default persistent= to false for network_ai controllers
Previously the default value for persistent= in [side] was different for AI and NETWORK_AI controller. This caused OOS (this could for example be observed in LoW scenario 4).
Backports fe9b02059b
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@ -225,7 +225,10 @@ void team::team_info::read(const config &cfg)
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else if (control == "network")
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controller = NETWORK;
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else if (control == "network_ai")
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{
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persistent = false;
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controller = NETWORK_AI;
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}
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else if (control == "null")
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{
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disallow_observers = cfg["disallow_observers"].to_bool(true);
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