Made color_adjustment_resetter reset ToD

This is the purpose of its only use, in the editor.
This commit is contained in:
Charles Dang 2017-04-19 12:51:29 +11:00
parent 8b98e82b34
commit 495a6bd5df

View file

@ -20,6 +20,7 @@
#define GETTEXT_DOMAIN "wesnoth-lib"
#include "config.hpp"
#include "display.hpp"
#include "filesystem.hpp"
#include "game_config.hpp"
#include "image.hpp"
@ -701,13 +702,13 @@ void set_color_adjustment(int r, int g, int b)
}
color_adjustment_resetter::color_adjustment_resetter()
: r_(red_adjust), g_(green_adjust), b_(blue_adjust)
: r_(red_adjust), g_(green_adjust), b_(blue_adjust)
{
}
void color_adjustment_resetter::reset()
{
set_color_adjustment(r_, g_, b_);
display::get_singleton()->adjust_color_overlay(r_, g_, b_);
}
void set_team_colors(const std::vector<std::string>* colors)