Standardized filenames, ids, and so forth in NR.

This commit is contained in:
Steven Panek 2010-10-17 00:40:11 +00:00
parent 6de791167f
commit 481b368d2c
93 changed files with 115 additions and 112 deletions

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@ -9,7 +9,7 @@
name= _ "Northern Rebirth"
abbrev= _ "NR"
rank=240
first_scenario=chain_break
first_scenario=01_Breaking_the_Chains
define=CAMPAIGN_NORTHERN_REBIRTH
difficulties=EASY,NORMAL,HARD,NIGHTMARE
difficulty_descriptions={MENU_IMG_TXT2 "units/human-peasants/peasant.png~RC(magenta>red)" _"Peasant" _"(Normal)"} + ";" +

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@ -1,7 +1,7 @@
#textdomain wesnoth-nr
[scenario]
id=chain_break
id=01_Breaking_the_Chains
name= _ "Breaking the Chains"
# We want this to be both intro and scenario music
@ -66,10 +66,10 @@
# Load map, set scenario length, time scheudle and point to next
# scenario. Note TURNS4 macro used due to four difficulty levels
# and DEFAULT_SCHEDULE that loads standard Wesnoth ToD schedule.
map_data="{campaigns/Northern_Rebirth/maps/breaking_the_chains.map}"
map_data="{campaigns/Northern_Rebirth/maps/01_Breaking_the_Chains.map}"
{TURNS4 51 41 31 26}
{DEFAULT_SCHEDULE}
next_scenario=infested_caves
next_scenario=02_Infested_Caves
# Define players side. Recruits only peasants and woodsmen.
[side]

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@ -1,6 +1,6 @@
#textdomain wesnoth-nr
[scenario]
id=infested_caves
id=02_Infested_Caves
name= _ "Infested Caves"
{INTRO_AND_SCENARIO_MUSIC "knolls.ogg" "underground.ogg"}
@ -33,11 +33,11 @@
[/part]
[/story]
map_data="{campaigns/Northern_Rebirth/maps/infested_caves.map}"
map_data="{campaigns/Northern_Rebirth/maps/02_Infested_Caves.map}"
{TURNS4 60 55 50 45}
# Whole scenario takes place underground thus apropriate time of day.
{UNDERGROUND}
next_scenario=dwarven_mines
next_scenario=03_To_the_Mines
# Set sides
# Players side - some more recruit options this time.

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@ -1,6 +1,6 @@
#textdomain wesnoth-nr
[scenario]
id=dwarven_mines
id=03_To_the_Mines
name= _ "To the Mines"
{INTRO_AND_SCENARIO_MUSIC "traveling_minstrels.ogg" "wanderer.ogg"}
@ -102,10 +102,10 @@
[/part]
[/story]
map_data="{campaigns/Northern_Rebirth/maps/to_the_mines.map}"
map_data="{campaigns/Northern_Rebirth/maps/03_To_the_Mines.map}"
{TURNS4 40 36 30 24}
{DEFAULT_SCHEDULE}
next_scenario=clearing_the_mines
next_scenario=04_Clearing_the_Mines
[side]
type=Peasant

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@ -1,6 +1,6 @@
#textdomain wesnoth-nr
[scenario]
id=clearing_the_mines
id=04_Clearing_the_Mines
name= _ "Clearing the Mines"
{SCENARIO_MUSIC "battle.ogg"} # No story part
@ -8,10 +8,10 @@
{EXTRA_SCENARIO_MUSIC "legends_of_the_north.ogg"}
# No story this time so straight to the point
map_data="{campaigns/Northern_Rebirth/maps/clearing_the_mines.map}"
map_data="{campaigns/Northern_Rebirth/maps/04_Clearing_the_Mines.map}"
{TURNS4 85 75 65 55}
{UNDERGROUND}
next_scenario=pursuit
next_scenario=05a_The_Pursuit
[side]
type=Peasant
@ -548,7 +548,7 @@
# Disable this option in 1.4.
# result=victory
# bonus=no
# next_scenario=compelled
# next_scenario=05b_Compelled
# result=defeat
# [/endlevel]
# [/command]

