Fixed a careless WML typo,

tweaked some animations and other minor details and removed the bogus
attack from the caravan, since apparently the game now handles
attackless units just fine.
This commit is contained in:
Lari Nieminen 2007-05-08 11:23:21 +00:00
parent a64536bd30
commit 48db8be50e
5 changed files with 30 additions and 32 deletions

View file

@ -12,14 +12,6 @@
cost=20
usage=null
unit_description= _ "Caravans are used to carry gold or supplies long distances. Because of the immense weight of the cargo this caravan carries, it moves very slowly."
{DEFENSE_ANIM "units/dwarves/caravan-loaded.png" "units/dwarves/caravan-loaded.png" {SOUND_LIST:HORSE_HIT} }
{DEFENSE_ANIM "units/dwarves/caravan.png" "units/dwarves/caravan.png" {SOUND_LIST:HORSE_HIT} }
die_sound={SOUND_LIST:HORSE_DIE}
[attack]
name=none
description= _"none"
type=impact
range=ranged
damage=0
number=0
[/attack]
[/unit]

View file

@ -17,7 +17,7 @@
cost=50
usage=fighter
experience=100
{AMLA_TOUGH}
{AMLA_TOUGH 3}
unit_description= _ "The most powerful of all the runecrafters, the Dwarvish Arcanister destroys wounded enemies almost instantly, and rarely fails to cause a wound when that is his intent. His skill in runecrafting is unrivaled, and the glyphs he carves into his weapons and armor deflect the blows of his enemies."
{DEFENSE_ANIM_RANGE "units/dwarves/dwarf-arcanister-defend.png" "units/dwarves/dwarf-arcanister.png" {SOUND_LIST:DWARF_HIT} melee}
{DEFENSE_ANIM_RANGE "units/dwarves/dwarf-arcanister-defend-ranged.png" "units/dwarves/dwarf-arcanister.png" {SOUND_LIST:DWARF_HIT} ranged}

View file

@ -17,7 +17,7 @@
cost=50
usage=fighter
experience=100
{AMLA_TOUGH}
{AMLA_TOUGH 3}
unit_description= _ "Except for those with almost supernatural skill, the highest rank a runecrafter can rise to is that of the Dwarvish Runemaster. Striking blows nearly as powerful as those of the best warriors, they would be fearsome without their craft, but with it they are also nigh on invincible, since their runes cause the physical blows of their enemies to deal less damage than would be expected."
{DEFENSE_ANIM "units/dwarves/dwarf-runemasteralt-defend.png" "units/dwarves/dwarf-runemasteralt.png" {SOUND_LIST:DWARF_HIT} }
die_sound={SOUND_LIST:DWARF_DIE}

View file

@ -58,6 +58,11 @@
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=100
end=175
image=units/dwarves/dwarf-runesmith-attack3.png
[/frame]
[/animation]
[/attack]
[/unit]

View file

@ -1,28 +1,29 @@
[unit]
#textdomain wesnoth-sof
id=Haldric II
name= _ "King"
race=human
image="units/heroes/haldric-ii.png"
hitpoints=48
movement_type=smallfoot
movement=5
level=2
alignment=neutral
cost=19
usage=fighter
[unit]
id=Haldric II
name= _ "King"
race=human
image="units/heroes/haldric-ii.png"
hitpoints=48
movement_type=smallfoot
movement=5
level=2
alignment=neutral
cost=19
usage=fighter
[abilities]
{ABILITY_LEADERSHIP}
{ABILITY_LEADERSHIP_LEVEL_2}
[/abilities]
unit_description= _ "King of Wesnoth"
get_hit_sound=groan.wav
unit_description= _ "King of Wesnoth."
{DEFENSE_ANIM "units/heroes/haldric-ii.png" "units/heroes/haldric-ii.png" {SOUND_LIST:HUMAN_HIT} }
[attack]
name=punch
description= _"punch"
type=impact
range=melee
damage=3
number=2
name=punch
description= _"punch"
type=impact
range=melee
damage=3
number=2
icon=attacks/fist-human.png
[animation]
hits=yes
[frame]