Use the translation-note passthrough feature of new wmlgettext...
...in various places where it is appropriate. Also, fix up a textdomain and polish some dialog in SoF a bit.
This commit is contained in:
parent
2a60df0326
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47d3d2168c
17 changed files with 55 additions and 43 deletions
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@ -184,14 +184,14 @@ Use Elven Scouts and Linaera's power of teleportation to mount hit and run attac
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[/message]
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[message]
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speaker=narrator
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# Translators: "Faerie" in this paragraph is a rare, poetic word
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# in English. It is the proper name of a magical otherworld
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# associated with elves - actually, originally with fairies,
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# but before Tolkien the boundary between elves and fairies
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# was extremely blurry. In Wesnoth it is deliberately unclear
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# whether Faerie is a place that is the source of magical power
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# or a label for the inner nonhuman/magical nature of the Elves.
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# Translate freely.
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#po: "Faerie" in this paragraph is a rare, poetic word in
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#po: English. It is the proper name of a magical otherworld
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#po: associated with elves - actually, originally with
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#po: fairies, but before Tolkien the boundary between elves
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#po: and fairies was extremely blurry. In Wesnoth it is
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#po: deliberately unclear whether Faerie is a place that is
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#po: the source of magical power or a label for the inner
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#po: nonhuman/magical nature of the Elves. Translate freely.
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message=_ "Erlornas closed his eyes and brought his hands forward, joined palms forming a cup open to the sky. Soon they began to glow, then to flare like a brazier with the fire of Faerie, casting a cold, blue light all around the elf-lord. A wisp of light emerged from the eerie flames, and at a few murmured words from the elf-lord flew away towards the tower below. Then the light around Erlornas faded and all was seemingly as before."
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image=wesnoth-icon.png
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[/message]
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@ -17,8 +17,8 @@
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difficulty_descriptions={MENU_IMG_TXT2 "units/human-peasants/peasant.png~RC(magenta>red)" _"Peasant" _"(Easy)"} + ";" + {MENU_IMG_TXT2 "units/human-outlaws/outlaw.png~RC(magenta>red)" _"Outlaw" _"(Normal)"} + ";" + {MENU_IMG_TXT2 "units/human-outlaws/fugitive.png~RC(magenta>red)" _"Fugitive" _"(Difficult)"}
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icon="units/human-outlaws/fugitive.png~RC(magenta>red)"
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image="data/campaigns/Liberty/images/campaign_image.png"
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# Translators: Yes, that is "marchlanders", not "marshlanders".
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# "marchlander" is archaic English for an inhabitant of a border region.
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#po: Yes, that is "marchlanders", not "marshlanders".
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#po: "marchlander" is archaic English for an inhabitant of a border region.
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# wmllint: local spelling marchlanders
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description= _ "As the shadow of civil war lengthens across Wesnoth, a band of hardy marchlanders revolts against the tyranny of Queen Asheviere. To win their way to freedom, they must defeat not just the trained blades of Wesnothian troops but darker foes including orcs and undead.
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@ -58,6 +58,8 @@
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background=portraits/Tallin.png
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[/part]
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[part]
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#po: "coil" meant, in Middle and Early Modern English, a difficulty
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#po: or problem.
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story= _ "That will be very difficult. We did that last time and they will no doubt be alert to that threat now. Anyway, it would be but temporary solution. Soon another strong leader would emerge and we'd find oursel' back in the same coil."
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background=portraits/Hamel.png
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[/part]
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@ -830,6 +832,6 @@
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result=defeat
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[/endlevel]
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[/event]
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# Load standart death events
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# Load standard death events
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{campaigns/Northern_Rebirth/utils/herodeaths.cfg}
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[/scenario]
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@ -540,7 +540,7 @@
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[/message]
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[/event]
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# Victory - if sisal is alive place her on side 1 recall list for showdown.
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# Victory - if Sisal is alive place her on side 1 recall list for showdown.
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[event]
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name=victory
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@ -200,7 +200,7 @@
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[/unit]
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[message]
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speaker=Baglur
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message= _ "Wait! Rugnur, didn't they tell you ANYTHING when you took command here?!?"
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message= _ "Wait! Rugnur, dinna' they tell you <i>anything</i> when you took command here?!?"
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[/message]
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[message]
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speaker=Rugnur
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@ -208,7 +208,7 @@
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[/message]
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[message]
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speaker=Baglur
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message= _ "Argh! I'm a retired warrior... it looks like I'll have to come out and help you, or we'll be overrun by the damn elves... argh again. Well, listen here. This entrance to the city can be closed. There's a gate. If we can close it, the elves will not be able to enter. And you elves; begone from here!"
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message= _ "Argh! I'm a retired warrior... it looks like I'll ha' to come out and help you, else we'll be overrun by the damn elves... argh again. Well, listen here. This entrance to the city can be closed. There's a gate. If we can close it, the elves will no' be able to enter. And you elves; begone from here!"
