Fix portrait path by removing the "transparent" part.
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@ -14,7 +14,7 @@
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#original movement was 4, raised to 5 to avoid RIPLIB. Elvish_Hunter
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movement=5
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#Wired mainline Ogre portrait. Elvish_Hunter
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profile="portraits/monsters/transparent/ogre.png"
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profile="portraits/monsters/ogre.png"
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#It advances from L2 Ogre. Elvish_Hunter
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[advancefrom]
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unit=Ogre
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