move ids at start of block to simplify parsing scripts

This commit is contained in:
Yann Dirson 2004-08-07 22:57:52 +00:00
parent 21a0180022
commit 470e9197e7
49 changed files with 111 additions and 120 deletions

View file

@ -1,6 +1,6 @@
[scenario]
name= _ "Approaching Weldyn"
id=Approaching_Weldyn
name= _ "Approaching Weldyn"
map_data="{maps/Eastern_Invasion/Approaching_Weldyn}"
turns=24
next_scenario=Throne

View file

@ -1,6 +1,6 @@
[scenario]
name= _ "Captured"
id=Captured
name= _ "Captured"
map_data="{maps/Eastern_Invasion/Captured}"
{TURNS 96 80 64}

View file

@ -1,6 +1,6 @@
[scenario]
name= _ "The Crossing"
id=Crossing
name= _ "The Crossing"
map_data="{maps/Eastern_Invasion/The_Crossing}"
turns=24
next_scenario=Ogre

View file

@ -1,6 +1,6 @@
[scenario]
name= _ "An Elven Alliance"
id=Elven_Alliance
name= _ "An Elven Alliance"
map_data="{maps/Eastern_Invasion/An_Elven_Alliance}"
turns=18
next_scenario=Northern_Outpost

View file

@ -1,6 +1,6 @@
[scenario]
name= _ "The Escape Tunnel"
id=Escape_Tunnel
name= _ "The Escape Tunnel"
map_data="{maps/Eastern_Invasion/The_Escape_Tunnel}"
turns=24

View file

@ -1,6 +1,6 @@
[scenario]
name= _ "Evacuation"
id=Evacuation
name= _ "Evacuation"
map_data="{maps/Eastern_Invasion/Evacuation}"
turns=12
next_scenario=Peasant_Revolt
@ -177,7 +177,7 @@ y=21-24,18-20
[command]
[message]
description=Engineer
id=msg_cmpg_ei_15_10
id=msg_cmpg_ei_15_10a
message= _ "Alright! Blast'n time!"
[/message]
[message]

View file

@ -1,4 +1,5 @@
[scenario]
id=Lake
name= _ "Lake Vrug"
map_data="{maps/Eastern_Invasion/Lake_Vrug}"
turns=24
@ -11,7 +12,6 @@
{DAWN}
id=Lake
next_scenario=Captured
music=wesnoth-3.ogg

View file

@ -1,4 +1,5 @@
[scenario]
id=Mal-Ravanals_Capital
name= _ "Mal-Ravanals Capital"
map_data="{maps/Eastern_Invasion/Mal-Ravanals_Capital}"
turns=36
@ -12,7 +13,6 @@
{SECOND_WATCH}
{SECOND_WATCH}
id=Mal-Ravanals_Capital
next_scenario=Northern_Outpost
music="wesnoth-4.ogg"

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@ -1,4 +1,5 @@
[scenario]
id=Northern_Outpost
name= _ "Northern Outpost"
map_data="{maps/Eastern_Invasion/Northern_Outpost}"
turns=18
@ -10,7 +11,6 @@
{FIRST_WATCH}
{SECOND_WATCH}
id=Northern_Outpost
next_scenario=Two_Paths
victory_when_enemies_defeated=no

View file

@ -1,6 +1,6 @@
[scenario]
name= _ "Training the Ogres"
id=Ogre
name= _ "Training the Ogres"
map_data="{maps/Eastern_Invasion/Training_the_Ogres}"
{TURNS 4 5 6}

View file

@ -1,6 +1,6 @@
[scenario]
name= _ "Peasant Revolt"
id=Peasant_Revolt
name= _ "Peasant Revolt"
map_data="{maps/Eastern_Invasion/Peasant_Revolt}"
turns=12
next_scenario=Approaching_Weldyn

View file

@ -1,6 +1,6 @@
[scenario]
name= _ "Weldyn Besieged"
id=Reject
name= _ "Weldyn Besieged"
map_data="{maps/Eastern_Invasion/Weldyn_Besieged}"
turns=24
next_scenario=victory

View file

@ -1,6 +1,6 @@
[scenario]
name= _ "The Duel"
id=Duel
name= _ "The Duel"
map_data="{maps/Eastern_Invasion/The_Arena}"
turns=36
next_scenario=victory