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[/message]
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[message]
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speaker=Glindur
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@ -220,7 +220,7 @@
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[/message]
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[message]
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speaker=Baglur
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message= _ "Agh, well that's the difficulty. It's a magic gate. Indestructible. But that means it can only be closed by magic. You need to position a warrior on each of the six glyphs. When all are occupied, the gates will close. Then the elves will be shut out of the caves forever, at least through this entrance."
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message= _ "Och, well that's the difficulty. It's a magic gate. Indestructible. But that means it can only be closed by magic. Ye need to position a warrior on each of the six glyphs. When all are occupied, the gates wi' close. Then the elves will be shut out of the caves forever, at least through this entrance."
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[/message]
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[message]
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speaker=Rugnur
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@ -228,7 +228,7 @@
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[/message]
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[message]
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speaker=Baglur
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message= _ "Argh, well, no. Lately trolls have been more in charge of those caves where the glyphs are than we dwarves have."
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message= _ "Och, well, no. Lately trolls have been more in charge of those caves where the glyphs are than we dwarves have."
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[/message]
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[message]
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speaker=Rugnur
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@ -421,7 +421,7 @@
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[/message]
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[message]
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speaker=Baglur
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message= _ "Just watch. The gates will close very soon. Then the elves outside - and, unfortunately, our dwarves who are still out there - will become irrelevant."
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message= _ "Just watch. The gates wi' close very soon. Then the elves outside - and, unfortunately, our dwarves who are still out there - wi' become irrelevant."
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[/message]
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[scroll_to]
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x,y=13,13
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@ -499,7 +499,7 @@
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[/message]
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[message]
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speaker=Baglur
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message= _ "If that is what you choose to do, fine, but be prepared to wait for many years."
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message= _ "If that is what ye choose to do, fine, but be prepared to wait for many years."
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[/message]
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[kill]
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@ -301,6 +301,9 @@
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[/unit]
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[message]
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speaker=Krawg
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#po: Krawg's speech is purposely very distorted -- he has the
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#po: vocal tract of a bird and is speaking through a beak.
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#po: "Will you speak with us?"
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message= _ "Kwill yooo spakkk wit uuus?!?" # wmllint: no spellcheck
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[/message]
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[message]
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@ -314,6 +317,7 @@
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[/message]
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[message]
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speaker=Krawg
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#po: "Yes. You speak with us now?"
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message= _ "Kwes! Yooo spakkk wit uuus nuu?" # wmllint: no spellcheck
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[/message]
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[message]
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@ -321,6 +325,7 @@
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message= _ "It's talking to us! What do you want, gryphon?"
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[/message]
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[message]
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#po: "My name is Krawg. You is looking for a runemaster?"
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speaker=Krawg
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message= _ "Myy namm ees Krawgg. Yooo ees oooking forr a uunmasta?" # wmllint: no spellcheck
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[/message]
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@ -330,16 +335,17 @@
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[/message]
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[message]
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speaker=Krawg
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#po: "Yes. If you kill the trolls and ogres, we'll help you."
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message= _ "Ess... if yooo ills ka rolls aan ogras, us'll elp yoo!" # wmllint: no spellcheck
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[/message]
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[message]
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speaker=Baglur
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message= _ "Sure, we'll help you fight trolls and ogres."
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[/message]
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[message]
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speaker=Krawg
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message= _ "Kwe... yoo ants to ide uuus, nooa? Kwe, uus kan..." # wmllint: no spellcheck
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[/message]
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#[message]
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# speaker=Krawg
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# message= _ "Kwe... yoo ants to ide uuus, nooa? Kwe, uus kan..." # wmllint: no spellcheck
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#[/message]
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[objectives]
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side=1
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[objective]
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@ -147,6 +147,7 @@
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[/message]
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[message]
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speaker=Krawg
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#po: "Yeah! Me Krawg!"
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message= _ "Yaa! Mee Krawg!" # wmllint: no spellcheck
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[/message]
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[message]
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@ -159,7 +160,7 @@
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[/message]
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[message]
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speaker=Thursagan
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message= _ "Ha! _You_ don't trust _me_?"
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message= _ "Ha! <i>You</i> don't trust <i>me</i>?"
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[/message]
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[message]
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speaker=Durstorn
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@ -214,7 +215,7 @@
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[/message]
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[message]
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speaker=Baglur
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message= _ "Wait, wait. The gold and coal... I think we can find those in the abandoned eastern mines, north of the Arkan-thoria. Trolls have overrun them, but earlier they were the source of the finest smithing materials."
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message= _ "Wait, wait. The gold and coal... I think we can find those in the abandoned eastern mines, north of the Arkan-thoria. Trolls ha' overrun them, but earlier they were the source of the finest smithing materials."
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[/message]
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[message]
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speaker=Rugnur
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@ -261,7 +262,7 @@
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[/message]
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[message]
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speaker=Krawg
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#me too
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#po: "Me, too!"
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message= _ "M' 'u!"
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[/message]
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[endlevel]
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@ -299,7 +299,7 @@
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[/message]
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[message]
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speaker=Baglur
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message= _ "Also, the only coal that will melt this gold is also here."
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message= _ "Also, the only coal that wi' melt this gold is here."
