{TRAIT_SURVIVOR}
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[/unit_type]
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@ -126,8 +126,6 @@
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female_name= _ "female^mercenary"
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description= _ "<span color='#00FF00'>+30%</span> base damage when gold is positive.
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<span color='#FF0000'>-30%</span> base damage when gold is 0 or negative."
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help_text= _ "+30% base damage when gold is positive.
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-30% base damage when gold is 0 or negative."
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[effect]
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apply_to=new_ability
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[abilities]
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@ -160,10 +158,8 @@
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description= _ "<span color='#00FF00'>+1</span> damage to and <span color='#00FF00'>-1</span> damage from undead, necromancers, and bats.
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Against all odds, this unit has endured the terrors and tortures of Mal-Ravanal’s prisons and lived to tell the tale. Survivors bear a heavy burden from their time in captivity, but have also learned much of the strengths and weaknesses of their former captors."
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help_text= _ "+1 damage to and -1 damage from undead, necromancers, and bats.
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Against all odds, this unit has endured the terrors and tortures of Mal-Ravanal’s prisons and lived to tell the tale. Survivors bear a heavy burden from their time in captivity, but have also learned much of the strengths and weaknesses of their former captors."
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# +1 damage for self against undead
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# nice and simple, just give +1 damage vs undead
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[effect]
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apply_to=attack # all attacks
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[set_specials]
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