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@ -5,13 +5,13 @@
# Leads the story to the crossroads
#! -- Sets variables:
# $back_door_opened, $main_door_opened, $spider_door_opened, $confronted_malifor, $treasury_alerted
id=pursuit
id=05a_The_Pursuit
name= _ "The Pursuit"
map_data="{campaigns/Northern_Rebirth/maps/the_pursuit.map}"
map_data="{campaigns/Northern_Rebirth/maps/05a_The_Pursuit.map}"
# There is no turn limit in the scenario, whole map is underground and a special event needs to occur to achieve victory
turns=-1
{UNDERGROUND}
next_scenario=old_friend
next_scenario=06a_Old_Friend
victory_when_enemies_defeated=no
{SCENARIO_MUSIC "underground.ogg"} # No story part

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@ -1,6 +1,6 @@
#textdomain wesnoth-nr
[scenario]
id=compelled
id=05b_Compelled
name= _ "Compelled"
{SCENARIO_MUSIC "underground.ogg"}
@ -24,13 +24,13 @@
[/part]
[/story]
map_data="{campaigns/Northern_Rebirth/maps/compelled.map}"
map_data="{campaigns/Northern_Rebirth/maps/05b_Compelled.map}"
{TURNS4 43 39 35 31}
{UNDERGROUND}
next_scenario=slave_of_undead
next_scenario=06b_Slave_of_the_Undead
[side]
type=Peasant

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@ -1,12 +1,12 @@
#textdomain wesnoth-nr
[scenario]
# Set basic scenario data, music and default time schedule
id=old_friend
id=06a_Old_Friend
name= _ "Old Friend"
next_scenario=settling_disputes
next_scenario=07a_Settling_Disputes
turns=18
{DEFAULT_SCHEDULE}
map_data="{campaigns/Northern_Rebirth/maps/old_friend.map}"
map_data="{campaigns/Northern_Rebirth/maps/06a_Old_Friend.map}"
{INTRO_AND_SCENARIO_MUSIC "loyalists.ogg" "breaking_the_chains.ogg"}
{EXTRA_SCENARIO_MUSIC "knalgan_theme.ogg"}

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@ -1,6 +1,6 @@
#textdomain wesnoth-nr
[scenario]
id=slave_of_undead
id=06b_Slave_of_the_Undead
name= _ "Slave of the Undead"
[story]
@ -38,12 +38,12 @@
[/part]
[/story]
map_data="{campaigns/Northern_Rebirth/maps/slave_of_the_undead.map}"
map_data="{campaigns/Northern_Rebirth/maps/06b_Slave_of_the_Undead.map}"
{TURNS4 45 41 38 35}
{UNDERGROUND}
next_scenario=protecting_the_master
next_scenario=07b_Protecting_the_Master
[event]
name=prestart

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@ -1,12 +1,12 @@
#textdomain wesnoth-nr
[scenario]
# Set up basic scenario data, music, length, default time schedule
id=settling_disputes
id=07a_Settling_Disputes
name= _ "Settling Disputes"
map_data="{campaigns/Northern_Rebirth/maps/settling_disputes.map}"
map_data="{campaigns/Northern_Rebirth/maps/07a_Settling_Disputes.map}"
{TURNS4 30 25 20 15}
{DEFAULT_SCHEDULE}
next_scenario=elvish_princess
next_scenario=08a_Elvish_Princess
{INTRO_AND_SCENARIO_MUSIC "knolls.ogg" "frantic.ogg"}
{EXTRA_SCENARIO_MUSIC "knalgan_theme.ogg"}

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@ -1,10 +1,10 @@
#textdomain wesnoth-nr
[scenario]
id=protecting_the_master
id=07b_Protecting_the_Master
name= _ "Protecting the Master"
{UNDERGROUND}
turns=21
next_scenario=lost
next_scenario=08b_Ray_of_Hope
{PLACE_IMAGE scenery/dwarven-doors-closed.png 13 4}
{PLACE_IMAGE scenery/dwarven-doors-closed.png 13 5}
@ -27,7 +27,7 @@
[/part]
[/story]
map_data="{campaigns/Northern_Rebirth/maps/protecting_the_master.map}"
map_data="{campaigns/Northern_Rebirth/maps/07b_Protecting_the_Master.map}"
[event]
name=prestart

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@ -2,13 +2,13 @@
[scenario]
# Set up basic scenario data, music, turns and default timeschedule.
# Killing enemy AI is not enough, player needs to reach Eryssa in time.
id=elvish_princess
id=08a_Elvish_Princess
name= _ "Elvish Princess"
map_data="{campaigns/Northern_Rebirth/maps/elvish_princess.map}"
map_data="{campaigns/Northern_Rebirth/maps/08a_Elvish_Princess.map}"
{TURNS4 24 21 18 15}
{DEFAULT_SCHEDULE}
victory_when_enemies_defeated=no
next_scenario=introductions
next_scenario=09a_Introductions
{INTRO_AND_SCENARIO_MUSIC "knalgan_theme.ogg" "breaking_the_chains.ogg"}
{EXTRA_SCENARIO_MUSIC "elvish-theme.ogg"}

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@ -1,10 +1,10 @@
#textdomain wesnoth-nr
[scenario]
id=lost
id=08b_Ray_of_Hope
name= _ "Ray of Hope"
{UNDERGROUND}
turns=-1
next_scenario=judgement
next_scenario=09b_Judgment
victory_when_enemies_defeated="no"
[story]
[part]
@ -131,7 +131,7 @@
[/part]
[/story]
map_data="{campaigns/Northern_Rebirth/maps/ray_of_hope.map}"
map_data="{campaigns/Northern_Rebirth/maps/08b_Ray_of_Hope.map}"
[side]
type=Peasant

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@ -1,13 +1,13 @@
#textdomain wesnoth-nr
[scenario]
# Basic scenario data, music, length. Whole scenario takes place underground, and ends when Tallin reaches a signpost
id=introductions
id=09a_Introductions
name= _ "Introductions"
map_data="{campaigns/Northern_Rebirth/maps/introductions.map}"
map_data="{campaigns/Northern_Rebirth/maps/09a_Introductions.map}"
{UNDERGROUND}
{TURNS4 24 21 18 15}
victory_when_enemies_defeated=no
next_scenario=stolen_gold
next_scenario=10a_Stolen_Gold
{SCENARIO_MUSIC "revelation.ogg"} # No story part
{EXTRA_SCENARIO_MUSIC "the_dangerous_symphony.ogg"}

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@ -1,12 +1,12 @@
#textdomain wesnoth-nr
[scenario]
id=judgement
name= _ "Judgement"
id=09b_Judgment
name= _ "Judgment"
{UNDERGROUND}
turns=-1
next_scenario=new_life
next_scenario=10b_New_Life
victory_when_enemies_defeated=no
map_data="{campaigns/Northern_Rebirth/maps/judgement.map}"
map_data="{campaigns/Northern_Rebirth/maps/09b_Judgment.map}"
[story]
[part]

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@ -1,13 +1,13 @@
#textdomain wesnoth-nr
[scenario]
# Basic scenario data, music, length, default time schedule
id=stolen_gold
id=10a_Stolen_Gold
name= _ "Stolen Gold"
map_data="{campaigns/Northern_Rebirth/maps/stolen_gold.map}"
map_data="{campaigns/Northern_Rebirth/maps/10a_Stolen_Gold.map}"
{DEFAULT_SCHEDULE}
turns=36
victory_when_enemies_defeated=yes
next_scenario=eastern_flank
next_scenario=11a_The_Eastern_Flank
{INTRO_AND_SCENARIO_MUSIC "the_king_is_dead.ogg" "northerners.ogg"}
{EXTRA_SCENARIO_MUSIC "frantic.ogg"}

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@ -1,12 +1,12 @@
#textdomain wesnoth-nr
[scenario]
# Basic scenario data, music, turn limit, default time schedule
id=eastern_flank
id=11a_The_Eastern_Flank
name= _ "The Eastern Flank"
map_data="{campaigns/Northern_Rebirth/maps/eastern_flank.map}"
map_data="{campaigns/Northern_Rebirth/maps/11a_The_Eastern_Flank.map}"
{DEFAULT_SCHEDULE}
{TURNS4 56 53 50 47}
next_scenario=get_gold
next_scenario=12a_Get_the_Gold
{INTRO_AND_SCENARIO_MUSIC "northerners.ogg" "loyalists.ogg"}
{EXTRA_SCENARIO_MUSIC "battle.ogg"}

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@ -1,12 +1,12 @@
#textdomain wesnoth-nr
[scenario]
# Basic scenario data, music, default time schedule, length
id=get_gold
id=12a_Get_the_Gold
name= _ "Get the Gold"
map_data="{campaigns/Northern_Rebirth/maps/get_the_gold.map}"
map_data="{campaigns/Northern_Rebirth/maps/12a_Get_the_Gold.map}"
{DEFAULT_SCHEDULE}
{TURNS4 40 35 30 25}
next_scenario=Showdown
next_scenario=13a_Showdown
{INTRO_AND_SCENARIO_MUSIC "revelation.ogg" "breaking_the_chains.ogg"}
{EXTRA_SCENARIO_MUSIC "elvish-theme.ogg"}