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[/message]
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[message]
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speaker=Rugnur
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@ -266,27 +266,27 @@
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[/message]
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[message]
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speaker=Rugnur
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message= _ "(whispered) What are we going to do? We can't go much higher!"
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message={WHISPER _"What are we going to do? We can't go much higher!"}
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[/message]
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[message]
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speaker=Baglur
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message= _ "(whispered) Offer him fifteen hundred, but don't go up, even if he refuses."
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message= {WHISPER _"Offer him fifteen hundred, but don't go up, even if he refuses."}
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[/message]
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[message]
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speaker=Durstorn
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message= _ "(whispered) Bah! Getting this cut isn't worth that much; what with Rugnur's mistake earlier, and all the other expenses, if we pay more than a thousand we'll barely even make a profit!"
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message= {WHISPER _"Bah! Getting this cut isn't worth that much; what with Rugnur's mistake earlier, and all the other expenses, if we pay more than a thousand we'll barely even make a profit!"}
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[/message]
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[message]
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speaker=Thursagan
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message= _ "(whispered) So what are you going to do?"
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message= {WHISPER _"So what are you going to do?"}
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[/message]
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[message]
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speaker=Durstorn
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message= _ "(whispered) Fight him, and take the tools by force."
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message= {WHISPER _"Fight him, and take the tools by force."}
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[/message]
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[message]
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speaker=Thursagan
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message= _ "Are you mad?!?"
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message= {WHISPER _"Are you mad?!?"}
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[/message]
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[message]
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speaker=Durstorn
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[/filter]
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[message]
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speaker=Durstorn
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message= _ "Gaanngh..." #v wmllint: no spellcheck
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message= _ "Gaanngh..." # wmllint: no spellcheck
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[/message]
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[endlevel]
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result=defeat
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@ -209,7 +209,7 @@
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[then]
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[message]
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speaker=Baglur
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message= _ "If you'll permit me to say so, sir, you're wrong. We could - "
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message= _ "If ye'll permit me to say so, sir, ye're wrong. We could - "
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[/message]
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[message]
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speaker=Durstorn
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@ -201,7 +201,7 @@
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[then]
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[message]
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speaker=Baglur
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message= _ "So we're running away, eh? I don't like that, but it seems it's our only option."
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message= _ "So we're running away, eh? I dinna' like that, but it seems it's our only option."
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[/message]
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[message]
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speaker=Rugnur
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[/message]
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[message]
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speaker=Krawg
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# Krawg smells orcs in these caves
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#po: "Krawg smells orcs in this cave!"
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message= _ "Krawg sme' o'cz in iz 'ave!" # wmllint: no spellcheck
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[/message]
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[message]
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[/kill]
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[message]
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speaker=Krawg
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# "Hmmm, me leave now!"
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#po: "Hmmm, me leave now!"
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message= _ "Hm... Me le' no'w!" # wmllint: no spellcheck
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[/message]
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[store_unit]
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[/message]
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[message]
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speaker=Krawg
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#Yes, yes. I saw the sceptre. Rugnur had it. Lost it in the cave.
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#po: "Yes, yes. I saw the sceptre. Rugnur had it. Lost it in the cave."
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message= _ "Ya, ya! Meh seah za zeptahur. Hrugnaar ha ee. Lozeet enda caav." # wmllint: no spellcheck
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[/message]
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[message]
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[/message]
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[message]
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speaker=Krawg
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#Kreeya! That's right! Now I'm done. Bye.
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#po: "Kreeya! That's right! Now I'm done. Bye."
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message= _ "Kreeeeya! Darat! Nomiduun. Bah." # wmllint: no spellcheck
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[/message]
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[message]
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@ -166,7 +166,7 @@
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# units. This was reported as bug #12839 on the Wesnoth tracker
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#
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# Unfortunately, it appears this can't be fixed in a safe way.
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# The AI is not designed to deal with quite thia dynamic an environment
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# The AI is not designed to deal with quite this dynamic an environment
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[event]
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name=capture
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first_time_only=no
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[/message]
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[message]
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role="Scout"
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#po: "muckle" = Scottish/archaic English meaning "great" or "large"
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message=_"Nae sign o' bandits I can see, captain -- but there are three muckle hosts of orcs off to our east."
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[/message]
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[message]
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[/event]
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# Kramak, the wild ogre
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# @Translators: The ogre purposely has very bad grammar, because he is very stupid.
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#po: The ogre purposely has very bad grammar, because he is very stupid.
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[event]
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name=sighted
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[tutorial]
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id=tutorial
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translator_comment=_ "Hello translators! Tutorial is meant to be a little funny at the start, welcoming new players. Please keep friendly fun feeling! Any questions email rusty@rustcorp.com.au!"
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#po: Hello translators! Tutorial is meant to be a bit funny at the start,
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#po: welcoming new players. Please keep the friendly fun feeling!
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#po: Any questions email rusty@rustcorp.com.au!"
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name=_ "Wesnoth Tutorial"
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map_data="usage=map
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border_size=1
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#textdomain wesnoth-Invasion_from_the_Unknown
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#textdomain wesnoth-units
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[unit_type]
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id=Water Serpent
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