Update cmake with asio campaignd port sources

This commit is contained in:
loonycyborg 2016-09-14 13:53:38 +03:00
parent d0b8b471c5
commit 47a85151c6

View file

@ -47,8 +47,6 @@ if(ZLIB_INCLUDE_DIR)
include_directories(SYSTEM ${ZLIB_INCLUDE_DIR} )
endif()
set(network_implementation_files network.cpp network_worker.cpp)
if(ENABLE_SDL_GPU)
message(STATUS "Configuring SDL_gpu...")
add_definitions("-DSDL_GPU")
@ -242,7 +240,6 @@ set(libwesnoth-core_STAT_SRC
md5.cpp
mt_rng.cpp
seed_rng.cpp
thread.cpp
tstring.cpp
util.cpp
version.cpp
@ -985,7 +982,6 @@ set(wesnoth-main_SRC
whiteboard/side_actions.cpp
whiteboard/suppose_dead.cpp
whiteboard/utility.cpp
${network_implementation_files}
)
########### libwesnoth-game ###############
@ -1157,17 +1153,16 @@ if(ENABLE_SERVER)
set(wesnothd_SRC
server/ban.cpp
server/game.cpp
server/input_stream.cpp
server/metrics.cpp
server/player.cpp
server/player_connection.cpp
server/player_network.cpp
server/server.cpp
server/server_base.cpp
server/simple_wml.cpp
server/user_handler.cpp
server/forum_user_handler.cpp
server/sample_user_handler.cpp
${network_implementation_files}
)
add_executable(wesnothd WIN32
@ -1190,8 +1185,8 @@ set(campaignd_SRC
campaign_server/addon_utils.cpp
campaign_server/blacklist.cpp
campaign_server/campaign_server.cpp
server/input_stream.cpp
${network_implementation_files}
server/server_base.cpp
server/simple_wml.cpp
)
check_library_exists(rt clock_gettime "time.h" HAVE_CLOCK_GETTIME_RT)
@ -1384,7 +1379,6 @@ if(ENABLE_TESTS)
tests/test_lua.cpp
tests/test_map_location.cpp
tests/test_make_enum.cpp
tests/test_network_worker.cpp
tests/test_rng.cpp
tests/test_mp_connect.cpp
tests/test_sdl_utils.cpp