View file

@ -1,4 +1,5 @@
[scenario]
id=The_Outpost
name= _ "The Outpost"
map_data="{maps/Eastern_Invasion/The_Outpost}"
turns=16
@ -12,7 +13,6 @@
{FIRST_WATCH}
{SECOND_WATCH}
id=The_Outpost
next_scenario=Escape_Tunnel
music=wesnoth-2.ogg

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@ -1,6 +1,6 @@
[scenario]
name= _ "The Council"
id=Throne
name= _ "The Council"
map_data="{maps/Eastern_Invasion/Throne_Room}"
turns=24
next_scenario=Weldyn_Attack

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@ -1,6 +1,6 @@
[scenario]
name=Tribal Warfare
id=Tribe
name= _ "Tribal Warfare"
map_data="{maps/Eastern_Invasion/Tribal_Warfare}"
turns=36
next_scenario=Lake

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@ -1,5 +1,5 @@
[scenario]
id=Two_Paths
name= _ "Two Paths"
map_data="{maps/Eastern_Invasion/Two_Paths}"
music=wesnoth-3.ogg
@ -13,8 +13,6 @@
{TURNS 12 9 6}
id=Two_Paths
objectives= _ "
Victory:
@Defeat either of the enemy leaders

View file

@ -1,4 +1,5 @@
[scenario]
id=Undead_Border_Patrol
name= _ "The Undead Border Patrol"
map_data="{maps/Eastern_Invasion/The_Undead_Border_Patrol}"
turns=18
@ -10,8 +11,6 @@
{FIRST_WATCH}
{SECOND_WATCH}
id=Undead_Border_Patrol
music="wesnoth-2.ogg"
objectives= _ "

View file

@ -1,6 +1,6 @@
[scenario]
name= _ "Undead Crossing"
id=Undead_Crossing
name= _ "Undead Crossing"
map_data="{maps/Eastern_Invasion/Undead_Crossing}"
turns=18
next_scenario=Ogre

View file

@ -1,5 +1,5 @@
[scenario]
id=Unexpected_Appearance
name= _ "An Unexpected Appearance"
map_data="{maps/Eastern_Invasion/An_Unexpected_Appearance}"
music=wesnoth-2.ogg
@ -12,7 +12,6 @@
{SECOND_WATCH}
turns=18
id=Unexpected_Appearance
objectives= _ "
Victory:

View file

@ -1,4 +1,5 @@
[scenario]
id=Weldyn_Attack
name= _ "Weldyn under Attack"
map_data="{maps/Eastern_Invasion/Weldyn_under_Attack}"
turns=18
@ -23,8 +24,6 @@
{DAWN}
{DAWN}
id=Weldyn_Attack
next_scenario=null
music=frantic.ogg

View file

@ -1,10 +1,10 @@
[scenario]
id=A_Choice_Must_Be_Made
name= _ "A Choice Must Be Made"
map_data="{maps/Heir_To_The_Throne/A_Choice_Must_Be_Made}"
turns=30
id=A_Choice_Must_Be_Made
{DAWN}
{MORNING}
{AFTERNOON}

View file

@ -1,4 +1,5 @@
[scenario]
id=The_Bay_of_Pearls
name= _ "The Bay of Pearls"
map_data="{maps/Heir_To_The_Throne/Bay_of_Pearls}"
turns=24
@ -11,7 +12,6 @@
{FIRST_WATCH}
{SECOND_WATCH}
id=The_Bay_of_Pearls
next_scenario=Muff_Malals_Peninsula
music="wesnoth-1.ogg"

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@ -1,5 +1,5 @@
[scenario]
id=Blackwater_Port
name= _ "Blackwater Port"
map_data="{maps/Heir_To_The_Throne/Blackwater_Port}"
music=wesnoth-4.ogg
@ -15,7 +15,6 @@
turns=12
id=Blackwater_Port
next_scenario=The_Isle_of_Anduin
objectives= _ "

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@ -1,9 +1,9 @@
[scenario]
id=Crossroads
name= _ "Crossroads"
map_data="{maps/Heir_To_The_Throne/Crossroads}"
{TURNS 42 36 30}
id=Crossroads
next_scenario=The_Princess_of_Wesnoth
objectives= _ "

