more descriptive changelog entries about terrain.

This commit is contained in:
J.W. Bjerk 2006-12-01 05:03:55 +00:00
parent a354ed8b86
commit 4828087abc

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@ -12,9 +12,13 @@ Version 1.3-svn:
* fixed terrain selection probabilites (patch #617)
* stoned units do not use a separate cache
* no more "darkened" cache. we now overlay terrain/darken.png
* new lava transitions, and special transitions between lava, chasm, and dwarvish castle
* star shaped "ellipses" for leaders and hero units
* various minor terrain and item improvements
* item graphic improvements including animate-able campfire.
* terrain
* new chasm-like lava transitions
* special transitions between lava, chasm, and dwarvish castle
* modified cave-wall graphics that avoid the glitches with chasms to the north.
* minor terrain improvements in grassland, savannah, and sand.
* multiplayer maps:
* new multiplayer maps: The Manzivan Traps
* units: