s/donothing()/NOP()/ in test scenario, as the latter function actually exists.

This commit is contained in:
Alexander van Gessel 2009-04-05 15:16:26 +01:00
parent a641cc22b1
commit 47f3484b40

View file

@ -949,7 +949,7 @@ For game purposes, the races group into factions; for example, orcs often cooper
[filter]
type="Thief"
[/filter]
{RANDOM "RC(thief>red)","RC(thief>green)","RC(thief>blue)","RC(thief>blonde)","RC(thief>mauve_troll)","donothing()"}
{RANDOM "RC(thief>red)","RC(thief>green)","RC(thief>blue)","RC(thief>blonde)","RC(thief>mauve_troll)","NOP()"}
[object]
silent=yes
[effect]
@ -998,7 +998,7 @@ For game purposes, the races group into factions; for example, orcs often cooper
[event]
name=apply_troll_skin
first_time_only=no
{RANDOM "RC(troll_skin>mauve_troll)","RC(troll_skin>aqua_troll)","RC(troll_skin>aqua_troll)","RC(troll_skin>green_troll)","RC(troll_skin>grey_troll)","donothing()"}
{RANDOM "RC(troll_skin>mauve_troll)","RC(troll_skin>aqua_troll)","RC(troll_skin>aqua_troll)","RC(troll_skin>green_troll)","RC(troll_skin>grey_troll)","NOP()"}
[object]
silent=yes
[filter]