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@ -1,4 +1,5 @@
[scenario]
id=The_Dwarven_Doors
name= _ "The Dwarven Doors"
map_data="{maps/Heir_To_The_Throne/Dwarven_Doors}"
turns=18
@ -10,7 +11,6 @@
{FIRST_WATCH}
{SECOND_WATCH}
id=The_Dwarven_Doors
next_scenario=Plunging_into_the_Darkness
music="wesnoth-4.ogg"
@ -277,8 +277,8 @@ Defeat:
[/unit]
[message]
description=Cuttle Fish
message= _ "Ruarrrrr!!!"
id=msg11_9a
message= _ "Ruarrrrr!!!"
[/message]
[message]
speaker=unit

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@ -1,4 +1,5 @@
[scenario]
id=Elven_Council
name= _ "The Elven Council"
map_data="ffffffffffffffffffff
ffffffffffcfffffffff
@ -27,7 +28,6 @@ fffffffffffffcffffff"
theme=FullScreen
music=elf-land.ogg
id=Elven_Council
next_scenario=valley_statue
{BIGMAP_ELVEN_COUNCIL}

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@ -1,6 +1,6 @@
[scenario]
name= _ "The Elves Besieged"
id=The_Elves_Besieged
name= _ "The Elves Besieged"
map_data="{maps/Heir_To_The_Throne/Elves_Besieged}"
turns=16
{scenarios/Heir_To_The_Throne/intro.cfg}

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@ -1,4 +1,5 @@
[scenario]
id=The_Ford_of_Abez
name= _ "The Ford of Abez"
map_data="{maps/Heir_To_The_Throne/Ford_of_Abez}"
turns=24
@ -10,7 +11,6 @@
{FIRST_WATCH}
{SECOND_WATCH}
id=The_Ford_of_Abez
next_scenario=Northern_Winter
music="wesnoth-2.ogg"

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@ -1,4 +1,5 @@
[scenario]
id=Gryphon_Mountain
name= _ "Gryphon Mountain"
map_data="{maps/Heir_To_The_Throne/Gryphon_Mountain}"
turns=24
@ -10,7 +11,6 @@
{FIRST_WATCH}
{SECOND_WATCH}
id=Gryphon_Mountain
next_scenario=The_Ford_of_Abez
music="wesnoth-4.ogg"

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@ -1,6 +1,6 @@
[scenario]
name= _ "Hasty Alliance"
id=Hasty_Alliance
name= _ "Hasty Alliance"
map_data="{maps/Heir_To_The_Throne/Hasty_Alliance}"
turns=30
@ -286,28 +286,28 @@ Defeat:
[command]
[message]
type=Goblin Knight
message= _ "Surprise! Die, you sun-lovers!"
id=hasty_8
message= _ "Surprise! Die, you sun-lovers!"
[/message]
[message]
description=Kalenz
message= _ "Now we are surrounded! Do you still want to fight us, Princess? Surely that would lead to doom for us all!"
id=hasty_9
message= _ "Now we are surrounded! Do you still want to fight us, Princess? Surely that would lead to doom for us all!"
[/message]
[message]
description=Li'sar
message= _ "I see we have little choice but to help each other. Let us fight together until we return to the surface. Agreed?"
id=hasty_10
message= _ "I see we have little choice but to help each other. Let us fight together until we return to the surface. Agreed?"
[/message]
[message]
description=Konrad
message= _ "Very well, I promise that you will reach the surface again, or we shall all perish together, Princess."
id=hasty_11
message= _ "Very well, I promise that you will reach the surface again, or we shall all perish together, Princess."
[/message]
[message]
description=Li'sar
message= _ "But once we escape from this hole, I have a score to settle with you!"
id=hasty_12
message= _ "But once we escape from this hole, I have a score to settle with you!"
[/message]
[/command]
[/event] #end of start event

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@ -1,8 +1,8 @@
[scenario]
id=High_King_at_Sea
name= _ "High King at Sea"
map_data="{maps/Heir_To_The_Throne/High_King_at_Sea}"
turns=36
id=High_King_at_Sea
{DAWN}
{MORNING}

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@ -1,4 +1,5 @@
[scenario]
id=trial_clans
name= _ "Test of the Clans"
map_data="{maps/Heir_To_The_Throne/Home_Clan}"
music=wesnoth-1.ogg
@ -11,7 +12,6 @@
{SECOND_WATCH}
turns=64
id=trial_clans
next_scenario=null
objectives= _ "