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@ -1,11 +1,11 @@
#textdomain wesnoth-nr
[scenario]
id=Showdown
id=13a_Showdown
name= _ "Showdown"
map_data="{campaigns/Northern_Rebirth/maps/showdown.map}"
map_data="{campaigns/Northern_Rebirth/maps/13a_Showdown.map}"
{DEFAULT_SCHEDULE}
turns=-1
next_scenario=epilogue
next_scenario=14a_Epilogue
{INTRO_AND_SCENARIO_MUSIC "revelation.ogg" "legends_of_the_north.ogg"}
{EXTRA_SCENARIO_MUSIC "knalgan_theme.ogg"}

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@ -1,9 +1,9 @@
#textdomain wesnoth-nr
[scenario]
# Basic scenario data, time scheudle. This is an epilogue scenario concluding campaign, thus no next_scenario and turnlimit
id=epilogue
id=14a_Epilogue
name= _ "Epilogue"
map_data="{campaigns/Northern_Rebirth/maps/epilogue.map}"
map_data="{campaigns/Northern_Rebirth/maps/14a_Epilogue.map}"
{DEFAULT_SCHEDULE}
next_scenario=null
music=elf-land.ogg

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@ -6258,7 +6258,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -6253,7 +6253,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -7303,7 +7303,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -6273,7 +6273,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -6253,7 +6253,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -7535,7 +7535,7 @@ msgstr ""
# Scénář
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr "Rozsouzení"
#. [part]

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@ -7636,7 +7636,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr "Dom"
#. [part]

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@ -7850,7 +7850,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr "Das Urteil"
#. [part]

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@ -6255,7 +6255,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -6260,7 +6260,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -7598,7 +7598,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr "Judgement"
#. [part]

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@ -6258,7 +6258,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -7762,7 +7762,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr "El juicio"
#. [part]

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@ -7502,7 +7502,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr "Kohtumõistmine"
#. [part]

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@ -6257,7 +6257,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -6664,7 +6664,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -7802,7 +7802,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr "Jugement"
#. [part]

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@ -6253,7 +6253,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -7661,7 +7661,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr "A sentencia"
#. [part]

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@ -6258,7 +6258,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -6255,7 +6255,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -7617,7 +7617,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr "Az ítélet"
#. [part]

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@ -6253,7 +6253,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -6266,7 +6266,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -7734,7 +7734,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr "Il giudizio"
#. [part]

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@ -7481,7 +7481,7 @@ msgstr ""
# シナリオ **rb
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr "審判"
#. [part]

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@ -6255,7 +6255,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -6271,7 +6271,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -6299,7 +6299,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr "Nuosprendis"
#. [part]

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@ -6255,7 +6255,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -6253,7 +6253,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -6253,7 +6253,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -6258,7 +6258,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -6923,7 +6923,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr "Oordeel"
#. [part]

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@ -7633,7 +7633,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr "Dzień sądu"
#. [part]

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@ -6254,7 +6254,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -6259,7 +6259,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -6258,7 +6258,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -6253,7 +6253,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -7329,7 +7329,7 @@ msgstr ""
# Пропущено: сценарий из неактивной ветки кампании (не появляется в игре)
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -6255,7 +6255,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -6267,7 +6267,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

View file

@ -6257,7 +6257,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

View file

@ -6257,7 +6257,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

View file

@ -6257,7 +6257,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

View file

@ -6257,7 +6257,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -7722,7 +7722,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr "Dommen"
#. [part]

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@ -6253,7 +6253,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

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@ -7529,7 +7529,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr "Hüküm"
#. [part]

View file

@ -6260,7 +6260,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

View file

@ -6271,7 +6271,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

View file

@ -6927,7 +6927,7 @@ msgstr "巨魔?他们怎会在纳尔迦附近?"
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr "决断"
#. [part]

View file

@ -6253,7 +6253,7 @@ msgstr ""
#. [scenario]: id=judgement
#: data/campaigns/Northern_Rebirth/scenarios/09b_Judgement.cfg:4
msgid "Judgement"
msgid "Judgment"
msgstr ""
#. [part]

View file

@ -1457,6 +1457,9 @@ stringfixes = {
("years, however, I ha' noticed that there", "years, however, I ha noticed that there"),
("you shall be free!' Then he was", "you shall be free!” Then he was"),
("your kind that won't leave US in", "your kind that wont leave <i>us</i> in"),
# Use American spelling
("Judgement", "Judgment"),
),
"wesnoth-thot" : (