SotBE S8: increase enemy gold and reduce turn limit
The scenario was way too easy previously.
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1 changed files with 5 additions and 3 deletions
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@ -3,7 +3,7 @@
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id=08_Silent_Forest
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name= _ "Silent Forest"
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map_data="{campaigns/Son_Of_The_Black_Eye/maps/08_Silent_Forest.map}"
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{TURNS 40 38 36}
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{TURNS 28 24 22}
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{DEFAULT_SCHEDULE}
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@ -106,7 +106,8 @@
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aggression=0.4
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[/ai]
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recruit=Elvish Fighter, Elvish Captain, Elvish Scout, Elvish Shaman, Elvish Druid, Elvish Archer, Wose
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{GOLD 70 100 130}
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{GOLD 150 200 240}
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income=12
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{FLAG_VARIANT wood-elvish}
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[/side]
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@ -124,7 +125,8 @@
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aggression=1.0
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[/ai]
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recruit=Elvish Fighter, Elvish Hero, Elvish Shaman, Elvish Archer, Elvish Marksman
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{GOLD 80 100 120}
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{GOLD 150 200 240}
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income=12
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{FLAG_VARIANT wood-elvish}
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[/side]
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