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@ -1,4 +1,5 @@
[scenario]
id=North_Elves
name= _ "Home of the North Elves"
map_data="{maps/Heir_To_The_Throne/Home_North_Elves}"
music=wesnoth-1.ogg
@ -11,7 +12,6 @@
{SECOND_WATCH}
turns=18
id=North_Elves
next_scenario=Elven_Council
objectives= _ "

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@ -1,5 +1,5 @@
[scenario]
id=The_Isle_of_Anduin
name= _ "The Isle of Anduin"
map_data="{maps/Heir_To_The_Throne/Isle_of_Anduin}"
music=wesnoth-8.ogg
@ -20,7 +20,6 @@
#ifdef HARD
turns=20
#endif
id=The_Isle_of_Anduin
next_scenario=The_Bay_of_Pearls
objectives= _ "

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@ -88,14 +88,14 @@ Defeat:
[story]
[part]
story= _ "But the voyage did not go as smoothly as had been hoped. A storm blew up and bore down on the ship. Though all hands were on deck working desperately, a sudden gust of wind flung Konrad overboard as he attempted to secure the sails..."
id=isledamn_1a
story= _ "But the voyage did not go as smoothly as had been hoped. A storm blew up and bore down on the ship. Though all hands were on deck working desperately, a sudden gust of wind flung Konrad overboard as he attempted to secure the sails..."
background="misc/story9.png"
[/part]
[part]
show_title=yes
story= _ "The mermen finally saved Konrad from the sea, but were unable to get him back to the ship. With great effort though, they reached a nearby island..."
id=isledamn_2a
story= _ "The mermen finally saved Konrad from the sea, but were unable to get him back to the ship. With great effort though, they reached a nearby island..."
background="maps/wesnoth.png"
[/part]
[/story]
@ -402,7 +402,6 @@ Defeat:
# message= _ "I'm not truly trust in you, bandits are treacherous."
# [command]
# [message]
# id=msg5_14a
# description=Banditboss
# message= _ ""
# [/message]

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@ -1,4 +1,5 @@
[scenario]
id=Mountain_Pass
name= _ "Mountain Pass"
turns=24
map_data="{maps/Heir_To_The_Throne/Mountain_Pass}"
@ -10,7 +11,6 @@
{FIRST_WATCH}
{SECOND_WATCH}
id=Mountain_Pass
next_scenario=The_Dwarven_Doors
music="wesnoth-6.ogg"
@ -181,8 +181,8 @@ Defeat:
[/message]
[message]
description=Delfador
message= _ "No! We do not have the time to waste. Let us make for the top of the pass, wary of mountain trolls, and taking care lest we come too close to the water!"
id=msg10_12
message= _ "No! We do not have the time to waste. Let us make for the top of the pass, wary of mountain trolls, and taking care lest we come too close to the water!"
[/message]
[message]
description=Stalrag

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@ -1,4 +1,5 @@
[scenario]
id=Muff_Malals_Peninsula
name= _ "Muff Malal's Peninsula"
map_data="{maps/Heir_To_The_Throne/Muff_Malal_Peninsula}"
turns=24
@ -10,7 +11,6 @@
{FIRST_WATCH}
{SECOND_WATCH}
id=Muff_Malals_Peninsula
next_scenario=The_Siege_of_Elensefar
music="wesnoth-3.ogg"

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@ -1,5 +1,5 @@
[scenario]
id=Northern_Winter
name= _ "Northern Winter"
map_data="{maps/Heir_To_The_Throne/Northern_Winter}"
music=wesnoth-1.ogg
@ -12,7 +12,6 @@
{SECOND_WATCH}
turns=30
id=Northern_Winter
next_scenario=Mountain_Pass
objectives= _ "

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@ -1,11 +1,11 @@
[scenario]
id=Plunging_into_the_Darkness
name= _ "Plunging into the Darkness"
map_data="{maps/Heir_To_The_Throne/Plunging_Into_the_Darkness}"
turns=16
{UNDERGROUND}
id=Plunging_into_the_Darkness
next_scenario=The_Lost_General
music="underground.ogg"
@ -435,8 +435,8 @@ Defeat
[/filter]
[message]
speaker=unit
message= _ "Hmm...there seems to be a secret passage behind these rocks!"
id=msg12_29
message= _ "Hmm...there seems to be a secret passage behind these rocks!"
[/message]
[terrain]
x=16
@ -462,8 +462,8 @@ Defeat
[/filter]
[message]
speaker=unit
message= _ "There is a great fortune in this chest of treasure! I can count two hundred pieces of gold!"
id=msg12_30
message= _ "There is a great fortune in this chest of treasure! I can count two hundred pieces of gold!"
[/message]
[gold]
side=1

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@ -1,16 +1,17 @@
[scenario]
id=The_Princess_of_Wesnoth
name= _ "The Princess of Wesnoth"
map_data="{maps/Heir_To_The_Throne/Princess_of_Wesnoth}"
turns=28
[story]
[part]
story= _ "...but one of the Orcs survived long enough to send the news to the queen..."
id=intro_13
story= _ "...but one of the Orcs survived long enough to send the news to the queen..."
background=misc/story6.png
[/part]
[part]
story= _ "...and she sent her most able commander."
id=intro_14
story= _ "...and she sent her most able commander."
background=misc/story7.png
[/part]
[/story]
@ -22,7 +23,6 @@
{FIRST_WATCH}
{SECOND_WATCH}
id=The_Princess_of_Wesnoth
next_scenario=The_Valley_of_Death-The_Princesss_Revenge
music="wesnoth-2.ogg"

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@ -1,6 +1,6 @@
[scenario]
name= _ "Return to Wesnoth"
id=return_to_wesnoth
name= _ "Return to Wesnoth"
map_data="{maps/Heir_To_The_Throne/Return_to_Wesnoth}"
turns=18
next_scenario=trial_clans

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@ -1,6 +1,6 @@
[scenario]
name= _ "The Sceptre of Fire"
id=Sceptre
name= _ "The Sceptre of Fire"
scenario_generation=cave
next_scenario=A_Choice_Must_Be_Made
@ -8,8 +8,8 @@ next_scenario=A_Choice_Must_Be_Made
[settings]
name= _ "The Sceptre of Fire"
id=Sceptre
name= _ "The Sceptre of Fire"
map_data="{maps/Heir_To_The_Throne/Sceptre}"
turns=40
victory_when_enemies_defeated=no
@ -322,13 +322,13 @@ Defeat:
[/message]
[message]
description=Kalenz
message= _ "So it is in our hands! Now let us leave this stinking pit."
id=sceptre4
message= _ "So it is in our hands! Now let us leave this stinking pit."
[/message]
[message]
description=Li'sar
message= _ "I think that if we travel just a little north, we might be able to get out."
id=sceptre5
message= _ "I think that if we travel just a little north, we might be able to get out."
[/message]
[endlevel]

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@ -1,9 +1,9 @@
[scenario]
id=Snow_Plains
name= _ "Snow Plains"
map_data="{maps/Heir_To_The_Throne/Snow_Plains}"
turns=40
id=Snow_Plains
next_scenario="North_Elves"
{DAWN}

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@ -1,9 +1,9 @@
[scenario]
id=Swamp_Of_Dread
name= _ "Swamp Of Dread"
map_data="{maps/Heir_To_The_Throne/Swamp_Of_Dread}"
turns=30
id=Swamp_Of_Dread
next_scenario="North_Elves"
{DAWN}

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@ -1,11 +1,11 @@
[scenario]
id=The_Lost_General
name= _ "The Lost General"
map_data="{maps/Heir_To_The_Throne/The_Lost_General}"
turns=64
{UNDERGROUND}
id=The_Lost_General
next_scenario=Hasty_Alliance
music="underground.ogg"
@ -100,13 +100,13 @@ Defeat:
[/recall]
[message]
description=Delfador
message= _ "These are some of the main Dwarvish caverns."
id=msg13_1
message= _ "These are some of the main Dwarvish caverns."
[/message]
[message]
description=Delfador
message= _ "Underground roads once led to the differents parts of the complex, but now everything lies in ruins."
id=msg13_2
message= _ "Underground roads once led to the differents parts of the complex, but now everything lies in ruins."
[/message]
[/event]
@ -119,8 +119,8 @@ Defeat:
[/filter]
[message]
speaker=narrator
message= _ "The sign says 'Guest quarters'."
id=msg13_3
message= _ "The sign says 'Guest quarters'."
[/message]
[/event]
@ -154,8 +154,8 @@ Defeat:
[/filter]
[message]
speaker=unit
message= _ "These passages seem to have been used recently."
id=msg13_5
message= _ "These passages seem to have been used recently."
[/message]
[/event]
@ -168,8 +168,8 @@ Defeat:
[/filter]
[message]
speaker=unit
message= _ "There is a big cave-in south of here."
id=msg13_6
message= _ "There is a big cave-in south of here."
[/message]
[/event]
[event]
@ -181,13 +181,13 @@ Defeat:
[/filter]
[message]
speaker=narrator
message= _ "RUMBLE! RUMBLE! RUMBLE!"
id=msg13_7
message= _ "RUMBLE! RUMBLE! RUMBLE!"
[/message]
[message]
speaker=unit
message= _ "The rocks are moving!"
id=msg13_8
message= _ "The rocks are moving!"
[/message]
[terrain]
x=28
@ -400,8 +400,8 @@ Defeat:
{TREMOR}
[message]
speaker=narrator
message= _ "The earth shakes."
id=msg13_10
message= _ "The earth shakes."
[/message]
# just to open another exit to the undeads
[terrain]

View file

@ -1,4 +1,5 @@
[scenario]
id=The_Valley_of_Death-The_Princesss_Revenge
name= _ "The Valley of Death - The Princess's Revenge"
map_data="{maps/Heir_To_The_Throne/Valley_of_Death}"
turns=12
@ -10,7 +11,6 @@
{FIRST_WATCH}
{SECOND_WATCH}
id=The_Valley_of_Death-The_Princesss_Revenge
next_scenario=Gryphon_Mountain
music="wesnoth-5.ogg"

View file

@ -1,4 +1,5 @@
[scenario]
id=valley_statue
name= _ "The Valley of Statues"
map_data="mmmmmmHhggggggggggghhhHmmmmmm
mmmmmHHhggtgC1CgtghhhHHmmmmmm
@ -67,7 +68,6 @@ mhhhggggggggrgvgggCggggghhmmm
mhhhghggggghghghghgvggghhhhhm
"
turns=45
id=valley_statue
next_scenario=return_to_wesnoth
objectives= _ "Victory:
@ -119,7 +119,7 @@ Defeat:
[/filter]
[message]
speaker=narrator
id=id1
id=statues_id1
message= _ "Bewarned, a great monster lives in the hills ahead."
[/message]
[/event]
@ -259,73 +259,73 @@ Defeat:
[message]
description=Konrad
message= _ "Look ahead of us, Orcs and Trolls!"
id=statues_start1
message= _ "Look ahead of us, Orcs and Trolls!"
[/message]
[message]
description=Li'sar
message= _ "But they look strange -- look, they're just statues!"
id=statues_start2
message= _ "But they look strange -- look, they're just statues!"
[/message]
[message]
description=Konrad
message= _ "That's very strange, why would someone make statues of such foul creatures?"
id=statues_start3
message= _ "That's very strange, why would someone make statues of such foul creatures?"
[/message]
[message]
description=Maldiel-Haga
message= _ "Who are these that approach our valley, my apprentice?"
id=statues_start4
message= _ "Who are these that approach our valley, my apprentice?"
[/message]
[message]
description=Haldiel-Aga
message= _ "Halt! You will not pass by this way!"
id=statues_start5
message= _ "Halt! You will not pass by this way!"
[/message]
[message]
description=Konrad
message= _ "We seek only free passage through your valley. We mean no harm."
id=statues_start6
message= _ "We seek only free passage through your valley. We mean no harm."
[/message]
[message]
description=Haldiel-Aga
message= _ "No-one passes by us. We rule this valley, and you cannot defeat us!"
id=statues_start7
message= _ "No-one passes by us. We rule this valley, and you cannot defeat us!"
[/message]
[message]
description=Li'sar
message= _ "If you do not let us through, we will pierce you with sword and bow! Come, let us take up arms against them!"
id=statues_start8
message= _ "If you do not let us through, we will pierce you with sword and bow! Come, let us take up arms against them!"
[/message]
[message]
descripton=Haldiel-Aga
message= _ "Do you really think by mere force of arms you can defeat us? Some Orcs were once foolish enough to think that as well..."
id=statues_start9
message= _ "Do you really think by mere force of arms you can defeat us? Some Orcs were once foolish enough to think that as well..."
[/message]
[message]
description=Konrad
message= _ "Does he mean that these who stand in front of us were once live Orcs?"
id=statues_start10
message= _ "Does he mean that these who stand in front of us were once live Orcs?"
[/message]
[message]
description=Delfador
message= _ "Careful, I have heard of such things. We must proceed with caution, and try to discover the nature of the power these wizards wield."
id=statues_start11
message= _ "Careful, I have heard of such things. We must proceed with caution, and try to discover the nature of the power these wizards wield."
