SotBE S8: increase enemy gold and reduce turn limit

The scenario was way too easy previously.
This commit is contained in:
mattsc 2013-12-19 13:05:32 -08:00
parent 296f39acbd
commit 473fc1d3f0

View file

@ -3,7 +3,7 @@
id=08_Silent_Forest
name= _ "Silent Forest"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/08_Silent_Forest.map}"
{TURNS 40 38 36}
{TURNS 28 24 22}
{DEFAULT_SCHEDULE}
@ -106,7 +106,8 @@
aggression=0.4
[/ai]
recruit=Elvish Fighter, Elvish Captain, Elvish Scout, Elvish Shaman, Elvish Druid, Elvish Archer, Wose
{GOLD 70 100 130}
{GOLD 150 200 240}
income=12
{FLAG_VARIANT wood-elvish}
[/side]
@ -124,7 +125,8 @@
aggression=1.0
[/ai]
recruit=Elvish Fighter, Elvish Hero, Elvish Shaman, Elvish Archer, Elvish Marksman
{GOLD 80 100 120}
{GOLD 150 200 240}
income=12
{FLAG_VARIANT wood-elvish}
[/side]