[/message]
[message]
description=Konrad
message= _ "This place feels eerie. Is there no other way?"
id=statues_start12
message= _ "This place feels eerie. Is there no other way?"
[/message]
[message]
description=Li'sar
message= _ "I for one am not afraid of these who would oppose us. I feel certain that once a sword is driven through them, they will threaten us no more."
id=statues_start13
message= _ "I for one am not afraid of these who would oppose us. I feel certain that once a sword is driven through them, they will threaten us no more."
[/message]
[message]
description=Delfador
message= _ "There is no other way, but it is carefully that we shall proceed."
id=statues_start14
message= _ "There is no other way, but it is carefully that we shall proceed."
[/message]
[/event]
@ -345,43 +345,43 @@ Defeat:
[/filter]
[message]
speaker=unit
message= _ "All I can see in here is a large mirror!"
id=statues_temple1
message= _ "All I can see in here is a large mirror!"
[/message]
[message]
description=Delfador
message= _ "I have heard of such things -- quickly, smash it! Perhaps the power of the Cockatrices is tied to it!"
id=statues_temple2
message= _ "I have heard of such things -- quickly, smash it! Perhaps the power of the Cockatrices is tied to it!"
[/message]
[message]
speaker=unit
message= _ "Very well, I'll smash it!"
id=statues_temple3
message= _ "Very well, I'll smash it!"
[/message]
[kill]
type=Cockatrice
[/kill]
[message]
description=Maldiel-Haga
message= _ "No! The power of my creations is destroyed!"
id=statues_temple4
message= _ "No! The power of my creations is destroyed!"
[/message]
[unstone]
[/unstone]
[message]
description=Urug-Halaki
message= _ "Free from this prison of stone at last! Now we will gain revenge!"
id=statues_temple5
message= _ "Free from this prison of stone at last! Now we will gain revenge!"
[/message]
[message]
description=Li'sar
message= _ "First we have to fight these silly birds, and now foul Orcs!"
id=statues_temple6
message= _ "First we have to fight these silly birds, and now foul Orcs!"
[/message]
[message]
description=Konrad
message= _ "Fall on them men!"
id=statues_temple7
message= _ "Fall on them men!"
[/message]
[disallow_recruit]
@ -402,8 +402,8 @@ Defeat:
[/filter]
[message]
description=Delfador
message= _ "With Konrad turned into a statue, surely all is lost!"
id=konrad_stone
message= _ "With Konrad turned into a statue, surely all is lost!"
[/message]
[endlevel]
result=defeat
@ -417,8 +417,8 @@ Defeat:
[/filter]
[message]
description=Konrad
message= _ "No! Delfador has been turned to stone! Without him we have no chance of unworking the wizard's power. All is lost!"
id=delfador_stone
message= _ "No! Delfador has been turned to stone! Without him we have no chance of unworking the wizard's power. All is lost!"
[/message]
[endlevel]
result=defeat
@ -429,13 +429,13 @@ Defeat:
name=stone
[message]
description=Konrad
message= _ "What happened there?"
id=statues_stone1
message= _ "What happened there?"
[/message]
[message]
description=Delfador
message= _ "These Cockatrices will turn all our troops to stone, as they have the Orcs if we cannot find a way to undo their power!"
id=statues_stone2
message= _ "These Cockatrices will turn all our troops to stone, as they have the Orcs if we cannot find a way to undo their power!"
[/message]
[/event]

View file

@ -1,63 +1,63 @@
[story]
[part]
music=wesnoth-1.ogg
story= _ "In the twenty-seventh year of the reign of Garard II, king of Wesnoth, the kingdom was plunged into a bitter war with the Peoples of the North."
id=intro_1
story= _ "In the twenty-seventh year of the reign of Garard II, king of Wesnoth, the kingdom was plunged into a bitter war with the Peoples of the North."
background=maps/wesnoth.png
[/part]
[part]
story= _ "The Northern host encamped at Galcadar, by the ford of Abez, and the king led his forces to meet them. Splitting his army in two, he led one half while his son, the crown prince Eldred, led the other."
id=intro_2
story= _ "The Northern host encamped at Galcadar, by the ford of Abez, and the king led his forces to meet them. Splitting his army in two, he led one half while his son, the crown prince Eldred, led the other."
background=misc/story1.png
[/part]
[part]
story= _ "Eldred was a brave and courageous warrior, able to lead his soldiers well. Unfortunately for Garard, his son was also ambitious...and treacherous. In the heat of battle, Eldred's men turned on the king. And so, Garard was slain in battle that day, along with his brother and all his sons but Eldred."
id=intro_3
story= _ "Eldred was a brave and courageous warrior, able to lead his soldiers well. Unfortunately for Garard, his son was also ambitious...and treacherous. In the heat of battle, Eldred's men turned on the king. And so, Garard was slain in battle that day, along with his brother and all his sons but Eldred."
background=misc/story2.png
[/part]
[part]
story= _ "Garard's queen, Asheviere, looked on with glee, having come to watch the battle from a nearby hill. The rule of her son would surely satisfy her lust for power far better than her husband's had."
id=intro_4
story= _ "Garard's queen, Asheviere, looked on with glee, having come to watch the battle from a nearby hill. The rule of her son would surely satisfy her lust for power far better than her husband's had."
background=maps/wesnoth.png
[/part]
[part]
story= _ "In exchange for tribute, the Northern king happily made peace with Eldred, who proclaimed himself king and led his army back to Weldyn."
id=intro_5
story= _ "In exchange for tribute, the Northern king happily made peace with Eldred, who proclaimed himself king and led his army back to Weldyn."
background=maps/wesnoth.png
[/part]
[part]
story= _ "But Garard's arch-mage, Delfador, had escaped the battle and, riding with haste, reached Weldyn first. He mustered a force of loyalists to fight Eldred and avenge the king's death."
id=intro_6
story= _ "But Garard's arch-mage, Delfador, had escaped the battle and, riding with haste, reached Weldyn first. He mustered a force of loyalists to fight Eldred and avenge the king's death."
background=maps/wesnoth.png
[/part]
[part]
story= _ "Eldred made war upon Delfador and his forces with his mother's advice ringing in his ears: 'Fight no one great or small except the old mage, whose head should be severed from his shoulders.'"
id=intro_7
story= _ "Eldred made war upon Delfador and his forces with his mother's advice ringing in his ears: 'Fight no one great or small except the old mage, whose head should be severed from his shoulders.'"
background=maps/wesnoth.png
[/part]
[part]
story= _ "And Eldred did indeed meet Delfador face-to-face in battle that day. Sword clashed against staff, as the wise old mage fought the brash young warrior."
id=intro_8
story= _ "And Eldred did indeed meet Delfador face-to-face in battle that day. Sword clashed against staff, as the wise old mage fought the brash young warrior."
background=misc/story3.png
[/part]
[part]
story= _ "In the end Delfador's men were defeated and routed, but Asheviere found her son's lifeless body, fixed to the ground by the great mage's staff."
id=intro_9
story= _ "In the end Delfador's men were defeated and routed, but Asheviere found her son's lifeless body, fixed to the ground by the great mage's staff."
background=misc/story4.png
[/part]
[part]
story= _ "Asheviere herself then took command of the army, and led it back to Weldyn. Knowing that the king's young nephews were next in line to the throne, she ordered them all killed, and declared herself Queen of Wesnoth."
id=intro_10
story= _ "Asheviere herself then took command of the army, and led it back to Weldyn. Knowing that the king's young nephews were next in line to the throne, she ordered them all killed, and declared herself Queen of Wesnoth."
background=maps/wesnoth.png
[/part]
[part]
story= _ "Soon after news of Asheviere's orders reached Delfador, he secretly entered the palace and stole away Konrad, the youngest of Garard's nephews, thereby saving him from death."
id=intro_11
story= _ "Soon after news of Asheviere's orders reached Delfador, he secretly entered the palace and stole away Konrad, the youngest of Garard's nephews, thereby saving him from death."
background=misc/story5.png
[/part]
[part]
story= _ "Fleeing to the forests of the West, Delfador raised the child Konrad under the protection of the Elves, watching sadly as Asheviere's reign of terror over the land began..."
id=intro_12
story= _ "Fleeing to the forests of the West, Delfador raised the child Konrad under the protection of the Elves, watching sadly as Asheviere's reign of terror over the land began..."
background=maps/wesnoth.png
[/part]
[/story]